Conquer Club

Free for all (Random,8p) [Winner declared]

Tournaments completed in 2010.

Moderator: Tournament Directors

Re: Free for all (Random,8p) [1st Round - 95%]

Postby YoursFalsey on Sun Sep 27, 2009 12:40 am

Game 5234205, the forever game, has finally finished- congratulations wolfpack0530 for putting us to rest.

(If I figure rightly, this means Wolfpack0530, dhallmeyer, angola, and Kotaro are advancing- congratulations! and the rest of us are bitterly gnashing our teeth and plotting revenge.- Particularly me since Kotaro beat me out by 1 point :evil: )
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Re: Free for all (Random,8p) [1st Round - 95%]

Postby D-Rock42 on Wed Oct 21, 2009 12:24 pm

Is this tournament still active? nearly a month since the last post.
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Re: Free for all (Random,8p) [Semifinals - 0%]

Postby OliverFA on Tue Dec 08, 2009 4:35 pm

Finally I have been able to continue the tournament to the next phase, the semifinals.

I have created the 16 games and send the PMs. I have also updated the scores and am uploading them now (look at the 1st page).
Welcoming the long awaited Trench Warfare Setting (Previously Adjacent Attacks).

My Maps:
Research and Conquer - Civilization meets Conquer Club

Best score: 2,346 - Best position: #618 - Best percentile: 4.87%
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Re: Free for all (Random,8p) [Semifinals - 0%]

Postby OliverFA on Wed Dec 09, 2009 3:06 pm

I am monitoring that players join the new games. Right now there are 3 players missing. If tomorrow they have not joined yet I will send reminders, and if they have not joined by Monday, will pick replacements from the best qualified in the previous round.
Welcoming the long awaited Trench Warfare Setting (Previously Adjacent Attacks).

My Maps:
Research and Conquer - Civilization meets Conquer Club

Best score: 2,346 - Best position: #618 - Best percentile: 4.87%
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Re: Free for all (Random,8p) [Semifinals - 0%]

Postby OliverFA on Mon Dec 14, 2009 3:51 pm

Reserves called to fill the 2 missing places
Welcoming the long awaited Trench Warfare Setting (Previously Adjacent Attacks).

My Maps:
Research and Conquer - Civilization meets Conquer Club

Best score: 2,346 - Best position: #618 - Best percentile: 4.87%
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Re: Free for all (Random,8p) [Semifinals - 0%]

Postby Frito Bandito on Tue Dec 22, 2009 6:57 pm

good job oliver!
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Re: Free for all (Random,8p) [Semifinals - 22%]

Postby OliverFA on Sat Dec 26, 2009 12:03 pm

I have updated the scores. You can see them in the first page.
Welcoming the long awaited Trench Warfare Setting (Previously Adjacent Attacks).

My Maps:
Research and Conquer - Civilization meets Conquer Club

Best score: 2,346 - Best position: #618 - Best percentile: 4.87%
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Re: Free for all (Random,8p) [Semifinals - 22%]

Postby NZHostel on Wed Jan 06, 2010 4:05 am

any updates? It helps to know who the next target should be.
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Re: Free for all (Random,8p) [Semifinals - 60%]

Postby OliverFA on Wed Jan 06, 2010 9:15 am

Of course! You have scores updated in the 1st page
Welcoming the long awaited Trench Warfare Setting (Previously Adjacent Attacks).

My Maps:
Research and Conquer - Civilization meets Conquer Club

Best score: 2,346 - Best position: #618 - Best percentile: 4.87%
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Re: Free for all (Random,8p) [Semifinals - 60%]

Postby musteriuz on Mon Jan 11, 2010 5:39 am

Musteriuz won Game 6074427.
Highest score: 2159 Highest rank: 486
(How are the mighty fallen)
[Tourney achievements are on my wall]
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Re: Free for all (Random,8p) [Semifinals - 87%]

Postby OliverFA on Mon Jan 25, 2010 5:05 pm

Scores updated. 3 qualified players, and 8 still fighting to be in the final.
Welcoming the long awaited Trench Warfare Setting (Previously Adjacent Attacks).

