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Ant-Lovin v1.2

PostPosted: Wed Sep 15, 2010 1:37 pm
by army of nobunaga
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Each player starts off on bachelor ant. This ant and the first 2 spaces is his "Pad". The first two spaces reset to neutral each turn.
The queen is a one way attack to the Bachelor ant! The top part is the park. It will be open like Supermax prison map's "yard".


Autowin
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1 food supply-these are outside (at the top)
2 egg cache
1 bachelors
1 queen


Bonus
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Food +5 auto deploy
Queen +8 auto deploy
Bachelors +7 auto deploy
Eggs +5 auto deploy
+1 for every 2 territorys held


First two Bachelor Territorys reset to their neutrals every round

Hold the Bird and the Poison for one round and quess resets to neutral







v 1.0

http://i1187.photobucket.com/albums/z39 ... ig_cam.jpg
http://i1187.photobucket.com/albums/z39 ... _cam-1.jpg

V 1.1

Image

v1.2
Image
Image

Re: The Ant-boy Mansion

PostPosted: Wed Sep 15, 2010 2:07 pm
by Victor Sullivan
Intriguing. You think you could get a computer-ized draft up? I mean, can you post a draft that was made in a computer program? This would likely make things more clear than the current draft you have going ;) I think this map has potential, though I must say the ant theme is rather odd.

-Sully

Re: The Ant-boy Mansion

PostPosted: Wed Sep 15, 2010 2:10 pm
by army of nobunaga
yeah, sadly though it took 2 hours to do this. so before I ink it then scan it and start photoshop on it just wanted to see what ppl thought.

The theme came from a desire for --tunnels, an early gauntlet of neutrals, big risk/reward for leaving the home early.
So Ants were decided. I think I can do a fun love/sex theme with it too. I dunno. Thanx for the comments.

Re: The Ant-boy Mansion

PostPosted: Wed Sep 15, 2010 2:44 pm
by Evil DIMwit
I think ants are sexy enough.

This is a pretty compelling idea. I say go for it.

Re: The Ant-boy Mansion

PostPosted: Wed Sep 15, 2010 3:03 pm
by YoBFelip
i like the idea of the map and it's twists, ants r ok, better than drugs, sex and rock and roll

Re: The Ant-boy Mansion

PostPosted: Wed Sep 15, 2010 3:10 pm
by army of nobunaga
thanx guys... gonna see if I can spend the rest of the afternoon working on this.

Re: The Ant-boy Mansion

PostPosted: Wed Sep 15, 2010 10:58 pm
by grifftron
I seriously was working on an ant war map between red ants and black ants (never posted it, and barley got started). BUT it looked kinda like what you have going on here, the queen ant was in the bottom middle as you have there as well... good idea i think, think of taking on the theme of a war between 2 sides might be cool as well.

-griff

Re: The Ant-boy Mansion

PostPosted: Thu Sep 16, 2010 3:28 pm
by army of nobunaga
cool man... I worked on it today too. I am going to see this project to the end. I know with everyones input here that I can make this work.

I have always wanted to make a map. This will be the one.

Was going to scan it today and start photoshop but EVERY business in mexico is closed today.
It is there 200 year revolution for independence or something like that today.


anyway, look forward to your input.
b

Re: The Ant-boy Mansion

PostPosted: Fri Sep 17, 2010 5:54 pm
by MarshalNey
This actually brings back some long-ago childhood happy memories of a game called Hungry Ant. Wonderfully made game... players constructed tunnels from randomly drawn tiles to try to get to 'goodies' from a picnic (soda, pickles, cake, etc.)

Anyway, some of the tiles were negative effects that you could put on your opposing players' tunnels, and these I think could spice up the map if you so desired. If I recall, they were:
    A Cave-In
    The Spider
    Preying Mantis
    Big Uncle's insecticide

I think this could be a really cute and funny map, with some good strategic options as you mentioned before- a nice all-around map.

Best of luck,

Marshal Ney

Re: The Ant-boy Mansion

PostPosted: Fri Sep 17, 2010 7:01 pm
by natty dread
Anyone remember an old PC game Sim Ant?

Re: The Ant-boy Mansion

PostPosted: Fri Sep 17, 2010 7:54 pm
by army of nobunaga
lol, i remember both of those but i swear to you that those memories came just now :-) the "Ant-Boy idea came basically only because I knew i wanted blind crossroads, bases and tunnels with a starting "gauntlet" of neutrals. Thanx for the advice, I think I will add the spider. and insecticide :-).

