Lv's Escalating Big Bash [Winner: Fenser_ipo]
Posted: Sun Aug 01, 2010 5:36 am
Lv's Escalating Big Bash
Original Thread: http://www.conquerclub.com/forum/viewtopic.php?f=91&t=111914
This tournament will be a longer standard gameplay tournament. Set over 3 long rounds of 20 games. The victor truly will deserve the win.
Settings
Each game will be with the following settings:
4 player, Automatic, Sequential, Escalating, Chained, Sunny
Maps
The 20 maps being used for this tournament are:
Classic, Africa, Alexanders Empire, Ancient Greece, Asia,
Australia, BeNeLux, British Isles, Cairns Metro, Canada,
France, Germany, Iceland, Ireland, Italy,
Middle East, Mongol Empire, Montreal, USA, WW2 Eastern Front.
Rounds
Round 1: The 32 players are sorted into 8 pools of 4. They are sorted using rank at time of privs given.
The top 2 players in each pool with the most points after the 20 games will advance to Round 2.
Deadbeats will be replaced by reserves.
Round 2: The 16 players remaining will then be sorted into 4 pools seeded on points scored in the previous round. (Any tied points will then be seeded on previous seed)
The top player in each pool with the most points after the 20 games will advance to the Final Round.
Deadbeats will be replaced by the highest non-qualifying scorer among all the pools in Round 1.
Finals: The 4 remaining players will play in a single pool.
Gameplay
Each pool will then play 20 games sent out in 4 batches of 5. New sets will hopefully be sent no earlier than a week apart, no later than a fortnight.
Players will earn points for wins and places finished in games, as well as bonuses. (see scoring below for details)
Scoring
Placing Scoring
1st - 6pts, 2nd - 4pts, 3rd - 2pts, 4th - 0pts
Bonus Scoring
Wiping entire map in 1 round : 1pt
Getting a kill without winning game : 1pt per kill
Winning game in less than 8 rounds : 1pt
Win every game in 5 game set : 5pts
Last in a game past round 20 : 1pt
Penalties
Join late : -4pts
+ Every 24 hours late : -2pts
Original Thread: http://www.conquerclub.com/forum/viewtopic.php?f=91&t=111914
This tournament will be a longer standard gameplay tournament. Set over 3 long rounds of 20 games. The victor truly will deserve the win.
Settings
Each game will be with the following settings:
4 player, Automatic, Sequential, Escalating, Chained, Sunny
Maps
The 20 maps being used for this tournament are:
Classic, Africa, Alexanders Empire, Ancient Greece, Asia,
Australia, BeNeLux, British Isles, Cairns Metro, Canada,
France, Germany, Iceland, Ireland, Italy,
Middle East, Mongol Empire, Montreal, USA, WW2 Eastern Front.
Rounds
Round 1: The 32 players are sorted into 8 pools of 4. They are sorted using rank at time of privs given.
The top 2 players in each pool with the most points after the 20 games will advance to Round 2.
Deadbeats will be replaced by reserves.
Round 2: The 16 players remaining will then be sorted into 4 pools seeded on points scored in the previous round. (Any tied points will then be seeded on previous seed)
The top player in each pool with the most points after the 20 games will advance to the Final Round.
Deadbeats will be replaced by the highest non-qualifying scorer among all the pools in Round 1.
Finals: The 4 remaining players will play in a single pool.
Gameplay
Each pool will then play 20 games sent out in 4 batches of 5. New sets will hopefully be sent no earlier than a week apart, no later than a fortnight.
Players will earn points for wins and places finished in games, as well as bonuses. (see scoring below for details)
Scoring
Placing Scoring
1st - 6pts, 2nd - 4pts, 3rd - 2pts, 4th - 0pts
Bonus Scoring
Wiping entire map in 1 round : 1pt
Getting a kill without winning game : 1pt per kill
Winning game in less than 8 rounds : 1pt
Win every game in 5 game set : 5pts
Last in a game past round 20 : 1pt
Penalties
Join late : -4pts
+ Every 24 hours late : -2pts