Conquer Club

Knocking ladders

Have an idea for a map? Discuss ideas and concepts here.

Moderator: Cartographers

Forum rules
Please read the Community Guidelines before posting.

Knocking ladders

Postby dakky21 on Tue Aug 14, 2012 11:05 am

Map Name: Ladders
Mapmaker(s): no one
Number of Territories: 112
Special Features: knocking the ladder down
What Makes This Map Worthy of Being Made: unique gameplay

Map Image:
Click image to enlarge.
image


Idea: unique gameplay, all players start on the bottom of their ladders, and ascend to the top. When on top, holding the top position of a ladder for one round, resets all troops on that ladder to neutral, even your own. The game is over when a player holds top of all 8 ladders for one round (objective win).

If the neutral troops are placed correctly and bonuses exist, this could make a very interesting gameplay, since when you get to the top, there is no more descending or bonuses, and if someone else gets on top, you're chances for survival are really slim, unless you plan your ascend...
Captain dakky21
 
Posts: 2339
Joined: Mon Feb 11, 2008 3:27 am
Location: Rijeka, Croatia

Re: Knocking ladders

Postby nolefan5311 on Tue Aug 14, 2012 11:45 am

Seems like something like this would be almost wholly dependent on dice success as you conquer the neutrals. What sort of unique strategy could be implemented?
User avatar
Captain nolefan5311
 
Posts: 1768
Joined: Mon Nov 22, 2010 11:51 am
Location: Florida

Re: Knocking ladders

Postby AndyDufresne on Thu Aug 16, 2012 9:18 am

nolefan5311 wrote:Seems like something like this would be almost wholly dependent on dice success as you conquer the neutrals. What sort of unique strategy could be implemented?

This was my first thought as well. A Chutes and Ladders map would involve more strategy I think.


--Andy
User avatar
Corporal 1st Class AndyDufresne
 
Posts: 24935
Joined: Fri Mar 03, 2006 8:22 pm
Location: A Banana Palm in Zihuatanejo

Re: Knocking ladders

Postby dakky21 on Sat Aug 18, 2012 6:38 pm

Well this is melting pot isn't it ? I'm wondering if this can even be done, can it be coded that "if holding one territory for one round, another territory(es) get to neutral"
Captain dakky21
 
Posts: 2339
Joined: Mon Feb 11, 2008 3:27 am
Location: Rijeka, Croatia

Re: Knocking ladders

Postby koontz1973 on Sat Aug 18, 2012 11:36 pm

dakky21 wrote:Well this is melting pot isn't it ? I'm wondering if this can even be done, can it be coded that "if holding one territory for one round, another territory(es) get to neutral"


Simple answer is no on this one.
Image
User avatar
Lieutenant koontz1973
 
Posts: 6960
Joined: Thu Jan 01, 2009 10:57 am

Re: Knocking ladders

Postby Gillipig on Tue Aug 21, 2012 5:39 am

dakky21 wrote:Well this is melting pot isn't it ? I'm wondering if this can even be done, can it be coded that "if holding one territory for one round, another territory(es) get to neutral"

Like koontz said it's not possible right now. We'd need an update for that to work. But an intriguing suggestion. This map wouldn't be workable even if the coding allowed it. Far too unstable. Too much luck involved, very little strategy/choice. But you bring an interesting point up. "Holding a certain region = nuking other certain regions", would be something I'd like to see implemented.
AoG for President of the World!!
I promise he will put George W. Bush to shame!
User avatar
Lieutenant Gillipig
 
Posts: 3565
Joined: Fri Jan 09, 2009 1:24 pm

Re: Knocking ladders

Postby x-raider on Tue Aug 21, 2012 10:29 pm

Gillipig wrote: "Holding a certain region = nuking other certain regions", would be something I'd like to see implemented.
Funny thing. I was just thinking about that last night.
User avatar
Corporal 1st Class x-raider
 
Posts: 248
Joined: Tue Nov 17, 2009 5:32 am
Location: Lost in the Complexities of the Undiscovered Universe

Re: Knocking ladders

Postby thehippo8 on Mon Aug 27, 2012 3:49 am

Funnily enough, gameplay wise, this is very similar to the St Paddy's day map!
ImageImageImage
show
User avatar
Corporal 1st Class thehippo8
 
Posts: 1025
Joined: Fri Feb 19, 2010 5:32 pm


Return to Melting Pot: Map Ideas

Who is online

Users browsing this forum: No registered users