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kengyin wrote:the graphics could use a little work
army of nobunaga wrote:im not the xml guy... but I think you will run across problems with the nomenclature in terms of naming the bonus.
I think you should just use letters.. greek or western. Fist one "a" - "z" then "Aa"- zz"
natty_dread wrote:I think you misunderstand. I think aon means that the odd column(b,d,f..) should be a-z and the even colums(a,c,e..) should be A-Z.
Victor Sullivan wrote:kengyin wrote:the graphics could use a little work
Well no dip. I'm looking for concept/gameplay comments at the moment.army of nobunaga wrote:im not the xml guy... but I think you will run across problems with the nomenclature in terms of naming the bonus.
I think you should just use letters.. greek or western. Fist one "a" - "z" then "Aa"- zz"
I'd have to disagree here. I definitely want to keep the row numbers as is, since that's what they are referred to with Pascal's Triangle. Greek letters aren't a bad idea for the columns, though.
As always, I appreciate all comments.
-Sully
army of nobunaga wrote:Victor Sullivan wrote:kengyin wrote:the graphics could use a little work
Well no dip. I'm looking for concept/gameplay comments at the moment.army of nobunaga wrote:im not the xml guy... but I think you will run across problems with the nomenclature in terms of naming the bonus.
I think you should just use letters.. greek or western. Fist one "a" - "z" then "Aa"- zz"
I'd have to disagree here. I definitely want to keep the row numbers as is, since that's what they are referred to with Pascal's Triangle. Greek letters aren't a bad idea for the columns, though.
As always, I appreciate all comments.
-Sully
lol what do you mean you dont agree? Im saying... I dont think its possible... you might want to check. The bonuses have to be listed in the code.
MrBenn wrote:I hate to be the bearer of bad news, but I really don;t see a future for this map. I've got nothing against Pascal, Fibonacci, or any other giants of the mathematical world, but this is a very difficult concept to translate into a good CC map.
army of nobunaga wrote:mrBenn is the authority on this type of stuff man...
but
I think if you got a picture or something... a map based on math might fly
the fab. pinnapple... or even something like this
There are a lot of beautiful nature things that run off of math. as a math teacher you know this. I say, find a beautiful picture and make your math map.;
MrBenn wrote:There is indeed great beauty in mathematics and nature. It doesn't necessarily make for a good game though
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