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Full English Breakfast - updated 24/11/10

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Should I give this map a go?

 
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Full English Breakfast - updated 24/11/10

Postby ItIsMe99 on Wed Nov 17, 2010 7:08 pm

I was reading about the capital competition and the part of it where each capital is connected to one adjoining territory, (and probably the yellow colour in the example gameplay diagram), made me think of fried eggs and how they would be good in this situation, (yolk = capital, egg white = adjoining territory). This started me thinking about a map set in a cafe, then at a breakfast table, before finally thinking about a map set around a full english breakfast.

(Prepare for very bad graphics)

Version 2.0

Click image to enlarge.
image


Version 1.1
Version 1.0

I couldn't find many food based maps and none that are based around breakfast so this could be a bit unique. Players fight over who gets the breakfast. Winner gets to eat, losers go hungry. The 8 food items can be the main bonus regions, each with its own capital, (or not), and which attack each other where they overlap. Of course the food items would contain several territories. The beans and mushrooms could have the higher territory counts since they spread out a lot more on the plate IRL, while things like the tomato would have the lower territory counts since you don't get many of them in a full english breakfast. The knife, fork, salt, pepper and serviette can have territories linking up different food bonus regions.

Just a rough idea I thought I would put out there.
Last edited by ItIsMe99 on Tue Nov 23, 2010 7:37 pm, edited 3 times in total.
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Re: Full English Breakfast

Postby Industrial Helix on Wed Nov 17, 2010 7:40 pm

If you adopt the portioning of the capital map diagram you might have a late entry. Just draw some territory lines on there and add some territory names.
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Re: Full English Breakfast - updated 2/11/10

Postby ItIsMe99 on Thu Nov 18, 2010 1:45 pm

I can't picture how I would adapt this to the capital map diagram so I think I will leave the image the way it is and not enter the contest.

Edit 20/11/10:

I've made some changes. I've removed the knife, fork and serviette and I've moved the salt and pepper to one side. Now players can use the rim of the plate as an alternative way of getting around. I've drawn in some attack routes too, to give an idea of gamplay.

Click image to enlarge.
image


Current thoughts

  • Have the territories around the rim start as neutral, (2 troops each).
  • If turning this in a capitals/losing objectives map, the 8 territories marked by the dark blue circles will be the capitals. If not, they will be normal territories and extra attack routes will be linked to them.
  • Number of territories - 92 (8 capitals / 59 normal territories / 25 neutral territories).
  • Territories in the pink area of the rim can one way attack the salt and pepper.
  • Thinking about salt and pepper in real life, it's put on food a bit like an aerial bombardment, so I thought that the salt and pepper could bombard any food territory, (except the capitals).
  • If the salt and pepper is used in this way, it could be a killer neutral, (perhaps 5 neutral troops).
  • Have a bonus of 1 troop for every 3 light blue territories held in the rim.
  • To avoid, (or at least greatly reduce), the chance someone managing to start with all the tomato, perhaps limit players to start with a maximum of 17 territories.
  • Bonuses: Egg - 4 / Sausage - 6 / Toast - 5 / Bacon - 5 / Mushrooms - 7 / Tomato - 3 / Hash Brown - 4 / Baked Beans - 8
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Re: Full English Breakfast - updated 2/11/10

Postby Victor Sullivan on Sat Nov 20, 2010 6:20 pm

Don't just eat it - conquer it! :lol:

I have to admit, I had my skepticisms about a breakfast map, but I think this could work, especially with the losing conditions. I do have a few tweaks/suggestions (though most of your ideas are good ones):
-Have the salt and pepper be different territories, but have the same function - it seems wrong to lump them together IMO.
-The plate bonus should be +1 per 3 plate territories, no matter what color.
-The tomato has plenty of territories, you shouldn't have to change anything.
-The bonuses, methinks, should go like so: Egg - 7 / Sausage - 7 / Toast - 4 / Bacon - 5 / Mushrooms - 6 / Tomato - 3 / Hash Brown - 3 / Baked Beans - 6

Now, I have another suggestion using the losing conditions, but it would change things up a bit more: create silverware and make them the losing condition. I mean, who can eat breakfast without silverware? And with an English breakfast such as this, how could you eat with your hands? Each piece of cutlery could one-way attack one of the dark blue food territories and the killer neutral pink plate territories could attack the silverware, throwing out the salt and pepper altogether. Thoughts?

-Sully
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Re: Full English Breakfast - updated 2/11/10

Postby PLAYER57832 on Sat Nov 20, 2010 6:31 pm

Just a quick asthetic note, very minor. But what about a brighter green for the plate? Or a bright blue? Unless this is some iconic English style? Would set the whole thing off a bit better.
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Re: Full English Breakfast - updated 2/11/10

Postby Victor Sullivan on Sat Nov 20, 2010 7:01 pm

PLAYER57832 wrote:Just a quick asthetic note, very minor. But what about a brighter green for the plate? Or a bright blue? Unless this is some iconic English style? Would set the whole thing off a bit better.

Well, that's probably for the Graphics Workshop, and I doubt things will look the same in there.
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Re: Full English Breakfast - updated 2/11/10

Postby ItIsMe99 on Sat Nov 20, 2010 7:39 pm

Victor Sullivan wrote:Don't just eat it - conquer it! :lol:

I have to admit, I had my skepticisms about a breakfast map, but I think this could work, especially with the losing conditions. I do have a few tweaks/suggestions (though most of your ideas are good ones):
-Have the salt and pepper be different territories, but have the same function - it seems wrong to lump them together IMO.

