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Verimus, Vidimus, Vicimus II [Winners: ThrushAAX & Flow520]

PostPosted: Sat Jan 07, 2012 5:02 pm
by Flow520
Verimus, Vidimus, Vicimus II
Singles to Doubles
16 players (8 teams) 4 reserves (1 reserve team)

Introduction:
There will be four great battles spread out across four worlds where you and your teammate will fight individually against the divided members of the other teams. Victors of these battles will then join with their teammate and fight together against the other remaining teams in a great final battle. The victorious team of this final will earn the tournament medal and together proclaim, “Venimus, Vidimus, Vicimus!”
(We came, we saw, we conquered!)

Tournament Setup:

Initial Battles:
Initial battles will take place across four worlds with settings
8 player World 2.1 Standard Automatic Sequential Flat Rate Sunny Unlimited 50 Rounds

There will be 2 lists of 8 players, List A and List B.
You and will teammate will be randomly placed on different lists by random.org.
List A will be duplicated to make List 1A and List 2A.
List B will be duplicated to make List 1B and List 2B.
Each list will then be ordered randomly by random.org
Battles will then seed as follows:
World 1A (1A1,1A2,1A3,1A4,1A5,1A6,1A7,1A8)
World 1B (1B1,1B2,1B3,1B4,1B5,1B6,1B7,1B8)
World 2A (2A1,2A2,2A3,2A4,2A5,2A6,2A7,2A8)
World 2B (2B1,2B2,2B3,2B4,2B5,2B6,2B7,2B8)

Victory in any of the initial battles will secure a place in the grand final for you as well as your teammate.

Grand Final:
In the Grand Final, the doubles teams will engage in a battle raging across a world using settings Doubles World 2.1 Automatic Sequential Flat Rate Sunny Unlimited 50 Rounds
The winning team will win the tournament and earn a Tournament Achievement Medal!
Image

Tournament Format Diagram:

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show: Several Notes - Please read before joining

General Achievement Medal:

A general achievement medal has been approved for this tournament and will be awarded to any player who is able to win both their initial battles, yet fails to achieve victory in the grand final.

Image Statistical Tragedy: Victor of all 8-player games, yet defeated in the final. Tournament: Verimus, Vidimus, Vicimus II


show: Probabilities of Various Outcomes


Team List:

Verimus, Vidimus, Vicimus I Seeding and Initial Battles

PostPosted: Sat Jan 07, 2012 5:02 pm
by Flow520
show: Received confirmations Listed in order received
show: Splitting Teams into List A and List B

Initial Battles:

Verimus, Vidimus, Vicimus I Grand Final Information

PostPosted: Sat Jan 07, 2012 5:03 pm
by Flow520
The Grand Final: Game 11178456


Re: Verimus, Vidimus, Vicimus II [0/16][0/4]

PostPosted: Sat Jan 07, 2012 10:02 pm
by patrickaa317
patrickaa317 & shoop76

I think you should change the final game to escalating though, just to avoid the likely stalemate with flat rate. I do see the 50 round cap but the final team to go can have a little extra say in who wins. Just my two cents that wasn't asked for.... ;)

Re: Verimus, Vidimus, Vicimus II [0/16][0/4]

PostPosted: Sun Jan 08, 2012 1:59 am
by Flow520
patrickaa317 wrote:I think you should change the final game to escalating though, just to avoid the likely stalemate with flat rate. I do see the 50 round cap but the final team to go can have a little extra say in who wins. Just my two cents that wasn't asked for.... ;)

Thanks for the input. I'm flexible. If every team that makes it to the final game wants it escalating, I will change the final game spoils to escalating. :)
The initial battles will remain flat rate.

Flow

Re: Verimus, Vidimus, Vicimus II [0/16][0/4]

PostPosted: Sun Jan 08, 2012 2:00 am
by Flow520
ThrushAAX & Flow520

Re: Verimus, Vidimus, Vicimus II [4/16][0/4]

PostPosted: Sun Jan 08, 2012 5:21 pm
by Teflon Kris
A General Achievement Medal will be awarded to the player managing to win their initial battles yet losing in the final:

Statistical Tragedy: Victor of all 8-player games, yet defeated in the final.


8-)

Re: Verimus, Vidimus, Vicimus II [4/16][0/4]

PostPosted: Mon Jan 09, 2012 3:23 pm
by TOBIASAN
I will play please

Re: Verimus, Vidimus, Vicimus II [4/16][0/4]

PostPosted: Mon Jan 09, 2012 10:33 pm
by Flow520
TOBIASAN wrote:I will play please
Hey TOBIASAN,
Thanks for your interest in joining. :)
Please see the Eligibility Rule in the "Several Notes - Please read before joining" section:
Gameplay is Singles to Doubles. Thus, players must sign-up with an eligible teammate. If you post without a teammate you will not be added to the tournament until a new post is made including the name of your teammate.

