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Argentina (Version 8)

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Argentina (Version 8)

Postby skeletonboy on Wed Feb 03, 2010 12:55 pm

Developers: Skeletonboy
Territories: 24
Continants: 6
Unique Features: None

The old text won the poll, so here is the version with blue colours as requested.

Click image to enlarge.
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Version 7.1
Version 7.0

Version6a
Version 6b

Version 5

Version 4.2
Version 4.1
Version 4.0

Version 3

Version 2

First Draft
Last edited by skeletonboy on Wed Feb 17, 2010 5:05 am, edited 15 times in total.
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Re: Argentina

Postby natty dread on Wed Feb 03, 2010 1:03 pm

The coastline and the territory borders are nicely drawn. But you're going to need the bonus area names here. Maybe put them inside those coloured squares.

As for the colours, they are a bit.. ugh. Hurts the eyes, so bright... All red & orange & pink, just... try to drop the saturation of the colours a bit. Or choose some different ones. Just because it's a southern america country doesn't mean the colours need to be all bright and warm.

As for graphical advice... some drop shadows on the playable areas maybe.

Since you're using paint.net, I strongly advise installing at least these plugins if you haven't already:

http://paintdotnet.forumer.com/viewtopi ... 16&t=22819 <--- shaped bevel, outline, vertical/horizontal flip

http://paintdotnet.forumer.com/viewtopi ... 16&t=22881 <--- drop shadow
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Re: Argentina

Postby Beckytheblondie on Wed Feb 03, 2010 1:24 pm

Your bonuses would be incorrect too...Patagonia should not be the same as el capital... patagonia only has one border whereas el capital has three.. where's the unique gameplay on this? Can i get from one side to another?
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Re: Argentina

Postby natty dread on Wed Feb 03, 2010 1:34 pm

No need to worry about the bonus values yet... they will be put in shape in the gameplay workshop.

24 territories though... it's a bit on the low side. Is there any way you could consider to increase the territory count on this? Maybe adding some cities, or something... and a sea route between Faulklands and Buenos Aires would be good, it would make for more dynamic gameplay... There's kind of a bottleneck in the south as it is now, the sea route would fix that.

The white text is kinda hard to read on that colourful land area, try the outline plugin (the link to which I posted earlier) on the text layer. Drop shadow can also work. Just play around with the settings until you figure them out.

Meanwhile, you should submit a design brief for your map, if you wish to get it moved ahead into the gameplay shop.
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Re: Argentina

Postby Industrial Helix on Wed Feb 03, 2010 1:44 pm

The Falklands isn't recognized as part of Argentina. Perhaps it could have some special designation.
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Re: Argentina

Postby Beckytheblondie on Wed Feb 03, 2010 2:32 pm

Argentina calls them "Las Islas Malvinas" anyway
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Re: Argentina

Postby natty dread on Wed Feb 03, 2010 2:36 pm

Also, you should consider adding some impassables. At the moment, only the orange bonus areas seem easily defendable. Which would give the advantage to whoever manages to take either of them in the beginning, letting them build up while the others scramble and fight for the other bonuses.

See if there are any rivers, mountains, jungles, etc. that you could implement as impassable borders.
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Re: Argentina

Postby skeletonboy on Wed Feb 03, 2010 4:32 pm

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Redid colours and bonus regions. Might have time to research impassables tomorow.
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Re: Argentina

Postby natty dread on Wed Feb 03, 2010 4:34 pm

Nice job. Remember to look for those plugins I told you about. Trust me, they make working with paint.net a hell of a lot easier, and more efficient.
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Re: Argentina

Postby skeletonboy on Wed Feb 03, 2010 4:55 pm

I couldnt get them to work. I downloaded them and put them in the effects folder, but nothing seems to have changed :?
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Re: Argentina

Postby Beckytheblondie on Wed Feb 03, 2010 5:01 pm

WHAT IF: Faulkland Islands (Islans Malvinas) wasn't part of patagonia and thus you have to defents santa cruz AND tierra del fuego to hold that bonus!
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Re: Argentina

Postby natty dread on Wed Feb 03, 2010 5:03 pm

Beckytheblondie wrote:WHAT IF: Faulkland Islands (Islans Malvinas) wasn't part of patagonia and thus you have to defents santa cruz AND tierra del fuego to hold that bonus!


good idea, go with that.

see, blondes aren't always dumb... ;)
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Re: Argentina

Postby skeletonboy on Thu Feb 04, 2010 2:54 pm

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Made Faulklands no bonus, added bevel and added river next to Mesopotamia.

Currently designing bridges and mountains.
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Re: Argentina

Postby natty dread on Thu Feb 04, 2010 3:39 pm

It seems you got the plugins to work.

A tip on using bevel: select the area, then create a new layer and put the bevel on the new layer. Then you can adjust the opacity & blend mode of the bevel, to make it look even nicer.

Bevels look nice with the overlay blend mode. It makes the bevel the same colour as the background it is on.

You can even do multiple bevels like this, with varying width, and set a different opacity for each, thus creating a kind of gradient bevel... which can also look very nice if done correctly.
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Re: Argentina

Postby Industrial Helix on Thu Feb 04, 2010 5:49 pm

I'm in favor of dropping the bevel all together
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Re: Argentina

Postby Rih0 on Fri Feb 05, 2010 2:04 pm

Nice job. My tips: (if you don't want, don't do them, even because the map is yours)

1. Try making with diferent colors, so we can read easier the territory names, and it won´t confuse the bonuses.
2. You need to reduce height a little.
3. I don't want to make it complicated, but the cartography team always complaign about small maps. It would be intersting, if you could add chile or uruguay -or both-
4. Make your maximum effort to reduce keywords.
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Re: Argentina

Postby skeletonboy on Sat Feb 06, 2010 11:48 am

Click image to enlarge.
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  • Made smaller (now within size restrictions)
  • Added bridge and mountains
  • Reduced opacity on bevel
  • Connected Faulklands to Buenos Aires
Last edited by skeletonboy on Sat Feb 06, 2010 12:18 pm, edited 3 times in total.
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Re: Argentina

Postby natty dread on Sat Feb 06, 2010 12:01 pm

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Re: Argentina

Postby skeletonboy on Sat Feb 06, 2010 12:03 pm

I can see it, is this better?
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Re: Argentina (Version 4)

Postby natty dread on Sat Feb 06, 2010 12:10 pm

Yes. I still think you should connect falkland to buenos aires.
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Re: Argentina (Version 4.1)

Postby skeletonboy on Sat Feb 06, 2010 12:18 pm

Done
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Re: Argentina (Version 4.1)

Postby natty dread on Sat Feb 06, 2010 1:18 pm

Now, try either object outline or drop shadow effect on the text, and the connecting lines on the sea. The text as it is now is hard to read, having a drop shadow or outline on it will improve it lots.
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Re: Argentina (Version 4.2)

Postby skeletonboy on Sat Feb 06, 2010 2:05 pm

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Re: Argentina (Version 4.2)

Postby skeletonboy on Sun Feb 07, 2010 10:01 am

I think I will need more mountains, as bonuses are currently hard to defend. Does anyone have suggestions as to where they should go? I think on the Salta/Formosa border and maybe others.
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Re: Argentina (Version 4.2)

Postby natty dread on Sun Feb 07, 2010 10:40 am

Extend that mountain you have fully to the upper edge of the map.

Then a gap, so that Catamarca can connect Santiago del Estero, then more mountains between Catamarca & Cordoba, and La Rioja & Cordoba.

Rio Negro river to go the upper edge of that dark green bonus area. Then bridge it between Neuquen and Mendoza.
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