Inspired by: The 3456 League. The problem with that tournament was this: you didn't get to play on your home map against the various possible permutations of opponents. I addressed this by reducing the division size to 5.
Format: 5 Players per division, 5 divisions. Top player by final score in each division advances to the finals. In the finals, the format and scoring will repeat.
All Games are Sequential. NO SPOILS is not permitted, in the interest of keeping the tournament moving. Yes, I'm not happy about doing this, I like the setting. But it's that, or vetting every possible combination of map and settings as they're requested. When you sign up, I need the following: "Home Map", and settings for spoils, fortifications, and fog of war.
In each division, there will be played:
10 5-player games, two on each home map. 20 4-player games (5 sets of 4 players, one game on each home map per set) (16 per player) 30 3-player games (10 sets of 3 players, one game on each home map per set) (18 per player)
60 games per round, 44 per player.
I currently plan to send them out over 10 'starts', so as not to overload any single player unduly. The starts will include a spread of all the game assortments, and will be weekly to begin. It could also pile up on someone's game load if the games don't move. Should games not be finishing, I will adjust the frequency.
Scoring:
5 player games: 4 for the winner, then 3, 2, 1, 0 in reverse order of elimination. 40 points possible. (i.e., 0 points to the first player eliminated, 1 for the second eliminated, 2 for the third out, 3 for the last player out, and 4 for the winner) 4 player games: 3 for the winner, then 2, 1, 0 in reverse order of elimination. 48 points possible. 3 player games: 2 for the winner, then 1, 0 in reverse order of elimination. 36 points possible.
25 players accepted, seeking up to 5 reserves. I will only be participating as a reserve player, if needed.
Random.org will be used to sort players into their divisions, and assign them positions within divisions.
Questions will be gleefully accepted.
EDITS: 27FEB0410Z: scoring clarified 27FEB1753Z: scheduling clarified/set 02MAR0548Z: league underway-R1 mailed out
5E: Signups
Posted: Wed Feb 25, 2009 3:18 pm
by Kinnison
Playing: 01: shoop76 : Treasures of Galapagos, chained, flat rate, fog 02: InkL0sed : King of the Mountains, chained, escalating, no fog 03: Blindmatt : Australia, chained, flat rate, no fog 04: slickstick : Doodle Earth, chained, flat rate, no fog 05: ddoggphx : Siege!, chained, flat rate, no fog 06: Boss_oss_ss : WW Eastern Front, unlimited, escalating, fog 07: cookie0117 : Classic Shapes, unlimited, flat rate, fog 08: topper : BeNeLux, chained, escalating, no fog 09: Hacx5nine : Texan Wars, chained, flat rate, fog 10: Guderian09 : WWII Eastern Front, chained, flat rate, fog 11: Simon Viavant : World 2.1, unlimited, escalating, no fog 12: poptartpsycho18 : Egypt: Nubia, adjacent, flat rate fog 13: jgazaille : Feudal war, chained, flat rate, fog 14: DBandit70 : Arms Race, adjacent, escalating, fog 15: oakleyshole : Age of Merchants, chained, escalating, no fog 16: wolfpack0530 : Brazil, chained, flat rate, no fog 17: plurple : New World, unlimited, escalating, fog 18: EnricoPalazzo : WWII Europe, chained, flat rate, fog 19: bob72 : Age of Merchants, chained, escalating, no fog 20: DimnjacarStef : Age of Merchants, chained, escalating, fog 21: Dazoot : Imperium Romanum, chained, flat rate, fog 22: herus : Ireland, chained, flat rate, no fog 23: portace : Feudal War, chained, flat rate, fog 24: geigerm : Battle of Actium, chained, escalating, no fog 25: The Chosen : Feudal War, chained, flat rate, fog
Reserves: 01: zissou2 : Forbidden City, chained, flat rate, fog 02: Gypsys Kiss : British Isles, chained, escalating, fog 03: Soldier4Christ : Waterloo, unlimited, escalating, no fog 04: 05: 06: Kinnison: Rail USA, Sequential, Flat Rate, Chained, fog
FINALS DIVISION 1. jgazaille: Imperium Romanum, Chained, Flat Rate, Fog 2. EnricoPalazzo: Battle for Iraq!, Chained, Flat Rate, Fog 3. Hacx5nine: Arms Race, Chained, Flat Rate, Fog 4. Dimnjacarstef: Age of Merchants, Chained, Escalating, Fog 5. wolfpack0530: Brazil 2, Chained, Flat Rate, No Fog
FOR COMPARISON: Each round, a player is in: 1 5-player, and either of: 2 4-player and 1 3-player =or= 1 4-player and 3 3-player games. So it's possible to earn 12 or 13 points a round, with a total of 31 points for all players in one round.
As of 1 Sept 09, EnricoPalazzo is the winner, as no player can amass enough points to pass his position.
...and that's a wrap. As of 23 OCT (actually, looks like you wrapped up back on the 19th), this tournament is DONE. Congratulations and thanks again to all players!
