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Scott Adams (not Dilbert!) adventures

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Scott Adams (not Dilbert!) adventures

Postby barrycarter on Mon Aug 02, 2010 5:11 pm

How about a map based on 4 old Scott Adams (msadams.com) adventure
games? Each adventure game would be a region (continent) and each
continent would have territories named after the rooms in that
adventure game (w/ some artistic license of course). The 4 games I
suggest (because I played them to death back in the 80s):

% Voodoo Castle

% The Count

% Adventureland

% Pirate Adventure
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Re: Scott Adams (not Dilbert!) adventures

Postby Industrial Helix on Tue Aug 03, 2010 6:36 am

copyright?
Sketchblog [Update 07/25/11]: http://indyhelixsketch.blogspot.com/
Living in Japan [Update 07/17/11]: http://mirrorcountryih.blogspot.com/
Russian Revolution map for ConquerClub [07/20/11]: viewtopic.php?f=241&t=116575
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Re: Scott Adams (not Dilbert!) adventures

Postby MarshalNey on Tue Aug 03, 2010 7:14 am

I never played those games, I have to confess... what were the mechanics of the gameplay?
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Re: Scott Adams (not Dilbert!) adventures

Postby barrycarter on Tue Aug 03, 2010 10:02 am

These are really old text adventures for the Commodore VIC-20. You type in text commands (like n,e,s,w to move north,east,south,west or "get rake" to pick up a rake), sort of like Zork.

Of course, the map wouldn't work like that-- it would just be rooms in the various games.
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Re: Scott Adams (not Dilbert!) adventures

Postby barrycarter on Tue Aug 03, 2010 5:11 pm

If it's otherwise a good idea, I believe I could obtain Scott's permission. Or we can do minor renaming like "Hoodoo Castle", "Thrill Land", etc.
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Re: Scott Adams (not Dilbert!) adventures

Postby MarshalNey on Thu Aug 05, 2010 12:22 am

Well, I played Zork, and such text games as you mention. Loved some of them, hated others. They became graphical with the Sierra games- Quest For Glory, etc.

Really, though, copyright couldn't really be an issue here, unless those Scott Adams games had something particularly unique about them that you'd want to incorporate into your map.

If there are such unique things, then maybe listing them (or at least some of them) might help me understand- and get more excited about the idea ;)

As a general idea, making a "quest" map out of those old text adventures seems doable...
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Re: Scott Adams (not Dilbert!) adventures

Postby 00iCon on Tue Aug 10, 2010 8:34 am

Mentioning Zork, makes me wonder why noone have made a Zork map before. xyzzy coud be a massive bonus territory... but that post doesn't belong in your thread
Brb, going into research/panning for a month.
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