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An Evolutionary Tournament II [Winner: Taurelias]

PostPosted: Sun Jan 25, 2009 5:50 pm
by Woodruff
This is An Evolutionary Tournament II!

I am organizing a 64-player triple-elimination heads-up tournament. Yes, that is triple-elimination...meaning that you can survive two losses and still win the tournament. This helps to alleviate the "bad dice" or "bad map" complaints, as the "survival of the fittest" endures.

However, some notes for those considering this tournament:
1. This will be a NO-SPOILS heads-up adjacent-reinforcement tournament. No luck of the cards involved...just your skill. Yes, that is NO-SPOILS.
2. The final victor will receive a one-year PREMIUM upgrade, purchased by myself. As well, the participant with the highest winning percentage who is NOT the final victor will receive a 6-month premium upgrade. If there are two tied for the highest winning percentage, then both will receive it. If there are three or more tied for it (I don't believe this is possible, but JUST IN CASE!), then none of them will receive it...sorry.
3. There is no requirement to be a premium, however there will be a requirement to join your "next game in the tournament" within three days of it being ready. So if you're not a premium, you'll have to make sure you have a "game slot open" or it would cause you to be bumped out (alternated or default loss if not in the first round). The three-day-requirement is simply to keep things moving along so the tourney doesn't stall out.
4. For each match, a random map will be drawn. In other words, it is entirely possible that each match of the first round will be on a different map, and just as possible that a particular map will come up a couple of times. This random map draw will be done via dice-rolls (I'm an old AD&D'er, so I've got masses of dice around the house). It is possible, though unlikely, that a participant will play on the same map more than once. All maps that are NOT Beta maps at the time of map drawing for that game will be used.
5. I will be playing in this tournament, so I'm saving money if I beat your butts. Don't let that happen!
6. Each participant will be allowed to select five of their own individual "no maps". These will be maps that they CANNOT play on during the tournament (typically, these would be maps the player does not enjoy). Please put your "no maps" into your join-message in this thread.
7. I have already drawn out the brackets themselves, so I know for certain how the tournament will progress. However, the initial "seedings" for the tournament will be based solely on each player's Conquer Club "score" at whatever time the tournament fills up and I go to do the seeding. If two (or more) players happen to have the exact same "score" at that time, then I will roll the dice to see who will be seeded higher of that group. However, any alternates that are placed into the tournament will simply fall into the spot that was vacated (I will not re-seed for alternates, essentially).
8. It is possible for a participant to play in as few as three games (if they lose all three) and potentially as many as...well...a boatload, we'll say...if they win/lose in the "right" places within the tournament structure. The minimum number of games a player must win in order to win the entire tournament (meaning they never lose a single game) would be eight.
9. There are three brackets. As each participant loses, they are moved down to the next bracket. As the second bracket completes, the winner of it will face the winner of the first bracket, to determine who will be in the finals and who will drop down to the third bracket. If the winner of the first bracket advances to the finals, they must be beaten three times in the finals in order to be knocked out of the tournament. If the winner of the second bracket advances to the finals, they must be beaten twice in the finals in order to be knocked out of the tournament. And of course, the winner of the third bracket must only be beaten once in the finals in order to be knocked out of the tournament.
10. The bracket structure is final. I have drawn it up based on my own personal experience in the sport of high school/college wrestling and how brackets are done there (though the concept of "triple-elimination" doesn't really apply to that). I have attempted as much as I can to avoid rematches at least within the first two rounds of each bracket. Though of course this could not be completely guaranteed.
11. The first 64 to respond that they want to participate are in. I will also be accepting 10 alternates, in case someone doesn't join the first round by the third day of the tournament start. Reminder...when you respond, please also list your "no maps".
12. I will be keeping track of each participant's tournament record in the second post in this thread. I will be keeping track of each of the brackets of the tournament in the three following posts in this thread. This way, you can keep track of the proceedings there. Be sure to check on things!

I have attempted to answer all questions, but if you have a question about anything I've missed, please PM me and I'll get right back to you.

Player List and Tournament Records

PostPosted: Sun Jan 25, 2009 5:50 pm
by Woodruff
Player List and Tournament Records:

12XU_______________0-3 (out)
amazzony___________7-3 (out)
aniximo____________1-2 (out)
banana_hammocks___7-3 (out)
bigreuben___________4-3 (out)
carl2216____________2-3 (out)
Chriton_____________0-3 (out)
coded______________1-3 (out)
daflave_____________2-3 (out)
dafoz_______________10-3 (out) - wins 6-month PREMIUM!
demy7______________5-3 (out)
Destroyers Inc._______3-3 (out)
DimnjacarStef________3-3 (out)
dragon dor___________6-3 (out)
FloresDelMal__________1-3 (out)
Funkelee_____________1-3 (out)
ga7_________________5-3 (out)
geigerm_____________1-3 (out)
Ghost_Rider__________1-3 (out)
Gilligan______________1-3 (out)
Guderian09___________5-3 (out)
harvmax_____________3-3 (out)
Iron Maid_____________4-3
jennifermarie_________0-3 (out)
Jumentum____________2-3 (out)
Kenwhite1973_________3-3 (out)
kennys777____________1-3 (out)
killmanic_____________5-3 (out)
Lady Hellia___________0-3 (out)
madman7____________6-3 (out)
Maroon Beret_________2-3 (out)
MaximumElvis________1-3 (out)
MeDeFe______________1-3 (out)
Miandw______________7-3 (out)
MoB Deadly___________2-3 (out)
mrsbaddestbrute______2-3 (out)
murphy16____________8-3 (out)
mxms________________2-3 (out)
Natewolfman__________1-3 (out)
Nephilim_____________1-3 (out)
PAUL912_____________1-3 (out)
Poisonous86__________7-3 (out)
poo-maker___________4-3 (out)
poptartpsycho18______3-3 (out)
Portmangray__________0-3 (out)
reahma______________3-3 (out)
Ryall55_______________1-3 (out)
Serbia_______________1-3 (out)
Seulessliathan________3-3 (out)
shaggybb____________3-3 (out)
shoop76_____________3-3 (out)
ShootAndMiss________2-3 (out)
slickstick____________0-3 (out)
slomo_______________4-3 (out)
sully800_____________7-3 (out)
Taurelias____________10-1 - wins 1-year PREMIUM!
TheShiningSun_______4-3 (out)
The Voice___________2-3 (out)
thezepman__________3-3 (out)
Tripitaka____________3-3 (out)
tsioumiou___________4-3 (out)
Vikermac____________4-3 (out)
Vrb_________________1-3 (out)
Woodruff____________0-3 (out)

Tournament Brackets

PostPosted: Sun Jan 25, 2009 5:51 pm
by Woodruff
To describe my brackets a bit: Bracket A is the undefeated bracket - nobody has a loss. Bracket B is the one-loss bracket. Bracket C is the two-loss bracket...you lose there and you're done. The Championship Bracket matches up the two parts of each bracket, and advances the winner to face the other winners as they arrive.

I have split each bracket into two parts...a top half of the bracket and a bottom half of the bracket. Neither half has any advantage over the other, I just couldn't fit the whole bracket into one PowerPoint file and still have it be readable at all.

The number to the right of the matchup (or in between the players for the later parts of the bracket) is the number that describes where the loser will go to in the next bracket. For instance, A23 means that the loser of that game will fall to the B Bracket and into slot A23. The number to the LEFT of a name can represent two different things. In Bracket A, the number to the left represents the player's initial seeding. In Brackets B and C, the number to the left corresponds to the same number in the previous bracket. So back to my example, in Bracket B, the A23 on the left would be where that loser from Bracket A goes to. If that doesn't make sense, please ask and I'll try to explain it better.


Top Half of Bracket A:
Click image to enlarge.
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Bottom Half of Bracket A:
Click image to enlarge.
image



Top Half of Bracket B:
Click image to enlarge.
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Bottom Half of Bracket B:
Click image to enlarge.
image



Top Half of Bracket C:
Click image to enlarge.
image



Bottom Half of Bracket C:
Click image to enlarge.
image



Championship Bracket:
Click image to enlarge.
image

NO LONGER NEEDED

PostPosted: Sun Jan 25, 2009 5:51 pm
by Woodruff
NO LONGER NEEDED

NO LONGER NEEDED

PostPosted: Sun Jan 25, 2009 5:52 pm
by Woodruff
NO LONGER NEEDED

Re: An Evolutionary Tournament (1/64 - seeking 0/10 reserves)

PostPosted: Sun Jan 25, 2009 5:59 pm
by Woodruff
I'm in!

My No Maps:
City Mogul
Crossword
Operation Drug War
Rail Europe
Rail USA

Re: An Evolutionary Tournament (1/64 - seeking 0/10 reserves)

PostPosted: Sun Jan 25, 2009 6:14 pm
by killmanic
in

No:
doodle
duck and cover
Luxembourg
Madagascar
Draknor - Level 1

Re: An Evolutionary Tournament (1/64 - seeking 0/10 reserves)

PostPosted: Sun Jan 25, 2009 6:15 pm
by Gilligan
I'm in. :P

No maps:
Waterloo
WWII Gazala
Supermax: Prison Riot!
Battle for Iraq!
New World

Re: An Evolutionary Tournament (1/64 - seeking 0/10 reserves)

PostPosted: Sun Jan 25, 2009 6:17 pm
by tsioumiou
i am in
i would not like to play:
waterloo
Crossword
Halloween Hollows
Pearl harbor
WWII Gaazala

Re: An Evolutionary Tournament (1/64 - seeking 0/10 reserves)

PostPosted: Sun Jan 25, 2009 6:22 pm
by Seulessliathan
sign me in

no-maps:

Doodle Earth
City Mogul
Rail USA
Rail Europe
WW II Ardennes

Re: An Evolutionary Tournament (4/64 - seeking 0/10 reserves)

PostPosted: Sun Jan 25, 2009 6:25 pm
by harvmax
i would like in

Re: An Evolutionary Tournament (4/64 - seeking 0/10 reserves)

PostPosted: Sun Jan 25, 2009 6:33 pm
by Iron Maid
Looks great I'm in!

