scovey wrote:Hey RFG...is there a way I can help to play-test your map once your finished with it, without it counting for/against our games/percentages?
you would need lacks permision there are no such things as practice maps
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scovey wrote:Hey RFG...is there a way I can help to play-test your map once your finished with it, without it counting for/against our games/percentages?
scovey wrote:Hi RFG...first off, I love the look of the map. But, in my opinion, I think that is quite a bit too many spots. By my inexact count, it looks like there is around 90 spots. Wow, thats a lot. I think half that many or so would be fine. In my opinion there are too many trap/waters edge spots, and way to many fairway spots. Also, why have any at all out in the trees? I would say clubhouse just needs one spot.
I hope you know I'm not trying to criticize, I'm just giving you my honest thoughts.
scovey wrote:Hi RFG...I would say looking much better.
I'm still trying to look at it more, but here would be my thoughts for now.
1) Visually looks nice...may not need to tweek that aspect anymore for now.
2) I would have it where only the First Hole TEEBOX, and the 9th Hole GREEN can attack the clubhouse. You know, starting or finishing a round of golf.
and
3) To me, that seems like a lot of possible bonus armies. Maybe instead of 2,3,4,6 it could be 1,2,3,4.
Just my thoughts...thanks again for working on this, it should be fun
army of nobunaga wrote:i like this.. I like the work... I would only add one thing that I think should be changed so far.
golf paths are not square like that... they curve and go around trees.. part of the beauty of all golf courses are the flowing curved lines. Other than the tee box, im not sure anything in a golf course is right angled with corners.
just 2cents and i like what you have so far.
natty_dread wrote:I can't tell what connects with what.
natty_dread wrote:I can't tell what connects with what.
natty_dread wrote:I can't tell which territory is connected to which other territory.
For example, do all the numbered territories that are on the same green splotch connect each other?
What do the clubhouses connect with?
What about the parking lot, golf cars?
Most of your territories don't have any borders or any other indicators of connections.
Also what are hazards? You can't expect all the players to be familiar with golf terms.
As for the roads, I can't tell which territories they are supposed to connect, they just seem to sort of end abruptly.
You also rely too much on the legend to explain the territory connections. Most of the connections should be clear by looking at the actual map, not so that you have to read some tiny text to know what connects where.
40kguy wrote:natty_dread wrote:I can't tell which territory is connected to which other territory.
For example, do all the numbered territories that are on the same green splotch connect each other?
What do the clubhouses connect with?
What about the parking lot, golf cars?
Most of your territories don't have any borders or any other indicators of connections.
Also what are hazards? You can't expect all the players to be familiar with golf terms.
As for the roads, I can't tell which territories they are supposed to connect, they just seem to sort of end abruptly.
You also rely too much on the legend to explain the territory connections. Most of the connections should be clear by looking at the actual map, not so that you have to read some tiny text to know what connects where.
it says that pretty clearly
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