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I came up with some fun little thigns for Battle Royale

PostPosted: Tue Oct 30, 2007 7:09 pm
by Anarkistsdream
Here... Someone do something with it... I love to play, but I rarely have time to mod anything, and this requires too damn many PMs. :wink:

All players can move 2 spaces.

Players will have 4 hitpoints.

Players may only attack in one room in each direction, unless otherwise specified by powers.

Skill points. Either able to heal one point by standing still, can do 2 damage, or can do 1 damage for three squares in one direction. Other power is to move 4 spaces.

Name for powers:
Medical Training
Big Gun
Lightning Rod
Rocket Shoes

Can move and attack each round.

Each cycle will last 24 hours, so it WILL be a long game.

At the end of each cycle, I will post the results. For moves, I will place the users on the map. For the attack, I will post the hits and damage done.



And an excellent map for someone with the skillz.

16-20 players

3 dimensional cube

8x8x5

Levels A B and C

Rooms 1-64

PostPosted: Tue Oct 30, 2007 7:14 pm
by The Weird One
well, i like iliad's idea (what he's doing in spamalot) as far as map goes

but for another thing, maybe a 'wild animal' that moves in a random direction each turn and attacks a random person each turn if possible.

PostPosted: Tue Oct 30, 2007 7:15 pm
by Anarkistsdream
The Weird One wrote:well, i like iliad's idea (what he's doing in spamalot) as far as map goes

but for another thing, maybe a 'wild animal' that moves in a random direction each turn and attacks a random person each turn if possible.


Awesome idea!

PostPosted: Tue Oct 30, 2007 7:16 pm
by The Weird One
thx. . .also, using the same map iliad is, you could make different areas of it affect you in different ways (with 2 movement, have the swamp slow you down to one) that's just one example

PostPosted: Tue Oct 30, 2007 7:17 pm
by Anarkistsdream
The Weird One wrote:thx. . .also, using the same map iliad is, you could make different areas of it affect you in different ways (with 2 movement, have the swamp slow you down to one) that's just one example


Hell yes... And we can use any map...

I was thinking of getting kingdom maps from fantasy role-playing games and space games that have the hexagonal divisions.

PostPosted: Tue Oct 30, 2007 7:18 pm
by The Weird One
that would be good, but you've got to keep in mind, if it gets too complicated, you'll end up having to go to extremes to get someone to mod it.

PostPosted: Tue Oct 30, 2007 7:20 pm
by Anarkistsdream
Ahhh, I can just wait until Christmas Break...

I plan on running my Zoo Mafia then too... Maybe I'll just go crazy and mod them both!

PostPosted: Tue Oct 30, 2007 7:21 pm
by The Weird One
I might consider trying to mod one of these instead of mafia.

PostPosted: Tue Oct 30, 2007 7:22 pm
by Anarkistsdream
The Weird One wrote:I might consider trying to mod one of these instead of mafia.


It would be a most welcome break!

On top of that, there really are SO many other things we can change and modify to make it individual...

I hope that when we get the Mafia Clan going we can also spread out to all sorts of games for the forum!

PostPosted: Tue Oct 30, 2007 7:22 pm
by Fircoal
I could probably run this and a mafia game at the same time. ^_^

PostPosted: Tue Oct 30, 2007 7:22 pm
by The Weird One
mafia clan?


I thought it was just mafia mod clan :?

PostPosted: Tue Oct 30, 2007 7:23 pm
by Anarkistsdream
Fircoal wrote:I could probably run this and a mafia game at the same time. ^_^


Exactly... It's all a matter of just checking your PMs a LOT! haha

PostPosted: Tue Oct 30, 2007 7:24 pm
by The Weird One
off topic, but about when should I start my mafia game?

PostPosted: Tue Oct 30, 2007 7:26 pm
by Anarkistsdream
The Weird One wrote:mafia clan?


I thought it was just mafia mod clan :?


Well... It is for people who run games to share ideas... Of course, before Riggable brought Battle Royale to this site, it was basically Mafia and Ghost...

