Conquer Club

Verimus, Vidimus, Vicimus I [Winners: ThrushAAX & Flow520]

Tournaments completed in 2011.

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Verimus, Vidimus, Vicimus I [Winners: ThrushAAX & Flow520]

Postby Flow520 on Fri Oct 01, 2010 10:08 pm

Verimus, Vidimus, Vicimus I
Singles to Doubles
16 players (8 teams) 4 reserves (2 reserve teams)

Introduction:
There will be four great battles spread out across four worlds where you and your teammate will fight individually against the divided members of the other teams. Victors of these battles will then join with their teammate and fight together against the other remaining teams in a great final battle. The victorious team of this final will earn the tournament medal and together proclaim, “Venimus, Vidimus, Vicimus!”
(We came, we saw, we conquered!)

Tournament Setup:

Initial Battles:
Initial battles will take place across four worlds with settings
8 player World 2.1 Standard Automatic Sequential Flat Rate Sunny

There will be 2 lists of 8 players, List A and List B.
You and will teammate will be randomly placed on different lists by random.org.
List A will be duplicated to make List 1A and List 2A.
List B will be duplicated to make List 1B and List 2B.
Each list will then be ordered randomly by random.org
Battles will then seed as follows:
World 1A (1A1,1A2,1A3,1A4,1A5,1A6,1A7,1A8)
World 1B (1B1,1B2,1B3,1B4,1B5,1B6,1B7,1B8)
World 2A (2A1,2A2,2A3,2A4,2A5,2A6,2A7,2A8)
World 2B (2B1,2B2,2B3,2B4,2B5,2B6,2B7,2B8)

Victory in any of the initial battles will secure a place in the grand final for you as well as your teammate.

Grand Final:
In the Grand Final, the doubles teams will engage in a battle raging across a world using settings Doubles World 2.1 Automatic Sequential Flat Rate Sunny
The winning team will win the tournament and earn a Tournament Achievement Medal!
Image

Tournament Format Diagram:

Image

show: Several Notes - Please read before joining
Several Notes:

Eligibility Rule:
Players must have completed a minimum of 10 games and have an attendance rating of at least 98% to be eligible to join this tournament.
Gameplay is Singles to Doubles. Thus, players must sign-up with an eligible teammate. If you post without a teammate you will not be added to the tournament until a new post is made including the name of your teammate.

Game Length Limit Rule:
A four-month or fifty-round (whichever comes first) limit will be imposed for all games. Highest troop count wins when limit is reached. Clear screenshots from players will be used to settle any potential highest troop count disputes.

Freemium Game Slot Rule:
Freemiums are welcome, but must keep 2 game slots open.
Failure to keep two game slots open after signing up will result in you and your team-mate loosing your spot in the tournament. A new post requesting to join the tournament may be made after both team members have two free game slots.

Join Game Rule:
For the Initial Battles:
Private messages indicating a 24 hour period will be sent out to each player/reserve requesting that they respond via PM within 48 hours with confirmation that they will be available to accept game invitations at some point during the defined 24 hour period. If one or both members of a team fail to respond within 48 hours, their team will be replaced by a reserve team who's members responded.
Once all players respond, game invitations will be sent out at the beginning of the defined 24 hour period. The invitations automatically expire after 24 hours. Players must join their games before the invitation expires.
This setup is needed because team mates are not in the same games for the initial battles.
For the Grand Final:
Game invitations will be sent out via PM. Players will have until the invitation expires (24 hours) to accept their invitation. If both members of the team fail to join, the team will be eliminated. If one member of the team fails to join, a second invitation, which will expire in 24 hours, will be sent to the missing player. If the team member again fails to accept the invitation, the team will be eliminated.

Unbelievable Team Rule:
Given teams of equal skill level, there is <0.2% chance that one team will together win all of the initial battles across the worlds. IF this occurs, the team will play a best of 3 against each other to determine the tournament winner. Settings will be decided by the TO should the need arise.

Further Notes:
- Regarding questions/concerns, feel free to contact me via PM.
- All Conquer Club site rules apply to gameplay in this tournament
- Tournament will begin as soon as possible after all player/reserve slots are filled
- Players who deadbeat out of a game or fail to join a game will not be permitted in future iterations of this tournament.
- I reserve the right to deny entry of any player into this tournament


General Achievement Medal:

A general achievement medal has been approved for this tournament and will be awarded to any player who is able to win both their initial battles, yet fails to achieve victory in the grand final.

