The Black Sea [July 2nd] V.2, Pg. 1 & 4
Posted: Tue Mar 27, 2012 10:02 pm
Map Name:The Black Sea
Mapmaker(s): tkr4lf
Number of Territories: 71 for now (may be more when/if I add cities)
Special Features: none for now
What Makes This Map Worthy of Being Made: new location
Map Image:
Version 2:
New to Version 2:
-Region names - Some of these will be changed soon, likely in the next version. I will also be changing some of the region borders. I will be striving to make the regions as accurate as possible. Expect this in the next update.
-Mini map added to legend - The bonus values on the mini map are tentative. Once I get impassables on the map, I can figure out proper bonus values.
To do:
Territory names
Sea Routes
Impassables
Mini Map
Fill out the legend
Better background for legend
Find a better map border than the black line
Add the cities back in (probably)
Probably some more stuff I can't think of right now
Feedback/Discussion wanted: - Still need some discussion on these issues...
Does this one look ok so far? Are the colors acceptable? I really liked the previous version better, but not much I can do about it. I can keep tweaking the colors, but they're pretty close to how they were. As long as people don't hate them, then I'll probably leave them be.
I'm going to abandon the victory condition idea. I don't think it really added much to the gameplay. Will anybody really miss it?
I am probably going to keep the cities. They will just function as either autodeploys or a +1 per 1 or 2. Is this something you guys would like to see? Or would you rather just see them scrapped and have this a straight up geographic map?
Instead of having the Black Sea be a killer neutral that assaults and is assaulted by every land region it touches, I think I'm going to have a killer neutral terit on the sea, and have 1 or 2 terits from each bonus region around it connect to it via sea routes. Does this sound like a better route to go, or did you like it better before?
Mapmaker(s): tkr4lf
Number of Territories: 71 for now (may be more when/if I add cities)
Special Features: none for now
What Makes This Map Worthy of Being Made: new location
Map Image:
Version 2:
New to Version 2:
-Region names - Some of these will be changed soon, likely in the next version. I will also be changing some of the region borders. I will be striving to make the regions as accurate as possible. Expect this in the next update.
-Mini map added to legend - The bonus values on the mini map are tentative. Once I get impassables on the map, I can figure out proper bonus values.
To do:
Territory names
Sea Routes
Impassables
Mini Map
Fill out the legend
Better background for legend
Find a better map border than the black line
Add the cities back in (probably)
Probably some more stuff I can't think of right now
Feedback/Discussion wanted: - Still need some discussion on these issues...
Does this one look ok so far? Are the colors acceptable? I really liked the previous version better, but not much I can do about it. I can keep tweaking the colors, but they're pretty close to how they were. As long as people don't hate them, then I'll probably leave them be.
I'm going to abandon the victory condition idea. I don't think it really added much to the gameplay. Will anybody really miss it?
I am probably going to keep the cities. They will just function as either autodeploys or a +1 per 1 or 2. Is this something you guys would like to see? Or would you rather just see them scrapped and have this a straight up geographic map?
Instead of having the Black Sea be a killer neutral that assaults and is assaulted by every land region it touches, I think I'm going to have a killer neutral terit on the sea, and have 1 or 2 terits from each bonus region around it connect to it via sea routes. Does this sound like a better route to go, or did you like it better before?