Re: The Five Elements [0/25] [0/5 reserves]
Posted: Wed Feb 25, 2009 4:58 pm
by shoop76
shoop76
Treasures of Gallapagos, seq., chained, flat and foggy
Re: The Five Elements [1/25] [0/5 reserves]
Posted: Wed Feb 25, 2009 6:01 pm
by InkL0sed
InkL0sed : King of the Mountains, chained, escalating, no fog
Re: The Five Elements [2/25] [0/5 reserves]
Posted: Wed Feb 25, 2009 9:05 pm
by blindmatt
in please
Blindmatt
Australia,chained,flat,no fog
Re: The Five Elements [3/25] [0/5 reserves]
Posted: Wed Feb 25, 2009 10:53 pm
by slickstick
doodle earth no spoils chained no fog
Re: The Five Elements [3/25] [0/5 reserves]
Posted: Thu Feb 26, 2009 12:38 am
by Kinnison
slickstick wrote:doodle earth: no spoils, chained, no fog
All good, EXCEPT no spoils. That's not an option, if you'll check the rules again. Sorry. I like the option myself, but I'd like to make sure this keeps moving, so I've disallowed that choice. I'll enter you for now, with a blank there. let me know if it's a deal-breaker for you.
Re: The Five Elements [4/25] [0/5 reserves]
Posted: Thu Feb 26, 2009 10:49 am
by ddoggphx
Siege! Seq, Sunny, Chained, Flat
Re: The Five Elements [5/25] [0/5 reserves]
Posted: Thu Feb 26, 2009 12:00 pm
by Boss_oss_ss
nice details from a new tourney director I will be in- WW Eastern Fromnt, Standart, Ulimited, Escalating FOW
Re: The Five Elements [5/25] [0/5 reserves]
Posted: Thu Feb 26, 2009 12:24 pm
by cookie0117
I will be interesed in joining.
Can I take Classic map, Flat Rate Spoils, Unlimited Reinforcements and FOW
Making good progress, about a third of the way full now.
Thanks, Boss_oss_ss... I've been thinking about this for a while, reading tournament posts and trying to figure out how the best ones were set up. The posts, I mean, not the tournaments.
cookie0117, I arbitrarily assigned you Classic Shapes. If you'd prefer C.Art, just let me know.
Re: The Five Elements [8/25] [0/5 reserves]
Posted: Thu Feb 26, 2009 2:38 pm
by Hacx5nine
Texan Wars, chained, flat, fog
Re: The Five Elements [8/25] [0/5 reserves]
Posted: Thu Feb 26, 2009 2:55 pm
by Guderian09
in pls
WWII eastern front, fog,chained,flat rate
Re: The Five Elements [8/25] [0/5 reserves]
Posted: Thu Feb 26, 2009 3:46 pm
by Boss_oss_ss
Kinnison wrote:Making good progress, about a third of the way full now.
Thanks, Boss_oss_ss... I've been thinking about this for a while, reading tournament posts and trying to figure out how the best ones were set up. The posts, I mean, not the tournaments.
cookie0117, I arbitrarily assigned you Classic Shapes. If you'd prefer C.Art, just let me know.
hey anytime- i know how hard it is starting of (being a TO myself) and am always up to praise and to answer questions (But only when im in a good mood )
Re: The Five Elements [10/25] [0/5 reserves]
Posted: Thu Feb 26, 2009 7:50 pm
by Simon Viavant
2.1 esc no fog unlimited
Re: The Five Elements [11/25] [0/5 reserves]
Posted: Thu Feb 26, 2009 10:24 pm
by MeDeFe
Question: Do you get 4, 3, 2, 1 or 0 points according to when in the game you were eliminated (if at all)?
Re: The Five Elements [11/25] [0/5 reserves]
Posted: Thu Feb 26, 2009 11:14 pm
by Kinnison
MeDeFe wrote:Question: Do you get 4, 3, 2, 1 or 0 points according to when in the game you were eliminated (if at all)?
Yes, I'll reread and clarify that. But in a 5 player game, the winner gets 4 points. First eliminated 0, second out 1, and so on.
Re: The Five Elements [11/25] [0/5 reserves]
Posted: Fri Feb 27, 2009 2:36 am
by poptartpsycho18
Okay..I'll play...but I'd better end up in the Earth bracket
Egypt: Nubia, Flat, Adj., Foggy
ptp18
Re: The Five Elements [11/25] [0/5 reserves]
Posted: Fri Feb 27, 2009 8:12 am
by jgazaille
in Feudal war, chained, no spoils, fog
Re: The Five Elements [11/25] [0/5 reserves]
Posted: Fri Feb 27, 2009 10:00 am
by DBandit70
In please
Arm's Race Foggy Sequential No Spoils Adjacent
Re: The Five Elements [14/25] [0/5 reserves]
Posted: Fri Feb 27, 2009 10:49 am
by oakleyshole
in please , age of merchant , chained , esc. , no fog