Moderator: Cartographers
Victor Sullivan wrote:Hey BadgerJelly
Truthfully, I'm a bit confused as to what this map is supposed to depict, as well as what you wish to accomplish with the gameplay.
-Sully
natty_dread wrote:Well, firstly, it shows that you're not used to adding text on your maps... Papyrus? Eww...
So, try finding some better fonts. Dafont.com has lots of good fonts, but make sure you only use fonts that are free for commercial use. They're marked as "free" or "public domain", but the ones marked "free for personal use" aren't usable.
Also, why are the territories bubbles of different sizes? It looks to me like they should be cities of some kind... so why not draw cities?
Victor Sullivan wrote:Hey BadgerJelly
Truthfully, I'm a bit confused as to what this map is supposed to depict, as well as what you wish to accomplish with the gameplay.
-Sully
zimmah wrote:i'd get rid of those bubbles they really look out of place. the last map you drew is not too bad for a draft and the city of utalis also looks nice enough. and those red dots are not the best way to show 1 way borders, really.
zimmah wrote:i don't recognise any continents and as long as they don't have any specific bonusses i can't tell if they're overpowered or not.
and define escalating continents
Industrial Helix wrote:You forgot to fill spomething out on the design briefL
What Makes This Map Worthy of Being Made:
Industrial Helix wrote:You forgot to fill spomething out on the design briefL
What Makes This Map Worthy of Being Made:
zimmah wrote:and what if you just draw normal borders?
BadgerJelly wrote:Keep in mind I am going to be using this on LG
natty_dread wrote:BadgerJelly wrote:Keep in mind I am going to be using this on LG
Um, that's not a design priority when you're designing a map for CC.
BadgerJelly wrote:natty_dread wrote:BadgerJelly wrote:Keep in mind I am going to be using this on LG
Um, that's not a design priority when you're designing a map for CC.
Being able to see clearly where continents are is not a priority?? Am I misunderstanding something here?
natty_dread wrote:BadgerJelly wrote:natty_dread wrote:BadgerJelly wrote:Keep in mind I am going to be using this on LG
Um, that's not a design priority when you're designing a map for CC.
Being able to see clearly where continents are is not a priority?? Am I misunderstanding something here?
That's not what I said. You said you want to use this map on LG, but that's not something you should think about when you're making a map for CC.
You're either making the map for CC or your making it for LG, you can't really expect the same map to work for both sites.
BadgerJelly wrote:natty_dread wrote:BadgerJelly wrote:natty_dread wrote:BadgerJelly wrote:Keep in mind I am going to be using this on LG
Um, that's not a design priority when you're designing a map for CC.
Being able to see clearly where continents are is not a priority?? Am I misunderstanding something here?
That's not what I said. You said you want to use this map on LG, but that's not something you should think about when you're making a map for CC.
You're either making the map for CC or your making it for LG, you can't really expect the same map to work for both sites.
I AM using it on LG to play test because I cannot here. This map will look different on both sites but they will generally appear the same. The circles I am using here is mainly for LG convenience thats why I am asking for advice or other ways here.
Kind of sick of the "normal" representation borders and want something that interferes with the overasll look as little as possible.
Return to Melting Pot: Map Ideas
Users browsing this forum: No registered users