So, you can re-post with an eligible teammate, or wait for another person without a teammate to post and then contact them about forming a team.
Best of luck to you sir!
Flow520

Re: Verimus, Vidimus, Vicimus II [4/16][0/4]

PostPosted: Fri Jan 13, 2012 8:36 am
by ultraman
ultraman, reahma
in please

Re: Verimus, Vidimus, Vicimus II [6/16][0/4]

PostPosted: Sat Jan 14, 2012 12:53 pm
by theheadholes
In with pittsburgh00

Re: Verimus, Vidimus, Vicimus II [6/16][0/4]

PostPosted: Sun Jan 15, 2012 4:16 am
by thehippo8
I'm in!

Re: Verimus, Vidimus, Vicimus II [8/16][0/4]

PostPosted: Sun Jan 15, 2012 2:19 pm
by Flow520
thehippo8 wrote:I'm in!
You'll need a teammate to join. Perhaps try to get in contact with TOBIASAN from a few posts up on this page.

Re: Verimus, Vidimus, Vicimus II [8/16][0/4]

PostPosted: Wed Jan 18, 2012 3:38 am
by dragor80
in please

Re: Verimus, Vidimus, Vicimus II [8/16][0/4]

PostPosted: Wed Jan 18, 2012 3:41 am
by dragor80
Oops, didn't see I need a teamate. Anybody keen to join with me?

Re: Verimus, Vidimus, Vicimus II [8/16][0/4]

PostPosted: Wed Jan 18, 2012 10:16 am
by ejph
ejph and jemal_fixit please

Re: Verimus, Vidimus, Vicimus II [10/16][0/4]

PostPosted: Wed Jan 25, 2012 3:23 pm
by buster582
i would like to play but need a team

Re: Verimus, Vidimus, Vicimus II [10/16][0/4]

PostPosted: Wed Jan 25, 2012 7:34 pm
by Flow520
buster582 wrote:i would like to play but need a team
Try dragor80
dragor80 wrote:Oops, didn't see I need a teamate. Anybody keen to join with me?

Or try thehippo8 or TOBIASAN
They both expressed interest, but did not have team-mates.

Re: Verimus, Vidimus, Vicimus II [10/16][0/4]

PostPosted: Thu Jan 26, 2012 12:55 pm
by Vaicius
i am in with loosefruit

Re: Verimus, Vidimus, Vicimus II [12/16][0/4]

PostPosted: Sat Jan 28, 2012 2:44 pm
by pridekiller
pridekiller and spore08 in please

Re: Verimus, Vidimus, Vicimus II [14/16][0/4]

PostPosted: Wed Feb 01, 2012 5:35 am
by giappone
im in but alone

Re: Verimus, Vidimus, Vicimus II [14/16][0/4]

PostPosted: Sun Feb 05, 2012 3:42 am
by Flow520
giappone wrote:im in but alone

You can form a team by contacting other single players who posted.
For instance:
buster582
dragor80
thehippo8
TOBIASAN

Good luck.

Re: Verimus, Vidimus, Vicimus II [14/16][0/4]

PostPosted: Tue Feb 07, 2012 8:11 pm
by chapcrap
I'll let your sign ups last a couple more days, because it's close to full, but after that, I'll have to cancel the tournament.

Re: Verimus, Vidimus, Vicimus II [Full]

PostPosted: Wed Feb 08, 2012 4:50 pm
by Flow520
Alright, tournament is full!
As soon as privileges are granted I will send out the conformation PM (See below from original post):
Join Game Rule:
For the Initial Battles:
Private messages indicating a 24 hour period will be sent out to each player/reserve requesting that they respond via PM within 48 hours with confirmation that they will be available to accept game invitations at some point during the defined 24 hour period. If one or both members of a team fail to respond within 48 hours, their team will be replaced by a reserve team who's members responded.
Once all players respond, game invitations will be sent out at the beginning of the defined 24 hour period. The invitations automatically expire after 24 hours. Players must join their games before the invitation expires.
This setup is needed because team mates are not in the same games for the initial battles.

Good luck to us all!

Flow

Re: Verimus, Vidimus, Vicimus II [Full]

PostPosted: Wed Feb 08, 2012 9:49 pm
by ultraman
ultraman is ready and confirming