Quake! ver. 1.01
Posted: Tue Feb 23, 2010 2:19 pm
UPDATE: Will be working on the map all weekend! Lots to do with it! Graphically, I will stick with the basic colors that I have, but make some tweeks to font and such. Borders will be redefined as well.
I am still adding a few things and will go over a lot of the strategy myself before I submit, but I was hoping for any insight as this is my first map attempt. If all goes well and I am able to find someone to code the xml... I plan on making a few maps. I am loving this site and game!
Quad will only secure 4 bonuses for being held (hence 'quad').. but will be able to attack from each of its region's waterways to the arrows.
Mega - representing extra health
Red Armor - representing extra armor
Yellow Armor - extra armor
Armor Shards - extra armor
Each of these will bring spoils when owned individually and even more spoils when owned in combinations.
Most likely each of these will start as neutral regions.
UPDATED: Tweaked graphical aspects, Added 'Portals' For additional movement through map, and updated Legend.
http://i.imgur.com/F4Xv3bv.png version 1.02
re-adding this map to the foundry..but first updating old post with updated links to map!! Here comes the QUAKE!!
UPDATED: Starting Regions
RA/YA/MEGA/SHARDS/Quad Territory all start with 3 Neutral troops each.
60 remaining regions
Each player will start with a maximum of 11 regions and divided equally if more then 5 players.
I am still adding a few things and will go over a lot of the strategy myself before I submit, but I was hoping for any insight as this is my first map attempt. If all goes well and I am able to find someone to code the xml... I plan on making a few maps. I am loving this site and game!
Quad will only secure 4 bonuses for being held (hence 'quad').. but will be able to attack from each of its region's waterways to the arrows.
Mega - representing extra health
Red Armor - representing extra armor
Yellow Armor - extra armor
Armor Shards - extra armor
Each of these will bring spoils when owned individually and even more spoils when owned in combinations.
Most likely each of these will start as neutral regions.
UPDATED: Tweaked graphical aspects, Added 'Portals' For additional movement through map, and updated Legend.
http://i.imgur.com/F4Xv3bv.png version 1.02
re-adding this map to the foundry..but first updating old post with updated links to map!! Here comes the QUAKE!!
UPDATED: Starting Regions
RA/YA/MEGA/SHARDS/Quad Territory all start with 3 Neutral troops each.
60 remaining regions
Each player will start with a maximum of 11 regions and divided equally if more then 5 players.