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Evil DIMwit wrote:Interesting gameplay scheme. So dismal, though -- who's want to own all of Hell? How 'bout a nice map of heaven instead?
Evil DIMwit wrote:Interesting gameplay scheme. So dismal, though -- who's want to own all of Hell? How 'bout a nice map of heaven instead?
Industrial Helix wrote:The explanation helps a lot and has gone a long way in peaking my interest in this map. I'd say a lot of the success rides on the graphics though.
As for the gameplay, you ever think a downward spiral might work?
And for the graphics, I think you need to be cautious in areas like Unbaptized as you've got to fit territory names in there as well.
00iCon wrote:For me, the selling point of any Dante's Inferno map will have to be the graphics. Hellfire and characters must look impeccable.
00iCon wrote:What were you planning on naming the territories, Dante meets certain figures along the way, you could use their names.
00iCon wrote:I think Lucifer is too powerful, he could have a massive bonus, but perhaps only attacking the 8 starting territories, making gameplay go in a loop. Or an objective to hold 'exit' or 'path to purgatory', like 200 neutrals, or giving the player a choice between the 2.
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