Lindax wrote:Ok, let's do it! GA Medal granted.

Image Statistical Tragedy: Victor of all 8-player games, yet defeated in the final. Tournament: Verimus, Vidimus, Vicimus I


show: Probabilities of Various Outcomes
Probabilities: (Assuming teams have equal chance to win)

Chance of an Unbelievable Team = 0.1953%
Chance of a specific team being Unbelievable = 0.0244%
(See Unbelievable Team Rule)

Chance of a 2 team grand final = 9.57%
Chance of a specific team being in a 2 team grand final = 2.392%

Chance of a 3 team grand final = 49.22%
Chance of a specific team being in a 3 team grand final = 18.457%

Chance of a 4 team grand final = 41.0147%
Chance of a specific team being in a 4 team grand final = 20.507%

Chance of any player earning a GA Medal = 9.7658%
Chance of a specific player earning a GA Medal = 0.610%

Note: These probabilities were not calculated, they are the result of an averaging of the outcomes of over two-billion mock tournaments of this format being played using random numbers provided by random.org


Team List:
Last edited by Flow520 on Sat Feb 19, 2011 3:49 pm, edited 12 times in total.
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Verimus, Vidimus, Vicimus I Seeding and Initial Battles

Postby Flow520 on Fri Oct 01, 2010 10:08 pm

show: Received confirmations Listed in order received
Flow520
mr. CD
HippieBroker
ThrushAAX
deanios
stahrgazer
theheadholes
Commander9
General Brock II
DBandit70
patrickaa317
bfunny27
cptbeefalo
pittsburgh00
Slaylark
SOAB69
co-co
benga
seechster
Guderian09
show: Splitting Teams into List A and List B
Numbers generated by random.org
.1....2....3....4....5....6....7....8...R1..R2.
58 . 69 . 11 . 36 . 92 . 25 . 60 . 38 . 71 . 69
22 . 66 . 37 . 57 . 12 . 63 . 40 . 52 . 80 . 77
Larger number in column placed in List A
Smaller number in column placed in List B.

List A:
List B:
show: Randomizing Lists 1A, 1B, 2A, and 2B
Numbers generated by random.org

World 1A . . World 1B
. . 8 . . . . . . . 7 . .
. . 7 . . . . . . . 4 . .
. . 3 . . . . . . . 5 . .
. . 5 . . . . . . . 1 . .
. . 6 . . . . . . . 2 . .
. . 1 . . . . . . . 8 . .
. . 4 . . . . . . . 6 . .
. . 2 . . . . . . . 3 . .

World 2A . . World 2B
. . 6 . . . . . . . 8 . .
. . 5 . . . . . . . 6 . .
. . 1 . . . . . . . 2 . .
. . 3 . . . . . . . 3 . .
. . 7 . . . . . . . 4 . .
. . 2 . . . . . . . 7 . .
. . 8 . . . . . . . 1 . .
. . 4 . . . . . . . 5 . .

Initial Battles:
Last edited by Flow520 on Fri Apr 08, 2011 1:50 pm, edited 34 times in total.
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Verimus, Vidimus, Vicimus I Grand Final Information

Postby Flow520 on Fri Oct 01, 2010 10:09 pm

Last edited by Flow520 on Sat Feb 19, 2011 3:46 pm, edited 7 times in total.
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Re: Verimus, Vidimus, Vicimus I [0/16][res0/4]

Postby ThrushAAX on Fri Oct 01, 2010 10:11 pm

In, ThrushAAX and Flow520
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Re: Verimus, Vidimus, Vicimus I [2/16][res0/4]

Postby patrickaa317 on Fri Oct 01, 2010 10:16 pm

patrickaa317 & Seechster
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Re: Verimus, Vidimus, Vicimus I [4/16][res0/4]

Postby theheadholes on Sat Oct 02, 2010 1:54 pm

in please with pittsburgh00
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Re: Verimus, Vidimus, Vicimus I [6/16][res0/4]

Postby lynch5762 on Mon Oct 04, 2010 9:36 pm

In with Kiwi3 please
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Re: Verimus, Vidimus, Vicimus I [6/16][res0/4]

Postby kiwi3 on Mon Oct 04, 2010 9:37 pm

in please with Lynch5762
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Re: Verimus, Vidimus, Vicimus I [6/16][res0/4]

Postby Flow520 on Mon Oct 04, 2010 10:50 pm

Hi kiwi and Lynch5762,

Thank you for your interest in the tournament. Unfortunately, one of your team does not have the 98% turn attendance required to take part. This is outlined in the Eligibility Rule found in the "Several Notes - Please read before joining" spoiler box.
Thanks again for taking the time to post!

