Bracketology - CCU [Winner: Istanbul39]
Posted: Thu Apr 16, 2015 3:54 pm
Hi folks, this series continues with the next map in line...Enjoy!
Click here for details (General thread): http://www.conquerclub.com/forum/viewtopic.php?f=89&t=202207.
Special announcement below is officially posted in the General thread
I'm looking for 32 players, PREMIUM only since there is risk to play Polymorph game (Please no FREEMIUM, also if you plan on losing your premium within the next 2 months after this tournament start please don't register!) Refer to the above links on how I will proceed for player failing to join, thanks in advance for your understandings.
Now lets talk about the format and the settings;
The format is simple, play a bracket tournament style on a 1vs1 from 1st Round to the Final game, like its says in the general thread (click the link above) I select maps from the oldest became "LIVE" in CC, so for this Challenge of a long series the map will be:
CCU - Released June 24th 2006
Thinking about attending college? Or maybe you want to revisit earlier collegiate years? In the style of a campus map, bonus zones are departments and facilities that you may find on any college campus. Hanging out in the campus Quad is also not only a fun pastime, but often essential to moving around map with speed. Enroll in CCU and give it that old college try.
Fact(s):
--> 44 is the amount of territories.
--> 50,666, this number represent the amount of game played with this map at the creation of this tournament.
Settings:
Each category below will show you what settings to be pick by random.org, this draw to be run at the beginning of each round during this tournament, meaning than every round will play different settings
Game Type:
1 - Standard "1"
2 - Polymorphic 2
3 - Polymorphic 3
4 - Polymorphic 4
Initial Troops:
1 - Automatic
2 - Manual
Play Order:
1 - Sequential
2 - Freestyle (apply to standard setting only, Poly game doesn't offer Freestyle mode)
Spoils:
1 - Escalating
2 - Flat Rate
3 - Nuclear
4 - Zombie
5 - No Spoils
Reinforcements:
1 - Chained
2 - Adjacent
3 - Unlimited
4 - Parachute
5 - None
Special Gameplay Fog:
1 - Sunny
2 - Foggy
Special Gameplay Trench:
1 - No Trench
2 - Trench
1st Round (R32) settings are: Poly (4), Manual, Sequential, Zombie, Parachute, Foggy, Trench.
2nd Round (R16): Poly (3), Automatic, Sequential, Zombie, Chained, Sunny, Trench.
3rd Round: Poly (3) - Manual - Sequential - Escalating - Adjacent - Sunny - Trench.
Semi-Final settings are: Poly (2) - Manual - Sequential - Flat Rate - Chained - Foggy - No Trench.
Final settings are: Poly (3) - Automatic - Sequential - Flat Rate - Parachute - Sunny - Trench.
Players List
Bracket (http://www.challonge.com)
Click here for details (General thread): http://www.conquerclub.com/forum/viewtopic.php?f=89&t=202207.
Special announcement below is officially posted in the General thread
mcshanester29 wrote:General Achievement medal has been approved for each player who wins 10 Challenges
I'm looking for 32 players, PREMIUM only since there is risk to play Polymorph game (Please no FREEMIUM, also if you plan on losing your premium within the next 2 months after this tournament start please don't register!) Refer to the above links on how I will proceed for player failing to join, thanks in advance for your understandings.
Now lets talk about the format and the settings;
The format is simple, play a bracket tournament style on a 1vs1 from 1st Round to the Final game, like its says in the general thread (click the link above) I select maps from the oldest became "LIVE" in CC, so for this Challenge of a long series the map will be:
CCU - Released June 24th 2006
Thinking about attending college? Or maybe you want to revisit earlier collegiate years? In the style of a campus map, bonus zones are departments and facilities that you may find on any college campus. Hanging out in the campus Quad is also not only a fun pastime, but often essential to moving around map with speed. Enroll in CCU and give it that old college try.
Fact(s):
--> 44 is the amount of territories.
--> 50,666, this number represent the amount of game played with this map at the creation of this tournament.
Settings:
Each category below will show you what settings to be pick by random.org, this draw to be run at the beginning of each round during this tournament, meaning than every round will play different settings
Game Type:
1 - Standard "1"
2 - Polymorphic 2
3 - Polymorphic 3
4 - Polymorphic 4
Initial Troops:
1 - Automatic
2 - Manual
Play Order:
1 - Sequential
2 - Freestyle (apply to standard setting only, Poly game doesn't offer Freestyle mode)
Spoils:
1 - Escalating
2 - Flat Rate
3 - Nuclear
4 - Zombie
5 - No Spoils
Reinforcements:
1 - Chained
2 - Adjacent
3 - Unlimited
4 - Parachute
5 - None
Special Gameplay Fog:
1 - Sunny
2 - Foggy
Special Gameplay Trench:
1 - No Trench
2 - Trench
1st Round (R32) settings are: Poly (4), Manual, Sequential, Zombie, Parachute, Foggy, Trench.
2nd Round (R16): Poly (3), Automatic, Sequential, Zombie, Chained, Sunny, Trench.
3rd Round: Poly (3) - Manual - Sequential - Escalating - Adjacent - Sunny - Trench.
Semi-Final settings are: Poly (2) - Manual - Sequential - Flat Rate - Chained - Foggy - No Trench.
Final settings are: Poly (3) - Automatic - Sequential - Flat Rate - Parachute - Sunny - Trench.
Players List
Bracket (http://www.challonge.com)