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Androidz wrote:lol this reminds me of Resident evil:P You took the idea from the movie didint you;)
killmanic wrote:Whys my spot given by an x?
Androidz wrote:ok its hust a quote i saw you typed which is from the movie. anyway my name wants to be on your map aswell your only useing mods and such!!...i can be a zombie:P
White Moose wrote:That map looks a lot like CC Mogul, grafics that is.
killmanic wrote:Whys my spot given by an x?
White Moose wrote:That map looks a lot like CC Mogul, grafics that is.
yeti_c wrote:As rubbish as the GFX are - I really think you have a good idea here...
(Not sure about the naming of territories - but w/e)
C.
Natewolfman wrote:CC ZOMBIES
BONUS'S
For bonus's nothing is yet set in stone, the general idea i had was for a auto-deploy only, and much like the zombies, the closer you get to town hall, the more that get auto-deployed on the buildings.
-NO SPECIFIC CONTINENT BONUS
-All bonus's are auto deploys?
OK thats my general game plan, please tell me what you think in terms of gameplay, ive PMed qwert to ask if he will do my graphics for me, if not though ill need someone else so if your interested please tell me so
Sychamore wrote:I like the auto-deploy much like on the "New World" map, but I would only auto deploy the starting homes. Don't have it increase as you get closer to Town Hall. That will be the challenge of it; you have to keep chipping away at the zombies to get through to "Town Hall".
Natewolfman wrote:as for the unnamed buildings... maybe i could host a special tournament, give those winners the house's around the edge
Juan_Bottom wrote:How about honorable mentions? Name them after Zombie movie locations, or writers/directors/actors? Like Danny Boyle(28 days later), George Romero, Robert Kirkman(The Walking Dead, Marvel Zombies), Edgar Wright and Simon Pegg(Shaun of the dead), Max Brooks(the Zombie Survival Guide), Peter Jackson(Dead Alive), Dennis Heaton(Fido)(these were all writers/directors), or any of the millions of others I didn't mention.
Juan_Bottom wrote:Sychamore wrote:I like the auto-deploy much like on the "New World" map, but I would only auto deploy the starting homes. Don't have it increase as you get closer to Town Hall. That will be the challenge of it; you have to keep chipping away at the zombies to get through to "Town Hall".
On a Zombie map, you could do bonuses a million ways. A million ways. It's about survival....
My only concern being adding the eliment of competeing factions, without there being constant alliences, or always avoiding each other. Seems like this map will need a lot of game play testing.
Natewolfman wrote:awesome post...
Natewolfman wrote:"Dennis Heaton(Fido)"
Natewolfman wrote:As for the national guard bonus specifically... the only problem with that is, that im worried since we only have 2 posts, it will give some players an unfair advantage... just being able to bombard the near buildings i think is enough of an advantage to knock down your players resorces aye?
Natewolfman wrote:Over all I dont know if i want bonus's (aside from the auto deploy) because, in your typical zombie movie/book/comic the odds are against you, and what are those odds, numbers numbers numbers weather the zombies can run or walk, it all comes down to numbers. The reason that zombie stories are great is not the horror aspect... what i love about them is the people, in a perfect zombie story more then half of the people will die because of other people NOT the zombies themselves, its a breakdown of society and a personal psychy durring an event in which there is near to no hope...
Juan_Bottom wrote:Is MARVAL done with the map yet?
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