Flow
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Re: Verimus, Vidimus, Vicimus I [6/16][res0/4]

Postby DBandit70 on Tue Oct 05, 2010 12:42 am

In please

with bfunny27
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Re: Verimus, Vidimus, Vicimus I [8/16][res0/4]

Postby mr. CD on Tue Oct 05, 2010 9:47 am

In with General Brock II, please.
(I'll have premium in a few days, so that won't be a problem)
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Re: Verimus, Vidimus, Vicimus I [10/16][res0/4]

Postby iblaskov on Tue Oct 05, 2010 4:05 pm

in please!!!
GANDALF - The Greatest Mage

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Re: Verimus, Vidimus, Vicimus I [10/16][res0/4]

Postby Flow520 on Tue Oct 05, 2010 9:27 pm

iblaskov wrote:in please!!!

iblaskov, thank you for your interest in the tournament. Unfortunately, your turn attendance is too low to participate. Players must have at least 98% turn attendance.

Flow
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Re: Verimus, Vidimus, Vicimus I [10/16][res0/4]

Postby Guderian09 on Tue Oct 12, 2010 4:49 pm

me and cptbeefalo in pls
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Re: Verimus, Vidimus, Vicimus I [12/16][res0/4]

Postby =) B) nErD on Thu Oct 14, 2010 9:06 pm

May I join in, please?
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Re: Verimus, Vidimus, Vicimus I [12/16][res0/4]

Postby Flow520 on Thu Oct 14, 2010 10:08 pm

=) B) nErD wrote:May I join in, please?
Yes, but you will need to find a partner to join with you. :)
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Re: Verimus, Vidimus, Vicimus I [12/16][res0/4]

Postby Commander9 on Sat Oct 16, 2010 1:40 am

Sign me up. I'll confirm my teammate soon..

My partner will be HippieBroker.
Last edited by Commander9 on Sat Oct 16, 2010 7:22 pm, edited 1 time in total.
But... It was so artistically done.
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Re: Verimus, Vidimus, Vicimus I [12/16][res0/4]

Postby co-co on Sat Oct 16, 2010 3:47 am

Please could Deanios and Co-co enter your tournament. Thanks.
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Re: Verimus, Vidimus, Vicimus I [12/16][res0/4]

Postby benga on Sat Oct 16, 2010 4:12 am

I am in with S0AB69
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Re: Verimus, Vidimus, Vicimus I [12/16][res0/4]

Postby Flow520 on Sat Oct 16, 2010 7:02 am

Commander9 wrote:Sign me up. I'll confirm my teammate soon..
Commander9, I'll add you and your teammate to the list as soon a new post is made confirming the name of your teammate. I'm sorry if this puts your team in a reserve slot, but I have to give priority to completed teams.

benga wrote:I am in with S0AB69
Benga, your teammate's name is SOAB69 not S0AB69, right?

Flow
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Re: Verimus, Vidimus, Vicimus I [16/16][res0/4]AcceptingRese

Postby Commander9 on Sat Oct 16, 2010 7:23 pm

My partner will be HippieBroker.

And oh well, no problems.
But... It was so artistically done.
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Re: Verimus, Vidimus, Vicimus I [16/16][res2/4]AcceptingRese

Postby lewis.evans on Wed Oct 20, 2010 2:27 am

Reserve space - me and Fossefox
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Re: Verimus, Vidimus, Vicimus I [16/16][res2/4]AcceptingRese

Postby Flow520 on Wed Oct 20, 2010 7:20 am

lewis.evans wrote:Reserve space - me and Fossefox
lewis.evans and Fossefox,
Thank you for your interest in the tournament. Unfortunately, one of your team does not have the 98% turn attendance required to take part. This is outlined in the Eligibility Rule found in the "Several Notes - Please read before joining" spoiler box.
Thanks again for taking the time to post!

Flow
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Re: Verimus, Vidimus, Vicimus I [16/16][res2/4]AcceptingRese

Postby alt1978 on Thu Oct 21, 2010 4:26 pm

i would be happy to be a reserve
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Re: Verimus, Vidimus, Vicimus I [16/16][res2/4]AcceptingRese

Postby stahrgazer on Thu Oct 21, 2010 4:35 pm

stahrgazer and Slaylark please
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