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Industrial Helix wrote:You're aware that you drew a river going through a desert, right?
Throw some vegatation on the banks or something.
natty_dread wrote:Lol! I didn't even think about that at first. Yeah now that you mention it, that river is a bit odd...
How about a chasm or a canyon or something...
captainwalrus wrote:I like the river, but possibly make it a lot more muddy, either by making it brown or by lowering the opacity and putting a brown layer below it.
AndyDufresne wrote:I like this idea. I've always had a fond heart for such grim-future-scenarios. Additionally, I like the zoomed in aspect of the map and the idea. Gives it a flair for locality. It'd be interesting to consider moving the "battlefield" to a town that has been ripped apart by war/devastation. Then you can use buildings, roadblocks, vehicles, natural wonders, as impassables as necessary, and you can create choke points in necessary. In any case, I Look forward to more details.
--Andy
natty_dread wrote:The thing is, even if you call it Annihilation Plains (you may want to rethink the name... sounds a bit cheesy IMO) the map still looks like a desert... Well, the muddy river looks good, but I'd much rather you went with the canyon idea. You could do that by doing what you did in that version with no river, but adding some depth into it.
karelpietertje wrote:there should be a kazoo in it!
j/k, like the map. will it be the new waterloo?
KP
natty_dread wrote:It's starting to look real nice. The bright harlequin colours don't quite fit the desert theme though. Since there's a minimap showing which area is which, you don't need every colour to be unique, so couldn't you just use some earthy tones for the bonus areas?
Also that would make the minimap look like camouflage... that'd be cool
natty_dread wrote:Also, all colours don't need to be shades of brown: there could be a few greys, maybe a couple blacks, as well.
green too. suits a military theme.(aren't all maps?)
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