2011 Adjacent Attacks Tournament [catnipdreams WINS]
Posted: Tue Feb 08, 2011 3:37 pm
edit: mc29. This Tournament has been rescued by MC29
Scores and updates can be found here: Scores and Updates
What means "Adjacent Attacks"?
This tournament is for anyone wanting to play games using the Adjacent Attack Rule (viewtopic.php?f=4&t=51364) If you have never heard of the Adjacent Attacks proposed gameplay, it is very simple:
Newly conquered countries cannot attack (including tapping/slimming a territory) for the duration of the turn they are conquered on.
This means no kill-runs, but a lot of strategy about what your best moves should be and planning for the future.
Resetting neutral territories (missile launch in Arms Race!, Parade Deck in The Citadel, etc) are exempt from this rule, they can be attacked out of when captured.
Since this is not yet coded into the website, this is an HONOR-BASED RULE and means that you should pay attention to your moves carefully to not break the rules.
This tournament is inspired by the 2010 Adjacent Attacks Tournament (viewtopic.php?f=91&t=103112&start=0) run by jakewilliams
Tournament Structure
The minimum number of players for this tournament are 18. The maximum 36. Now that we have reached enough players, the tournament will have three rounds
Round 1:
4 groups of 6 players per group. Each group will play a league of 12 games, one every two weeks during 24 weeks.
Maps will be the choice of the players in the group. When joining each player must choose a map, a spoils settings and a reinforcements setting. Each group will play all 6 maps from its players twice to make 12 games.
After each game, players will be given points acording to this table:
After the 12 games are finished, the top 3 players of each group will move on to the second round.
Veteran players from the 2010 tournament will be seeded in different groups when possible.
Round 2 (Semifinals):
The top 3 players of each group will make into the Round 2. Those 12 players will play 2 leagues of 12 games (one every two weeks), also using the maps chosen by the own players.
After the 12 games are finished, the top 2 players of each group will move on to the third round.
Round 3 (Finals):
The top 2 players of each group will make into the final. Those 6 players will play a shorter league of 6 games (one every two weeks), also using the maps chosen by the own players.
After the 6 games are played, the player with the most points will be declared the winner of the tournament
Solving ties
In case of a tie of two or more players having the same score, the one with most games won will also be declared the winner of the tie. If both have the same number of wins, then the number of 2nd places will decide, then by number od 3rd places, etc. If the tie still exists, a tie breaker 1v1 game will be played.
In we get up tp 36 players, the structure will be expanded to acomodate them, but following the same guidelines described here. The lines has to be drawn somewhere, so no more than 36 players for this tournament
Violation of Adjacent Attacks rule
I will NOT be monitoring these games for rule violations, so players should feel free to PM me if there is a rule violation that needs to be addressed. I have chosen to make all of these games sunny in order to make it easier to track movements. Minor rule violations should be addressed by the players in the game and a consensus should be formed on how to proceed with correcting the error. You can always PM me to give suggestions on fixing the rule violation, and I reserve the right to make a final ruling if the players cannot agree. If the violation affects gameplay (takes away a bonus or otherwise majorly impacts a player), then 1 point will be deducted from the violator's final score. Major rule violations (such as a kill run or serial rule violation) will lead to removal from the tournament and your tournament ranking will be removed. I reserve the right to make the final ruling on all rules violations, regardless of the guidelines listed here.
Freemium policy
Freemiums are welcome, but they have to commit one slot permanently to the tournament once the tournament has been declared oficcially opened. There is no need to reserve the slot in advance.
How to join:
Post in this thread saying:
- Your name
- Your chosen map
- Your spoils choice
- Your reinforcements choice
All games will be sunny, casual, automatic deploy, sequential
Scores and updates can be found here: Scores and Updates
What means "Adjacent Attacks"?
This tournament is for anyone wanting to play games using the Adjacent Attack Rule (viewtopic.php?f=4&t=51364) If you have never heard of the Adjacent Attacks proposed gameplay, it is very simple:
Newly conquered countries cannot attack (including tapping/slimming a territory) for the duration of the turn they are conquered on.
This means no kill-runs, but a lot of strategy about what your best moves should be and planning for the future.
Resetting neutral territories (missile launch in Arms Race!, Parade Deck in The Citadel, etc) are exempt from this rule, they can be attacked out of when captured.
Since this is not yet coded into the website, this is an HONOR-BASED RULE and means that you should pay attention to your moves carefully to not break the rules.
This tournament is inspired by the 2010 Adjacent Attacks Tournament (viewtopic.php?f=91&t=103112&start=0) run by jakewilliams
Tournament Structure
The minimum number of players for this tournament are 18. The maximum 36. Now that we have reached enough players, the tournament will have three rounds
Round 1:
4 groups of 6 players per group. Each group will play a league of 12 games, one every two weeks during 24 weeks.
Maps will be the choice of the players in the group. When joining each player must choose a map, a spoils settings and a reinforcements setting. Each group will play all 6 maps from its players twice to make 12 games.
After each game, players will be given points acording to this table:
- Code: Select all
Winner: 10 points
2nd place: 7 points
3rd place: 5 points
4th place: 3 points
5th place: 2 points
6th place: 1 point
After the 12 games are finished, the top 3 players of each group will move on to the second round.
Veteran players from the 2010 tournament will be seeded in different groups when possible.
Round 2 (Semifinals):
The top 3 players of each group will make into the Round 2. Those 12 players will play 2 leagues of 12 games (one every two weeks), also using the maps chosen by the own players.
After the 12 games are finished, the top 2 players of each group will move on to the third round.
Round 3 (Finals):
The top 2 players of each group will make into the final. Those 6 players will play a shorter league of 6 games (one every two weeks), also using the maps chosen by the own players.
After the 6 games are played, the player with the most points will be declared the winner of the tournament
Solving ties
In case of a tie of two or more players having the same score, the one with most games won will also be declared the winner of the tie. If both have the same number of wins, then the number of 2nd places will decide, then by number od 3rd places, etc. If the tie still exists, a tie breaker 1v1 game will be played.
In we get up tp 36 players, the structure will be expanded to acomodate them, but following the same guidelines described here. The lines has to be drawn somewhere, so no more than 36 players for this tournament
Violation of Adjacent Attacks rule
I will NOT be monitoring these games for rule violations, so players should feel free to PM me if there is a rule violation that needs to be addressed. I have chosen to make all of these games sunny in order to make it easier to track movements. Minor rule violations should be addressed by the players in the game and a consensus should be formed on how to proceed with correcting the error. You can always PM me to give suggestions on fixing the rule violation, and I reserve the right to make a final ruling if the players cannot agree. If the violation affects gameplay (takes away a bonus or otherwise majorly impacts a player), then 1 point will be deducted from the violator's final score. Major rule violations (such as a kill run or serial rule violation) will lead to removal from the tournament and your tournament ranking will be removed. I reserve the right to make the final ruling on all rules violations, regardless of the guidelines listed here.
Freemium policy
Freemiums are welcome, but they have to commit one slot permanently to the tournament once the tournament has been declared oficcially opened. There is no need to reserve the slot in advance.
How to join:
Post in this thread saying:
- Your name
- Your chosen map
- Your spoils choice
- Your reinforcements choice
All games will be sunny, casual, automatic deploy, sequential