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Map Ideas

PostPosted: Wed Jul 21, 2010 3:55 am
by Epideme
Hey, Couldn't find the old Map ideas forum again, so thoguht i;'d make a new topic.
A few map ideas:
1)Gibraltar - I think this'd be a fun traditional style map

2)Maybe a city map, something like New York / London / Stockholm, a traditional style map, but in the shape and form of a real city as oppose to a country or region, i know there is a city map, but it is fictional, so what about a real city map?

3)In the field of Abstract maps, how about a Casino? It could have large bonuses that are applied either a)randomly or b)every so many turns, simulating that of a random payout. Regions could be things like slot machines, roulette table, blackjack table (which could have something that added 1 to the bonus e.g. Card Counter)

4)The wildcard of my ideas / geeky idea - A particle accelerator? :P just because i'd love to play a map for an Accelerator. I work at ALICE, UK so if you need general schematics etc., could do that, though it'd probably be better to make a more well known one like LHC. each region could be an experiment / beamline, and there be a bonus for the ring itself

5)A pangea map? - Earth 225 Million years ago? traditional tap map again

6)Another in the field of abstract ideas - a computer motherboard - regions could be things like Graphics Card, RAM, Processor, that lose screw that annoyingly shakes everytime you move your laptop, yet doesn't seem to have come from anywhere :P

7)Bit of an unoriginal idea - outer space map, we have a space map, but it's mostly a localised one, i.e. planetary size, i was thinking more galaxy, blackholes (Which could make all territories adjacent fall to 1) or maybe even include the great attractor (which could autodeploy 1 to all adjacent territories) the emphasises being on use of space phenomena to alter game plays with lots of things that alter deployments, meaning the terrain would have to be used more tactically

8)Not so sure how you'd do it, but a map of Operation Pedestal (i.e. the Ohio delivering fuel to Malta in the 2nd World War)

9)Geometry map - could be designed to look like it's on a school notebook, and territorys that are connected, instead of using lines could use bits of stationery i.e. a pencil, rubber etc. to connect them, and regions would be defined shapes split up into regions, sort of the graphical stylings of Doodle Earth, the continents be a bit like a 2d version of King of the Hill, but with different shapes. I think if deisgned well this would be good

10)Time map - fight for different important regions of history / future so, the regions could be things from: Cracking the Enigma code, The Technological Singularity, The impact of the asteroid at the Yucatan Peninsula (The one that allegedly wiped out the dinosaurs), and in order to 'travel' between regions, you either need to travel from a time machine (of which there are various numbers in each sector, or through a middle area, which is the manipulation of time, and because it's 10am and i'm half asleep and can't think of a better name, i'm just going to call it the time vortex (stolen from Dr. Who) as a middle region?

11)my friend insists i include a 'Guerilla Warfare' type map, don't know what ideas he had for it though

12)A divided germany map? with the Berlin wall being a barrier of neutrals, all with 7. and bonuses for owning the most territories in the east, and west.

13)Equation - an abstract type map, with a bunch of equations on it, not necessarily related, each country becomes a term in the equation, each continent is owning all the terms in one equation, and terms attack adjacent terms, and extra borders can be added using arrows

14)Another traditional map - Lesotho?

I'd make them myself but I have no clue how to use XML, and am terrible at making graphics, and i struggle for time sometimes. Let me know your thoguhts or if there are any kind map designers out there that would be intrested in taking any of these on as a challenge.

Epideme

Re: Map Ideas

PostPosted: Wed Jul 21, 2010 7:07 am
by MrBenn
There's some good ideas here.... I'll move this over to the ideas room / (now colloquially known as the melting pot) ;-)

Re: Map Ideas

PostPosted: Wed Jul 21, 2010 5:29 pm
by Epideme
Thanks Mr. Benn, been absent for a while, so must've missed the transition, thanks for the modding :)

Re: Map Ideas

PostPosted: Thu Jul 22, 2010 4:28 pm
by Industrial Helix
1) This would be cool!

5) I've thought about that, what if you took classic and merged it to Pangea and then adjusted the connects to reflect that...

12) Cold War Europe? Might as well, we have every other era of Europe out there.

Re: Map Ideas

PostPosted: Thu Jul 22, 2010 7:08 pm
by MarshalNey
For #11, I've been trying to sketch out an idea for an era of local history (being a Missouri boy)- the Kansas-Missouri Border war of 1854-1860 that became general guerilla war during Union martial law in Missouri from 1860-1864. Add in the fact that formal Confederate and Union armies invaded and fought in the state from 1860-1861 and again in 1864, and I think there's the makings of a good map. Missouri, like Kentucky, fought sort of a mini-civil war, except that Missouri's really began on its western border six years before the general "Late Unpleasantness".

