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nebsmith wrote:Interesting - I am already thinking of tournament ideas for the 4 map series.
nolefan5311 wrote:I like it, and this one should move through the Foundry pretty quickly. I think you should update the graphics one or two more times before we move it into the MFW.
Victor Sullivan wrote:So, what exactly are these islands? Are they completely fictional? Why is this called "Latitude Longitude"?
Right off the bat, I can tell you your combined map will not have very good gameplay, given the movement between islands. If there are three people, each with their own island in, say, a No Spoils game, it would be tragically long-winded. You could consider going the route of Evil DIMwit's Four Corners map concept, requiring each player to have a presence in each island (I think that's how he was going to do it - it's been awhile).
Second, I think it would be terrible if the Southern Island map were approved for 1v1-only. Just because it has less than 24 territories doesn't mean it should be approved for 1v1. Seems like abuse of the 1v1-only option for maps (think of this).
-Sully
koontz1973 wrote:Not to worry Sully, just got out of bed and read the posts, so my head is not to clear.
With time, how would that work for the larger map? Poor northern island using sticks against southern's ray guns
koontz1973 wrote:Will give it some thought this week. Still need to get the north island up (today sometime).
When that is up, we can look at GP options for each and then work the graphics for each one. But the more I think of it, your time theme sounds more like a winner.
koontz1973 wrote:
ManBungalow wrote:Why not put your skills to better use on a more interesting project ?
ManBungalow wrote:The names on that image are great.
But really, there's nothing special about any of these maps. We already have 100+ maps with standard gameplay. Many of them were made just to represent a certain geographical area, but these islands are completely fictional..
Why not put your skills to better use on a more interesting project ?
AndyDufresne wrote:ManBungalow wrote:Why not put your skills to better use on a more interesting project ?
This was my initial thought, since there are a lot of more interesting (in my opinion) maps that have been abandoned and are ready for someone to take up the helm.
--Andy
nebsmith wrote:I find the idea of three different styles of gameplay on the three maps interesting, particularly if they are kept for the 3 island 4th map.
- Winning condition
- Losing condition
- Standard
Though I am not sure it would be possible to keep the conditions on the three islands the same for the three island map. It's an intriguing idea though.
koontz1973 wrote:ManBungalow wrote:The names on that image are great.
But really, there's nothing special about any of these maps. We already have 100+ maps with standard gameplay. Many of them were made just to represent a certain geographical area, but these islands are completely fictional..
Why not put your skills to better use on a more interesting project ?AndyDufresne wrote:ManBungalow wrote:Why not put your skills to better use on a more interesting project ?
This was my initial thought, since there are a lot of more interesting (in my opinion) maps that have been abandoned and are ready for someone to take up the helm.
--Andy
You are both right, as for interesting ideas out in the melting pot, there are tons that have not been done yet. But this is just my initial ideas for these maps. Give me some time to get the initial ideas down and give each of the islands there own unique fell and style of GP. Also, when have I ever really tried to do something the same as someone before.nebsmith wrote:I find the idea of three different styles of gameplay on the three maps interesting, particularly if they are kept for the 3 island 4th map.
- Winning condition
- Losing condition
- Standard
Though I am not sure it would be possible to keep the conditions on the three islands the same for the three island map. It's an intriguing idea though.
Keeping all three of the GP styles on the big map is OK, I would need to spread the WC and LC over the three though.
Will get the GP sorted for the 4 maps finished this week. Only two more days of school then a summer to concentrate.
danfrank wrote:Nice graphics
Victor Sullivan wrote:The win condition for the North Island doesn't make for a very practical and feasible objective. It would be better if you slimmed it down to 2 sets, then maybe provided a smaller incremental bonus. Perhaps you could go the route of pairs instead of sets? Have five pairs instead of three sets, award +2 per pair, then make the win condition to hold three pairs? Just a thought. Regardless, you gotta make that objective easier.
And do you suppose you could make the region names G-rated?
-Sully
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