Fdl. War Assn. (WINNER- VID_FISO / GA WINNER- Hannibal 19)
Posted: Tue Dec 10, 2013 3:21 pm
Feudal War Assassin
No Freemiums
Map: Feudal War
Game play: Assassin
Players: 6, 5, & 4
Settings: Auto, Sequential, Esc, Chained, Sunny, No Trench
Rd Limit: None
Structure:
36 Players
3 Rounds
-----Rnd 1: 36 Players seeded into 6 groups with each group of 6 playing 5 internal games. Six lowest scores at the end of 5 games eliminated
-----Rnd 2: 30 Players seeded into 6 groups with each group of 5 playing 5 internal games. Six lowest scores at the end of 5 games eliminated (scores are cumulative)
-----Rnd 3: Final Round 24 players seeded into 6 groups with each group of 4 playing 5 internal games.
Winner: is the player with the highest cumulative score at the end of 3 rounds.
Scoring:
1 point for a win / -1 for being killed / -5 for eliminating wrong target
Bonus points: .5 points for the fastest kill in each group. Awarded per round *edit- fastest kill by round count/ then by game time
Tiebreaker:
Final troop count total across all 5 games per round. Count is reset at the end of each round.
Seeding:
-----Rnd 1- arranged by CC score 1-36, table split in half 1,2,3 paired with 14,15,16 in group 1 ect. ect. ect.
-----Rnd 2- arranged by tournament score 1-6 in group 1 ect. ect.
-----Rnd 3- arranged same as Rnd 2
General Achievement for the Speedy Killer
Criteria-
*has to have played in all 3 rounds
*has to have at least 5 kills
*total of all games with a kill / divided by total rounds in those games
*Player with the highest ratio according to above formula gets the medal
No Freemiums
Map: Feudal War
Game play: Assassin
Players: 6, 5, & 4
Settings: Auto, Sequential, Esc, Chained, Sunny, No Trench
Rd Limit: None
Structure:
36 Players
3 Rounds
-----Rnd 1: 36 Players seeded into 6 groups with each group of 6 playing 5 internal games. Six lowest scores at the end of 5 games eliminated
-----Rnd 2: 30 Players seeded into 6 groups with each group of 5 playing 5 internal games. Six lowest scores at the end of 5 games eliminated (scores are cumulative)
-----Rnd 3: Final Round 24 players seeded into 6 groups with each group of 4 playing 5 internal games.
Winner: is the player with the highest cumulative score at the end of 3 rounds.
Scoring:
1 point for a win / -1 for being killed / -5 for eliminating wrong target
Bonus points: .5 points for the fastest kill in each group. Awarded per round *edit- fastest kill by round count/ then by game time
Tiebreaker:
Final troop count total across all 5 games per round. Count is reset at the end of each round.
Seeding:
-----Rnd 1- arranged by CC score 1-36, table split in half 1,2,3 paired with 14,15,16 in group 1 ect. ect. ect.
-----Rnd 2- arranged by tournament score 1-6 in group 1 ect. ect.
-----Rnd 3- arranged same as Rnd 2
General Achievement for the Speedy Killer
Criteria-
*has to have played in all 3 rounds
*has to have at least 5 kills
*total of all games with a kill / divided by total rounds in those games
*Player with the highest ratio according to above formula gets the medal