No Maps:
Age of Merchants
Bamboo Jack
Operation Drug War
Waterloo
WWII Ardennes

Re: An Evolutionary Tournament (6/64 - seeking 0/10 reserves)

PostPosted: Sun Jan 25, 2009 6:34 pm
by harvmax
harvmax again. these are the five i don't want: waterloo, rail europe, rail usa, draknor level-1, NYC

Re: An Evolutionary Tournament (6/64 - seeking 0/10 reserves)

PostPosted: Sun Jan 25, 2009 6:37 pm
by Natewolfman
Thank you for the invite, ill go ahead and join :)

My No-Maps
Waterloo
Bamboo Jack
Rail Europe
WWII Adrennes
AoR3

Re: An Evolutionary Tournament (8/64 - seeking 0/10 reserves)

PostPosted: Sun Jan 25, 2009 7:10 pm
by Nephilim
sign me up please

i'm wondering about the random map draw. it seems like you would possibly take out a couple of the smaller maps? like at least that joke doodle earth map....but until that happens (and lord, i hope it does).....please don't make me play:

doodle earth
duck and cover
city mogul
operation drug war
luxembourg

cheers

Re: An Evolutionary Tournament (8/64 - seeking 0/10 reserves)

PostPosted: Sun Jan 25, 2009 7:19 pm
by Woodruff
Nephilim wrote:sign me up please
i'm wondering about the random map draw. it seems like you would possibly take out a couple of the smaller maps? like at least that joke doodle earth map....but until that happens (and lord, i hope it does).....please don't make me play:
cheers


That's part of the challenge. Whoever winds up winning this thing is almost certainly going to have to be able to handle the wide variety of maps available.

Re: An Evolutionary Tournament (9/64 - seeking 0/10 reserves)

PostPosted: Sun Jan 25, 2009 7:21 pm
by poptartpsycho18
I'll play, thx 8-[

Edit:

My "Please NO!!" :lol: maps:
D-Day: Omaha Beach!
WWII Ardennes
WWII Gazala
Age Of Realms 2
Battle For Iraq!

Re: An Evolutionary Tournament (9/64 - seeking 0/10 reserves)

PostPosted: Sun Jan 25, 2009 7:33 pm
by Ghost_Rider
Hi,
I'm in

No maps:
Waterloo
WWII Gazala
Supermax: Prison Riot!
Battle for Iraq!
WW II Ardennes

Re: An Evolutionary Tournament (9/64 - seeking 0/10 reserves)

PostPosted: Sun Jan 25, 2009 7:38 pm
by jennifermarie
I'd like to join

No list:

City Mogul,
Waterloo,
Rail Europe,
Operation Drug War,
Conquer Man,

Re: An Evolutionary Tournament (12/64 - seeking 0/10 reserves)

PostPosted: Sun Jan 25, 2009 8:51 pm
by poo-maker
Thanks for invite, I'm in.

No list:
Operation Drug War
City Mogul
Poker Club
Supermax: Prison Riot!
Arms Race!

:oops: After looking at all the current maps. I remember the days when crossword was as bad as you could get. Not anymore... by a long way.

Re: An Evolutionary Tournament (12/64 - seeking 0/10 reserves)

PostPosted: Sun Jan 25, 2009 9:00 pm
by Woodruff
poo-maker wrote: :oops: After looking at all the current maps. I remember the days when crossword was as bad as you could get. Not anymore... by a long way.


I know what you mean! One of the really interesting things about my first tournament was the different views folks have about what a "no map" is. Quite a diverse group of lists.

Re: An Evolutionary Tournament II (13/64-seeking 0/10 reserves)

PostPosted: Mon Jan 26, 2009 4:56 am
by dragon dor
Dragon here :twisted:
no map
1doodle earth
2rail europe
3bamboo jack
4conquer man only because color burned my eyes
5luxamburg

Re: An Evolutionary Tournament II (13/64-seeking 0/10 reserves)

PostPosted: Mon Jan 26, 2009 6:12 am
by Chriton
Hi Woodruff,
Can you sign me up for your tournament.

no-maps:

Doodle Earth
City Mogul
Rail USA
Rail Europe
WW II East

Ta

Re: An Evolutionary Tournament II (13/64-seeking 0/10 reserves)

PostPosted: Mon Jan 26, 2009 7:40 am
by ShootAndMiss
Sign me up

No maps:

Arms race
Draknor - Level 1
Feudal war
Halloween Hollows
Supermax: Prison Riot

Re: An Evolutionary Tournament II (13/64-seeking 0/10 reserves)

PostPosted: Mon Jan 26, 2009 7:49 am
by banana_hammocks
In.

No play:
Doodle Earth
Age of Realms 1
Arms Race
WWII Western Front
Conquerman