this will be a bracket tourney with a seeding process.
i'll randomly break everyone into 2 groups of 8 playing a round robin, seedings will be based on win/loss records. ties will be determined by map rank on the feudal map (1v1 all settings,). total points scored will be the deciding factor. cc score comes next. a coin toss settles further disputes.
i'll send all round robin games at the same time, this means you'll have 7 games initially.
once the seeding order has been determined, the tourney will start. 1v16 2v15 3v14... and so on.
1st round = 5 games ( all games sent at once ) 2nd round = 5 games ( all games sent at once ) 3rd round = 7 games ( sent in this order; 4 games, then 3 if needed. ) final round = 9 games ( sent 5 games, then 4 games if needed. )
settings; sequential, auto, no spoils foggy no trench chained forts
Last edited by WILLIAMS5232 on Mon Sep 17, 2012 12:49 pm, edited 41 times in total.
i've never played a trench game, i probably wont start a tourney using it until i've tried it. seems like the game could drag on for a bit if you can only attack one tert. per turn. i'll have to check it out one day i guess. you know, get with the times.
anyway. all in to here, OP updated. 9 spots left. if it fills by tommorrow, i'll probably get it up and going sunday evening.
Colonel Krink wrote:What does "MapRank Points" mean ?
that's where i maprank every player on any feudal war 1v1 games they've played. it's basically you're overall point gains you've made on the map in a 1v1 situation. ( games since you've ever been a cc player ) just a way to break ties that is relevant to the tourney.