My Maps:
Research and Conquer - Civilization meets Conquer Club

Best score: 2,346 - Best position: #618 - Best percentile: 4.87%
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Re: Free for all (Random,8p) [Semifinals - 87%]

Postby Frito Bandito on Fri Jan 29, 2010 7:42 pm

Frito Bandito escapes game 6074562, very dark and scary
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Re: Free for all (Random,8p) [Semifinals - 87%]

Postby NZHostel on Mon Feb 08, 2010 8:54 pm

Hi there

Have group 1 finished all their semi finals?
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Re: Free for all (Random,8p) [Semifinals - 87%]

Postby Frito Bandito on Sat Mar 13, 2010 5:14 pm

Finally cleaned up Chicago.... on to the finals! :D
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Re: Free for all (Random,8p) [Semifinals - 87%]

Postby dhallmeyer on Sat Mar 13, 2010 9:33 pm

Sweet was that the last of your semi's?
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Re: Free for all (Random,8p) [Semifinals - 87%]

Postby Frito Bandito on Wed Mar 17, 2010 8:18 am

yep, think so
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Re: Free for all (Random,8p) Finals - 0%]

Postby OliverFA on Tue Apr 06, 2010 4:57 pm

After another long delay, I have updated scores for semifinals. Congratulations to the participants that have made into the finals!

Expect the games from the final phase this week.
Welcoming the long awaited Trench Warfare Setting (Previously Adjacent Attacks).

My Maps:
Research and Conquer - Civilization meets Conquer Club

Best score: 2,346 - Best position: #618 - Best percentile: 4.87%
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Re: Free for all (Random,8p) [Semifinals - 87%]

Postby danryan on Tue May 04, 2010 12:57 pm

Game 6899083 has been finished.
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Re: Free for all (Random,8p) [Finals - 47%]

Postby OliverFA on Sun Jun 06, 2010 3:34 pm

I have updated the final scores on page 1.

5th game launched. games 6 to 8 to be launched tomorrow.
Welcoming the long awaited Trench Warfare Setting (Previously Adjacent Attacks).

My Maps:
Research and Conquer - Civilization meets Conquer Club

Best score: 2,346 - Best position: #618 - Best percentile: 4.87%
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Re: Free for all (Random,8p) [Finals - 47%]

Postby OliverFA on Mon Jun 28, 2010 5:26 pm

all games are now created. We have to wait for them to finish in order to discover who is the winner. You can see the updated scores in page 1 (As always if they are not updated, reload and the cache will be cleared)
Welcoming the long awaited Trench Warfare Setting (Previously Adjacent Attacks).

My Maps:
Research and Conquer - Civilization meets Conquer Club

Best score: 2,346 - Best position: #618 - Best percentile: 4.87%
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Re: Free for all (Random,8p) [Finals - 47%]

Postby musteriuz on Wed Jul 14, 2010 12:23 pm

Games 7221124 and 7100778 are complete.
Highest score: 2159 Highest rank: 486
(How are the mighty fallen)
[Tourney achievements are on my wall]
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Re: Free for all (Random,8p) [Finals - 47%]

Postby dhallmeyer on Wed Aug 25, 2010 6:58 pm

Updates?
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Re: Free for all (Random,8p) [Finals - 47%]

Postby OliverFA on Thu Aug 26, 2010 6:41 am

Sorry about the lack of updates. This evening I'll post it.
Welcoming the long awaited Trench Warfare Setting (Previously Adjacent Attacks).

My Maps:
Research and Conquer - Civilization meets Conquer Club

Best score: 2,346 - Best position: #618 - Best percentile: 4.87%
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Re: Free for all (Random,8p) [Finals - 47%]

Postby OliverFA on Fri Aug 27, 2010 10:01 am

There are still two games to be finished, but math has already given us a winner.

Contratulations to musteriuz! He is the winner of the tournament. :)

I'll inform tournament organizes right now.
Welcoming the long awaited Trench Warfare Setting (Previously Adjacent Attacks).

My Maps:
Research and Conquer - Civilization meets Conquer Club

Best score: 2,346 - Best position: #618 - Best percentile: 4.87%
User avatar
Private OliverFA
 
Posts: 2295
Joined: Wed Jul 09, 2008 4:30 am
Location: Somewhere in Spain

Re: Free for all (Random,8p) [Winner declared]

Postby musteriuz on Fri Aug 27, 2010 10:13 am

Hooray! Thanks for hosting, Oliver. I must admit that I really enjoyed this tourney and am especially pleased at having beaten such illustrious opponents to achieve my maiden tournament victory. Thanks to all opponents that made the games challenging, but fun.
Highest score: 2159 Highest rank: 486
(How are the mighty fallen)
[Tourney achievements are on my wall]
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