Lets see a paintball field map, the blow up "Sup'Air" bunkers would be territories. Other territs could be the field. I have seen: X's, circular, boxes, and pyramid shaped bunkers to hide behind. These could be put in as colors or whatever (yes we have a shapes map) but be collected as bonuses. You hold 3 of a certain kind of bunker, you get a bonus. For map objective if it is desired, could make "capture the flags" objective.
Here is a website with some pictures that might help as to what I see as a good starter map: http://www.warpig.com/paintball/tournament/cfoa/2007/xball4/fields/
This is where I need someone with map making skills, you guys are awesome by the way!
Other ideas using this field and blow up "bunkers" that paintballers hide behind:
-Could be like the St. Patty Day map we had in March 09. Have 8 "paintballers" all heading to a center objective "flag"
-Multiple "flags" and hold scenario, similar to Feudal War perhaps. But with these air up bunkers being just like bonus territs. Collect X amount and get Y bonus troops.
-Seek and Destroy all scenario: Have X number of "bunkers" held for Y amount of bonuses. Using multiple colors similar to Supermax: Prison Riot Map, but instead of having a leader for each color bonus, everyone just needs 2 or 3 and gets a bonus.
I'm for any feedback, if you see a way to create something not similar to any other maps using paintball field scenario, then fire away!