Re: Map Ideas

PostPosted: Thu Jul 22, 2010 9:52 pm
by Industrial Helix
MarshalNey wrote:For #11, I've been trying to sketch out an idea for an era of local history (being a Missouri boy)- the Kansas-Missouri Border war of 1854-1860 that became general guerilla war during Union martial law in Missouri from 1860-1864. Add in the fact that formal Confederate and Union armies invaded and fought in the state from 1860-1861 and again in 1864, and I think there's the makings of a good map. Missouri, like Kentucky, fought sort of a mini-civil war, except that Missouri's really began on its western border six years before the general "Late Unpleasantness".


You know, I've been thinking about that for a while myself... though I know far too little about the subject to really make a map out of it. I always enjoy those little nooks and crannies of history.

Re: Map Ideas

PostPosted: Fri Jul 23, 2010 1:29 am
by Knusperflakes
A map of Disneyland would be so much fun to play on.

Re: Map Ideas

PostPosted: Fri Jul 23, 2010 5:28 pm
by Rih0
11) Guerilla map would be nice. Maybe something with hidden atack routes.
I just wont do it because I already got many unfinished maps.

Re: Map Ideas

PostPosted: Sat Jul 24, 2010 12:03 am
by MarshalNey
Errr... hidden attack routes? Sounds interesting, what are you thinking about exactly... like, hard to-get-to places that can jump far distances across the map? Or just routes that aren't labelled on the legend (seems kinda unfair)?

Re: Map Ideas

PostPosted: Sat Jul 24, 2010 11:22 am
by Rih0
I know it would be unfair with the kids, but at the same time, it would be a totally brand new way to play. The idea of guerilla is that you never know from where the atack is coming from. It would be even better with fog of war.

Re: Map Ideas

PostPosted: Mon Jul 26, 2010 2:42 am
by Epideme
@Industrial: Thanks, i think Gibraltar would be pretty awesome to play too. And a Pangea map must be reasonably easy to produce, Again, I would do it myself, but other than owning Photoshop CS4, I have no hand in graphical design, unless anyone can sort of give me a walkthrough of the tools necessary to create a CC map

@Knusper: Yeh that would be a fairly good map... I'm still holding out for Particle Accelerator :)

@Riho: Something I was thinking for the Guerilla one aswell, unlabelled bonuses, with lots of different combinations that you just have to use logic to figure out, i.e. holding Water Supply and Laxatives, debits your enemies 1 deployment (to a minimum of 3) each turn, but say have various guerilla warfare resources, that all have different combinations of hidden bonuses, and i like the hidden map route idea, you'd have to make it clear there were hidden routes existed, just not where. Also, it would capture some element of guerilla warfare, in that you'd have to think on your feet, if you were running a campaign to take out the enemy, and you don't know which territory attacks which territory till you get to the one before it, then that makes the gameplay far more 'on your feet', and the tactics won't always fall back on defending the same places, i really like the idea. Would you base it on a real event containing guerilla warfare, or a fictious one?

Anyone want to say anything about any of the other ideas?

Re: Map Ideas

PostPosted: Mon Jul 26, 2010 6:48 am
by Industrial Helix
Tutoring people in photoshop is what I do best... Maybe, I had some success working with theBastard on the Baltic Crusades map. I could help you though the stages of mapmaking if you'd like. We need more mapmakers!

Re: Map Ideas

PostPosted: Mon Jul 26, 2010 8:38 am
by Epideme
Sure, I love doing design things like that, i even have a half-finished website (http://www.bathingwithtoasters.com). I'd probably end up getting carried away and making undue amounts if it isn't too argeous...

I'd be up for tutorial, though i'm away for 3 weeks after friday, and have work during the day... the british taxpayer is paying me to play conquerclub... and axion research...but mostly the first one.

Whenever is good for you around that

Re: Map Ideas

PostPosted: Mon Jul 26, 2010 9:18 am
by The Bison King
Pangea's my favorite idea of all of those.

Re: Map Ideas

PostPosted: Wed Jul 28, 2010 2:32 am
by Epideme
Pangea seems to be the concensus of most of those. The only major foreseeable problem is what would you call the territories? Laurasia and Gondwanaland are givens, but much beyond that?