If we can start searching for new and fun forum games, though, why not open it to a Gaming Mod Clan as opposed to Mafia Mods only?

PostPosted: Tue Oct 30, 2007 7:29 pm
by The Weird One
sounds like a good idea.

PostPosted: Tue Oct 30, 2007 7:39 pm
by F1fth
A couple of my ideas were to cordoning off areas as the game progresses like in the movies to make play area smaller and more action oriented. Besides that, you could add the ability to lay traps (or maybe just have them sitting around, find and pickup food (hp recovery) or weapons (increase in damage) around the map.

And to add randomness into it, you could set up a simple dice system (akin to Risk), but you could make it different, i.e. have "critical strikes" if the opponent roles and 1 and you roll a 6, doing double damage.

PostPosted: Tue Oct 30, 2007 7:42 pm
by Anarkistsdream
F1fth wrote:A couple of my ideas were to cordoning off areas as the game progresses like in the movies to make play area smaller and more action oriented. Besides that, you could add the ability to lay traps (or maybe just have them sitting around, find and pickup food (hp recovery) or weapons (increase in damage) around the map.

And to add randomness into it, you could set up a simple dice system (akin to Risk), but you could make it different, i.e. have "critical strikes" if the opponent roles and 1 and you roll a 6, doing double damage.


I don't want to add anything to it that requires more than th simplest form... No dice, no random.org...

But that's just my opinion... I would like having the ability to lay traps... Though, for the sake of ease, it needs to be all power based and people can only choose one power- or something similar...

But... I CHALLENGE ALL OF YOU HERE TO GO OUT AND FIND BADASS GAMES THA TWE COULD PLAY ON THE FORUMS!

PostPosted: Tue Oct 30, 2007 7:44 pm
by The Weird One
I would, but I'm too tired right now.

as far as no randomness goes, I agree (up to a point). I think that having a random animal that can move and either attack or not attack.

PostPosted: Tue Oct 30, 2007 7:45 pm
by jnd94
I just checked a little, and I couldn't find too much that we don't already have. I didn't dive too deep, but i came up with the following list

Word Association- Have
3 Word Story- Have
Hurt and Heal- Don't know that much about

PostPosted: Tue Oct 30, 2007 7:48 pm
by F1fth
Hangman!

PostPosted: Tue Oct 30, 2007 7:49 pm
by The Weird One
:lol:

PostPosted: Tue Oct 30, 2007 7:52 pm
by jnd94
Anarkistsdream wrote:Ahhh, I can just wait until Christmas Break...

I plan on running my Zoo Mafia then too... Maybe I'll just go crazy and mod them both!


YES!!!!

PostPosted: Tue Oct 30, 2007 7:53 pm
by Fircoal
Anarkistsdream wrote:
F1fth wrote:A couple of my ideas were to cordoning off areas as the game progresses like in the movies to make play area smaller and more action oriented. Besides that, you could add the ability to lay traps (or maybe just have them sitting around, find and pickup food (hp recovery) or weapons (increase in damage) around the map.

And to add randomness into it, you could set up a simple dice system (akin to Risk), but you could make it different, i.e. have "critical strikes" if the opponent roles and 1 and you roll a 6, doing double damage.


I don't want to add anything to it that requires more than th simplest form... No dice, no random.org...

But that's just my opinion... I would like having the ability to lay traps... Though, for the sake of ease, it needs to be all power based and people can only choose one power- or something similar...

But... I CHALLENGE ALL OF YOU HERE TO GO OUT AND FIND BADASS GAMES THA TWE COULD PLAY ON THE FORUMS!


THAT'S IT YOU'RE MAKING ME WANT TO BRING OUT AN OPEN VERSION OF NV3. :twisted: what do you guys think of the idea?

PostPosted: Tue Oct 30, 2007 7:54 pm
by Fircoal
Diplomacy? (For Everywhere.)

PostPosted: Tue Oct 30, 2007 7:57 pm
by The Weird One
WTF is that ? :?