The Temporally Confused Corrective Map of the World
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Map Name: The Temporally Confused Corrective Map of the World: Because North being up is too arbitrary
Mapmaker(s): j21623
Number of Territories: Fifty (50)
Special Features:
1) South is Up. I've always felt it was all too arbitrary for North to be Up, why not East, West or South? It doesn't have to be Eurocentric ya' know.
2) This map includes the Pacific Islands and Antarctica. World 2.1 has Antarctica but no world map thus far has included the Pacific Islands. I didn't include all of them, but nonetheless.
3) The creative territory borders and names. In certain cases, I named a country in its native language (Spain, Greenland, Iceland, Japan, etc.) Also, I've included tons of different time periods all put in the same map. The Ottoman, Napoleonic, Mongolian, and British Indian Empires, the USSR, the colonial New World and Africa all coexist in a refreshing, new way. Some might say it's confusing, but most people aren't going to focus on it to the point where it's annoying. It makes for a map different from what we're used to.
4) The newness: This map is a whole new take on the World map. It doesn't have as many territories as World 2.1, but it has many more connections and continents than Classic. It would be a totally new strategy despite being visually similar. South America, for example, still has four territories, but now every single one must be occupied to defend the continent. This makes for higher bonuses on average and different strategies too.
What Makes This Map Worthy of Being Made: Eh, see above. I pretty much answered that one and this one right there.
Map Image:
Note: I am currently working on the XML file, but I have no idea how to do coordinates. Can anyone help with that?
Mapmaker(s): j21623
Number of Territories: Fifty (50)
Special Features:
1) South is Up. I've always felt it was all too arbitrary for North to be Up, why not East, West or South? It doesn't have to be Eurocentric ya' know.
2) This map includes the Pacific Islands and Antarctica. World 2.1 has Antarctica but no world map thus far has included the Pacific Islands. I didn't include all of them, but nonetheless.
3) The creative territory borders and names. In certain cases, I named a country in its native language (Spain, Greenland, Iceland, Japan, etc.) Also, I've included tons of different time periods all put in the same map. The Ottoman, Napoleonic, Mongolian, and British Indian Empires, the USSR, the colonial New World and Africa all coexist in a refreshing, new way. Some might say it's confusing, but most people aren't going to focus on it to the point where it's annoying. It makes for a map different from what we're used to.
4) The newness: This map is a whole new take on the World map. It doesn't have as many territories as World 2.1, but it has many more connections and continents than Classic. It would be a totally new strategy despite being visually similar. South America, for example, still has four territories, but now every single one must be occupied to defend the continent. This makes for higher bonuses on average and different strategies too.
What Makes This Map Worthy of Being Made: Eh, see above. I pretty much answered that one and this one right there.
Map Image:
Note: I am currently working on the XML file, but I have no idea how to do coordinates. Can anyone help with that?