If they get made into separate territories, should players be able to attack both the salt and the pepper from any pink territory or should they only be able to attack the salt from 2 territories and the pepper from the other 2 territories?

-The plate bonus should be +1 per 3 plate territories, no matter what color.

Good idea.

-The tomato has plenty of territories, you shouldn't have to change anything.
-The bonuses, methinks, should go like so: Egg - 7 / Sausage - 7 / Toast - 4 / Bacon - 5 / Mushrooms - 6 / Tomato - 3 / Hash Brown - 3 / Baked Beans - 6

I'm not sure about your figures for the bonuses. I've made some slight changes from the recommended values, but the bonus calculator gave these figures:

Egg - 5.67 / Sausage - 7 / Toast - 6.33 / Bacon - 6 / Mushrooms - 7.5 / Tomato - 4.25 / Hash Brown - 5.08 / Baked Beans - 7.67

So I subtracted 1 from each of them and did some rounding that kept some variety between the different values.


Now, I have another suggestion using the losing conditions, but it would change things up a bit more: create silverware and make them the losing condition. I mean, who can eat breakfast without silverware? And with an English breakfast such as this, how could you eat with your hands? Each piece of cutlery could one-way attack one of the dark blue food territories and the killer neutral pink plate territories could attack the silverware, throwing out the salt and pepper altogether. Thoughts?

I don't think this would work out.

  • There would have to be 8 pieces of silverware to allow for 8 players. The most pieces of silverware I've seen used for an english breakfast is 3 - a knife and fork for eating and a teaspoon for stirring the cup of tea. I was going to have some silverware, but only as decoration and not as part of the actual gameplay.
  • With this kind of gameplay, in most cases a player would only be 5 or 6 territories away from attacking their rival's silverware. Players would probably just head to the pink territories and leave the majority of the map untouched.
  • The person who got the silverware connected to the egg will be really annoyed, since they have to fight all the way to the egg of the plate before getting to attack their rival's silverware.
  • The only way that pplayers could protect their own silverware is to stockpile troops on it and hope that they can survive an attack that could be far away from where they are and that they can't attempt to stop. This is why I limited the salt and pepper bombardment to not include the capitals/losing conditions.


-Sully



PLAYER57832 wrote:Just a quick asthetic note, very minor. But what about a brighter green for the plate? Or a bright blue? Unless this is some iconic English style? Would set the whole thing off a bit better.

I just put in that colour because I thought it looked nice. It can easily be changed though so I'll give a brighter colour a go.


Thanks for your comments \:D/
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Re: Full English Breakfast - updated 2/11/10

Postby KernowWarrior on Mon Nov 22, 2010 6:05 am

Where's the black and white pudding!
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Re: Full English Breakfast - updated 24/11/10

Postby ItIsMe99 on Tue Nov 23, 2010 7:29 pm

KernowWarrior wrote:Where's the black and white pudding!


I don't like black pudding or white pudding which is why I probably didn't put it on before. I fixed that though, so now it's making an appearance.

Click image to enlarge.
image


I'm afraid my graphics have got worse. My toast looks like it's got spots and my mushrooms look like skulls ](*,)

Changes:

  • Added 2 new regions - Black Pudding and Brown Sauce.
  • Made the green on the plate brighter.
  • Made the Salt and Pepper into 2 separate regions.
  • Added legend.
  • Increased number of territories to 107, (8 capitals / 73 normal territories / 26 neutral territories).
  • Changed the bonus for the territories around the edge of the plate.
  • Changed the bonus awarded per region to fit in with the changes to the layout and number of territories.

I haven't added any identification to the individual territories yet. That will happen in a future update.

Questions:

  • Should I add the names of the regions to the map or will people know which region they are in from what the food is?
  • I need to lose 1 of the normal territories so that the total number of starting territories become one of the "golden numbers". Which one do you think I should remove?
Last edited by ItIsMe99 on Tue Nov 23, 2010 7:38 pm, edited 1 time in total.
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Re: Full English Breakfast - updated 20/11/10

Postby MrBenn on Tue Nov 23, 2010 7:34 pm

This map reminds me of one somebody started a very long time ago, "Plasagna" :lol:
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Re: Full English Breakfast - updated 24/11/10

Postby ItIsMe99 on Tue Nov 23, 2010 7:42 pm

My graphics aren't that bad, are they?
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Re: Full English Breakfast - updated 24/11/10

Postby squishyg on Tue Nov 23, 2010 7:51 pm

I am so loving this map, although i prefer Irish breakfast! if this one is successful, can you make me an Irish Breakfast one? I want my black and white puddings to attack each other.
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Re: Full English Breakfast - updated 24/11/10

Postby ItIsMe99 on Wed Nov 24, 2010 3:27 pm

squishyg wrote:I am so loving this map, although i prefer Irish breakfast! if this one is successful, can you make me an Irish Breakfast one? I want my black and white puddings to attack each other.


An Irish breakfast isn't that much different from an English breakfast. Just replace the beans with sliced potato and add some white pudding. It could be a possibility, although if this map goes well, I was planning on making one based around afternoon tea, to create a chronological selection of meals based maps.
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Re: Full English Breakfast - updated 24/11/10

Postby Joodoo on Wed Jan 05, 2011 8:19 am

First food-based map I've ever seen, I like it!
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