Map Concept
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Map Name: Unknown, welcome to any suggestions both for this and all categories listed below.
Mapmaker(s):Ljex - Game-Play and Victor Sullivan Graphics/XML
Number of Territories:Estimate of around 200
Special Features:
1) Collection Bonuses/Strategic Resources
2) Win Condition
3) Negative Bonus
4) Losing Condition
5) Ranged Attack (possibly)
What Makes This Map Worthy of Being Made: I think it could be new and different, a combination of concepts from some already created maps in a new way. I would certainly be the first map with this style of game play, and i personally think it would be interesting to develop and then eventually play.
Map Image:
Keep in mind this is probably the worst draft of a map ever, but im more curious what people think of the gameplay and what can be added, changed, removed to make the map better.
Basic Thoughts so far.
So essentially the starting regions are around the edges of the map. In the center of this would be the win condition, having no regions but your bonus determining region would be the loss condition. Then there would also be the bonus multipliers, they could vary and be different but but im figuring something like double the bonus for your collection bonus or something like that. The negative bonuses wold be something like -5 to an opponents deploy (not 100% sure if this is possible, though if it is maybe we could create a work around. If not i guess we will just have to do without)
Mapmaker(s):Ljex - Game-Play and Victor Sullivan Graphics/XML
Number of Territories:Estimate of around 200
Special Features:
1) Collection Bonuses/Strategic Resources
2) Win Condition
3) Negative Bonus
4) Losing Condition
5) Ranged Attack (possibly)
What Makes This Map Worthy of Being Made: I think it could be new and different, a combination of concepts from some already created maps in a new way. I would certainly be the first map with this style of game play, and i personally think it would be interesting to develop and then eventually play.
Map Image:
Keep in mind this is probably the worst draft of a map ever, but im more curious what people think of the gameplay and what can be added, changed, removed to make the map better.
Basic Thoughts so far.
So essentially the starting regions are around the edges of the map. In the center of this would be the win condition, having no regions but your bonus determining region would be the loss condition. Then there would also be the bonus multipliers, they could vary and be different but but im figuring something like double the bonus for your collection bonus or something like that. The negative bonuses wold be something like -5 to an opponents deploy (not 100% sure if this is possible, though if it is maybe we could create a work around. If not i guess we will just have to do without)