Re: Map Ideas

PostPosted: Thu Jul 29, 2010 11:41 am
by Rih0
Well, pangea has already been tryed 2 times, but with some diferent themes, and both are on the recycling bin:
viewtopic.php?f=242&t=11424&hilit=pangea
viewtopic.php?f=242&t=13837&p=2388634&hilit=pangea#p2388634

Re: Map Ideas

PostPosted: Fri Jul 30, 2010 3:10 am
by Epideme
Like the first one, but no so much the second one...
Ok, so maybe revive one of those?

Re: Map Ideas

PostPosted: Fri Jul 30, 2010 11:25 am
by Rih0
I dont know, its up to you

Re: Map Ideas

PostPosted: Sat Aug 07, 2010 1:12 pm
by louis71
Epideme wrote:
2)Maybe a city map, something like New York / London / Stockholm, a traditional style map, but in the shape and form of a real city as oppose to a country or region, i know there is a city map, but it is fictional, so what about a real city map?

Epideme


I've been toying with the idea of trying to create a London map.

I saw a central London map discussed somewhere on here with talk of the tube and parks as additional territories, but don't think it ever got developed.

I'd like to try a Greater London map using the suburbs as well to make it bigger but traditional.

I've never done one before but guess I've got to start somewhere!

Re: Map Ideas

PostPosted: Mon Aug 23, 2010 3:21 am
by Epideme
louis71 wrote:
Epideme wrote:
2)Maybe a city map, something like New York / London / Stockholm, a traditional style map, but in the shape and form of a real city as oppose to a country or region, i know there is a city map, but it is fictional, so what about a real city map?

Epideme


I've been toying with the idea of trying to create a London map.

I saw a central London map discussed somewhere on here with talk of the tube and parks as additional territories, but don't think it ever got developed.

I'd like to try a Greater London map using the suburbs as well to make it bigger but traditional.

I've never done one before but guess I've got to start somewhere!


Sounds good to me, i was going to suggest the tube as i was reading that, but you already got that mentioned. I wouldn't mind starting making maps either, but could do with a crash course in graphic design first

Re: Map Ideas

PostPosted: Thu Aug 26, 2010 7:49 am
by louis71
Epideme wrote:
louis71 wrote:
Epideme wrote:
2)Maybe a city map, something like New York / London / Stockholm, a traditional style map, but in the shape and form of a real city as oppose to a country or region, i know there is a city map, but it is fictional, so what about a real city map?

Epideme


I've been toying with the idea of trying to create a London map.

I saw a central London map discussed somewhere on here with talk of the tube and parks as additional territories, but don't think it ever got developed.

I'd like to try a Greater London map using the suburbs as well to make it bigger but traditional.

I've never done one before but guess I've got to start somewhere!


Sounds good to me, i was going to suggest the tube as i was reading that, but you already got that mentioned. I wouldn't mind starting making maps either, but could do with a crash course in graphic design first


Well the graphics is not a problem as that's where my expertise lies. Hit me up with some of your ideas and maybe we can help each other out.

Re: Map Ideas

PostPosted: Tue Aug 31, 2010 8:18 pm
by wisemanpsemc
Is anyone trying Gibraltar. Seems like it my be an easy one to try out. I thought of giving it a go if no one else is working on it. It may take me a while to do but sounds like a fun little project.

Re: Map Ideas

PostPosted: Tue Aug 31, 2010 8:23 pm
by natty dread
Go for it.

Re: Map Ideas

PostPosted: Tue Aug 31, 2010 8:25 pm
by Victor Sullivan
louis71 wrote:
Epideme wrote:
2)Maybe a city map, something like New York / London / Stockholm, a traditional style map, but in the shape and form of a real city as oppose to a country or region, i know there is a city map, but it is fictional, so what about a real city map?

Epideme


I've been toying with the idea of trying to create a London map.

I saw a central London map discussed somewhere on here with talk of the tube and parks as additional territories, but don't think it ever got developed.

I'd like to try a Greater London map using the suburbs as well to make it bigger but traditional.

I've never done one before but guess I've got to start somewhere!

You should convene with MrBenn and his Detroit map idea:
http://www.conquerclub.com/forum/viewtopic.php?f=63&t=125616

Re: Map Ideas

PostPosted: Fri Sep 03, 2010 10:37 am
by ArtAboveall
Personally i think you could create some very interesting gameplay out of a particle accelerator. Especially if you could add something that might go a bit astray. *Cough*Black holes*Cough*