Ill have the next version ready and updated on sunday night. Tonight is well tequila, tomorrow a wedding .. but luckily I worked my ass off last two days on it. Hope you guys are impressed.

Re: The Ant-boy Mansion

PostPosted: Sun Sep 19, 2010 6:02 pm
by ManBungalow
I like where this is going.

Re: The Ant-boy Mansion

PostPosted: Sun Sep 19, 2010 6:28 pm
by army of nobunaga
working on it atm.. I think its going to be better than I thought. im not great at this online graphic software.. but this is good for me. I should learn a lot from it.

Re: The Ant-boy Mansion

PostPosted: Sun Sep 19, 2010 6:38 pm
by natty dread
Online graphics software? Oh please tell me you're not using one of those...

Re: The Ant-boy Mansion

PostPosted: Sun Sep 19, 2010 6:46 pm
by army of nobunaga
paint.net...

it seems ok....

still tryin to learn it though... pounding through it on my pc as I type this.. or before and after I type this though.

Re: The Ant-boy Mansion

PostPosted: Sun Sep 19, 2010 7:17 pm
by natty dread
Ah, paint.net is not an online graphics editor... I also use paint.net.

You'll want to install lots of plugins for it to be able to do useful stuff though.

Re: The Ant-boy Mansion v1.1

PostPosted: Wed Oct 06, 2010 8:12 pm
by army of nobunaga
ok, this is what I have so far... the going is slow, im new to this stuff.

Ill add the paths tonight.

Ill keep updating so you guys an tell me what sucks and Ill change it as I go.

v 1.1
Image

Re: The Ant-boy Mansion v1.1

PostPosted: Wed Oct 06, 2010 8:15 pm
by army of nobunaga
also need new names for the title.

Thinking of "Presilla the Ant-Queen"

I dunno....

Re: The Ant-boy Mansion v1.1

PostPosted: Thu Oct 07, 2010 1:33 am
by grifftron
army of nobunaga wrote:also need new names for the title.

Thinking of "Presilla the Ant-Queen"

I dunno....



Gonna be interesting to see you get all of those paths in this img. Look forward to see what you got.

-griff

Re: The Ant-boy Mansion v1.1

PostPosted: Thu Oct 07, 2010 10:31 am
by The Bison King
If you go through with this idea, I would totally draw the ants for you ;)

Re: The Ant-boy Mansion v1.1

PostPosted: Thu Oct 07, 2010 10:47 am
by army of nobunaga
lol dude, i totally needed you to draw the webpage stuff :S =D .... did you see how it turned out :-) ?

and im going through with it, im using it as a reason to teach myself a graphics program... I realized how dumb it is for me to be so handy on a pc in most things but know next to nothing about this stuff.

its amateurish, but Im proud of it because it is 90% all done by me, code-graphics-admin setup http://www.unleashedsaga.com lol thought i ws offering to pay you pretty good too



edit
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When the time comes if you want to make a hot little queen ant and some little bachelors, ill be down. thanx

Re: The Ant-boy Mansion v1.1

PostPosted: Thu Oct 07, 2010 11:08 am
by The Bison King
Yeah but that was with like a two day time limit, this is the foundry so you'll have like a 3 year time limit.

Edit
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no problem.

p.s. for 20 bucks I'd still do those graphics on your webiste ;)

Re: The Ant-boy Mansion v1.1

PostPosted: Sun Oct 10, 2010 6:34 pm
by TheSaxlad
The Bison King wrote:Yeah but that was with like a two day time limit, this is the foundry so you'll have like a 3 year time limit.

Edit
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no problem.

p.s. for 20 bucks I'd still do those graphics on your webiste ;)


so you want him to buy you prem then?

nice idea army, keep it up.

Re: The Ant-boy Mansion v1.1

PostPosted: Sun Oct 10, 2010 7:46 pm
by greenoaks
i also have had something similar going round my head - ant farm

Image

Re: The Ant-boy Mansion v1.1

PostPosted: Sun Oct 10, 2010 8:21 pm
by army of nobunaga
that ant farm is an epic idea man. I think there would be room enough for two tunnel like maps.. Mine is turning out to be pretty cartoonish...

Ill have an update tomorrow