Victor Sullivan wrote:Now the discussion comes to a screeching halt Let's see, where were we...? I think the main issue was the starting deploys, as EvilD didn't seem to think my original idea would work. Just to refresh your memory, my idea was to have each player start out with a river territory then have the cities dealt out asper usual. Now, EvilD seemed to think starting out with Gilgamesh would be much different from starting with Ubaid, making things unbalanced. I believe his point has some validity and I think some of that can be resolved if each starting river territory position was paired with a city from a different region. Thoughts?
-Sully
hm, there are 8 regions and 16 cities. fine for 8 players game, but what if the map will be played by 6 for example?
I like idea to add each player 1 region and 2 cities outside of playerĀ“s region.