Assorted Triples 17: Benelx, Vancver, Rail Africa [COMPLETE]
Posted: Fri Dec 03, 2010 11:23 pm
Congratulations to Rodion, loes, and thebest712 on winning Assorted Triples 17!
This is the seventeenth installment in a series of short triples tournaments.
This tournament will feature 8 teams battling it out in a single-elimination format. All games will be sequential and have automatic deployment.
There will be 3 rounds, with a different map and settings used in each round. No map will be used twice, and the settings will be mixed in order to challenge the participants.
There will be 1 game per round.
In round 1, you will generally find medium-sized maps. It could also be a quirky map; though, if it is, it will be one of the smaller/less complicated ones.
In round 2, you will generally find large maps. Maps with lots of territories, but probably not a lot of quirkiness, will be found here.
In round 3, you will generally find more complicated maps. In this category are included some of the toughest of CC's maps.
EDIT: A makeshift 4th round has been added for this tournament to account for the extra 8 teams.
For this tournament, the maps and settings we will be using are:
Round 1: Benelux --- Escalating, Adjacent, No Fog
Round 2: Vancouver --- No Spoils, Chained, Foggy
Round 3: Rail Africa --- Escalating, Unlimited, Foggy
Round 4: Rail Africa --- Nuclear, Adjacent, Foggy
This is the seventeenth installment in a series of short triples tournaments.
This tournament will feature 8 teams battling it out in a single-elimination format. All games will be sequential and have automatic deployment.
There will be 3 rounds, with a different map and settings used in each round. No map will be used twice, and the settings will be mixed in order to challenge the participants.
There will be 1 game per round.
In round 1, you will generally find medium-sized maps. It could also be a quirky map; though, if it is, it will be one of the smaller/less complicated ones.
In round 2, you will generally find large maps. Maps with lots of territories, but probably not a lot of quirkiness, will be found here.
In round 3, you will generally find more complicated maps. In this category are included some of the toughest of CC's maps.
EDIT: A makeshift 4th round has been added for this tournament to account for the extra 8 teams.
For this tournament, the maps and settings we will be using are:
Round 1: Benelux --- Escalating, Adjacent, No Fog
Round 2: Vancouver --- No Spoils, Chained, Foggy
Round 3: Rail Africa --- Escalating, Unlimited, Foggy
Round 4: Rail Africa --- Nuclear, Adjacent, Foggy