Oferrings Based on how many troops are in a specific territ.
Posted: Mon Aug 13, 2012 10:08 am
Map Name:Oferrings
Mapmaker(s):I'm searching for someone. Only have the idea
Special Features:No continent based bonuses, offerings to the gods.
What Makes This Map Worthy of Being Made: Well I thought of a new kind of map that gives bonuses based on how many armies are in a specific territory.
The Map should be based on a temple. In this temple there are 3 sacrificial altars territories.
The sacrificial territories have some triggers I don't know if are possible to implement easily but I will post my idea whatsoever.
-First. It starts with 15 neutrals.
-Second. It gives you bonuses of twice the number of armies you got there.
-Third. It CONVERTS the armies in there to neutrals each round.
So if for example you conquer a sacrificial altar the troops there will be turn into neutrals but you double then to put whenever you want. Even attacking again to get more bonuses.
Well That's the preliminary idea. Let's see if someone have interest in developing it a little further.
Map Image:not yet
Mapmaker(s):I'm searching for someone. Only have the idea
Special Features:No continent based bonuses, offerings to the gods.
What Makes This Map Worthy of Being Made: Well I thought of a new kind of map that gives bonuses based on how many armies are in a specific territory.
The Map should be based on a temple. In this temple there are 3 sacrificial altars territories.
The sacrificial territories have some triggers I don't know if are possible to implement easily but I will post my idea whatsoever.
-First. It starts with 15 neutrals.
-Second. It gives you bonuses of twice the number of armies you got there.
-Third. It CONVERTS the armies in there to neutrals each round.
So if for example you conquer a sacrificial altar the troops there will be turn into neutrals but you double then to put whenever you want. Even attacking again to get more bonuses.
Well That's the preliminary idea. Let's see if someone have interest in developing it a little further.
Map Image:not yet