Bunker - dart board
Posted: Sat Mar 27, 2010 9:28 pm
it's not really a dart board but it may look like it if it's done properly
I thought for a map that developed from a Starcraft map, which incorporates definite teamplay, excessive single-play, and well assassin games or terminator ones. Doubles and Quadruples may also work very well if the teams are placed on the "odd" basis (every second one for Dobules, four in the row for Quadruples, 6 player games for two teams of three in a row)
X- starting armies, every player starts with 4 X-es in his own "bunker"
all white fields- 3 neutral
BLUE-impassable
Green "Y" - "shared" space, teams could have it together but had to hold Z also
Outer Black "Z"- "shared" space with 40 neutral armies (Z) - used for retreat of allied soliders
Red- "shared" space, very close to the center, with 100 neutral troops
Inner Black "P" - center space, with 200 neutral troops, hold it one round for Victory
The whole idea is to have your own "bunker" and to "bunker" yourself in. And when you feel ready, attack. Or if you want, defend as much as you can.
Since there are only 2 choke points per player, this could make very large armies and very large defend points.
Every "white" space holded should give players +1 armies each turn.
What' ya think ?
I thought for a map that developed from a Starcraft map, which incorporates definite teamplay, excessive single-play, and well assassin games or terminator ones. Doubles and Quadruples may also work very well if the teams are placed on the "odd" basis (every second one for Dobules, four in the row for Quadruples, 6 player games for two teams of three in a row)
X- starting armies, every player starts with 4 X-es in his own "bunker"
all white fields- 3 neutral
BLUE-impassable
Green "Y" - "shared" space, teams could have it together but had to hold Z also
Outer Black "Z"- "shared" space with 40 neutral armies (Z) - used for retreat of allied soliders
Red- "shared" space, very close to the center, with 100 neutral troops
Inner Black "P" - center space, with 200 neutral troops, hold it one round for Victory
The whole idea is to have your own "bunker" and to "bunker" yourself in. And when you feel ready, attack. Or if you want, defend as much as you can.
Since there are only 2 choke points per player, this could make very large armies and very large defend points.
Every "white" space holded should give players +1 armies each turn.
What' ya think ?