Hitman Europe [Winner: shoop76]
Posted: Mon Jul 14, 2008 10:06 pm
You have been recruited for your ability to "solve problems". Your task, should you accept it, is to eliminate as many of these problems as you can. You may use any means at your disposal. The problem must go away. You must be on your guard however. You have become someone else's problem. They will be looking for you as well. If you feel you can accept these terms them sign below and you will be on your way to becoming the best hitman in Europe.
This is a terminator tournament. I hope to recruit 96 assassins. Freemiums are welcome. You will only need one slot at a time for games. I will need at least eight reserves as well. The field will be divided into groups of eight. And these groups will "hunt" on the following maps:
British Isles: FULL
BeNeLux: FULL
Europe: FULL
France: FULL
Germany: FULL
Ireland: FULL
Italy: FULL
Malta: FULL
Netherland: FULL
Portugal: FULL
Scotland: FULL
Soviet Union: FULL
To keep this as cloak and dagger as possible fog will be on. Order will be sequential (move. counter move). Cards flat (various weapons). Forts will be adjacent (lone hitman). Summing up:
seq, flat, adjacent, fog
You must make a kill to advance to the next round. If you should make a kill prior to being eliminated then you will advance, if not then you are a solved problem. If you make a kill post here or PM me. I will be watching the games as well. There will be odd numbers of opponents in each round after the first so the field will be divided as evenly as possible. Each round one (and possibly more depending on kills) of the maps will be randomly removed from play.
The final eight (or so) will advance to the final map Berlin 1961. There they will hunt the best of the best and a top hitman will decided. The settings will remain the same.
And by any means necessary is just that. Alliances that are announced in game chat are okay. You are out to use any skill within the rules of the Conquer Club rules to take out as many opponents as possible. Beware. If you make the wrong enemy it could come back to hurt you later. Or not if you fix that problem right away.
When signing up you can request a starting map. There are only eight slots per map so first come first serve. The first round maps and opponents will be listed in the next post. Only the maps listed above will be used in this tournament. All other rounds will be randomized with the following exception:
The top hitman of each round (player with the most kills) will get a PM from me. He or she will get to pick a map that is safe from elimination and can start on that map. If there is a tie then both or all three will get to choose.
This is a terminator tournament. I hope to recruit 96 assassins. Freemiums are welcome. You will only need one slot at a time for games. I will need at least eight reserves as well. The field will be divided into groups of eight. And these groups will "hunt" on the following maps:
British Isles: FULL
BeNeLux: FULL
Europe: FULL
France: FULL
Germany: FULL
Ireland: FULL
Italy: FULL
Malta: FULL
Netherland: FULL
Portugal: FULL
Scotland: FULL
Soviet Union: FULL
To keep this as cloak and dagger as possible fog will be on. Order will be sequential (move. counter move). Cards flat (various weapons). Forts will be adjacent (lone hitman). Summing up:
seq, flat, adjacent, fog
You must make a kill to advance to the next round. If you should make a kill prior to being eliminated then you will advance, if not then you are a solved problem. If you make a kill post here or PM me. I will be watching the games as well. There will be odd numbers of opponents in each round after the first so the field will be divided as evenly as possible. Each round one (and possibly more depending on kills) of the maps will be randomly removed from play.
The final eight (or so) will advance to the final map Berlin 1961. There they will hunt the best of the best and a top hitman will decided. The settings will remain the same.
And by any means necessary is just that. Alliances that are announced in game chat are okay. You are out to use any skill within the rules of the Conquer Club rules to take out as many opponents as possible. Beware. If you make the wrong enemy it could come back to hurt you later. Or not if you fix that problem right away.
When signing up you can request a starting map. There are only eight slots per map so first come first serve. The first round maps and opponents will be listed in the next post. Only the maps listed above will be used in this tournament. All other rounds will be randomized with the following exception:
The top hitman of each round (player with the most kills) will get a PM from me. He or she will get to pick a map that is safe from elimination and can start on that map. If there is a tie then both or all three will get to choose.