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Re: Gladiators Mafia - 13/15 - D2: 1 up, 2 down

Postby TheCrown on Fri Nov 01, 2013 12:37 am

WOLFZ71 wrote:i did claim! I'M A TOWNIE


just a plain vanilla townie? No special role? Hard to believe that Gundula is a townie and we happen upon another one? :shock:
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Re: Gladiators Mafia - 13/15 - D2: 1 up, 2 down

Postby TheCrown on Fri Nov 01, 2013 1:39 am

well, do we want to pursue a quiet person and see what's going on? We only have a few days left until it's night.
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Re: Gladiators Mafia - 13/15 - D2: 1 up, 2 down

Postby DB4Christ on Fri Nov 01, 2013 9:57 am

Here is my scumbag offering. Vote: AKAMIRO
Not only was he was a part of the original lynching party that almost took an innocent man's life "CUMPS". I can excuse that some.... as we didn't have much to go on.
But...now he votes for him again.....knowing he's innocent! That's seriously SCUMMY!!!
If some of you want to use little or no activity as a suspicious bases to lynch....add that in.....he fits your criteria there as well.
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Re: Gladiators Mafia - 15/15 - D1: Trouble in Vanilla Town

Postby Epitaph1 on Fri Nov 01, 2013 10:10 am

VOTE COUNT

Akamiro - mtamburini, DB4
Crown - Mike, Wolf
Cump - Akamiro
mtamburini - mithridaties
Wolf - Crown, Sirius, Bantam, Tuffy, Cump

Wolf is at L-2.

With 13 alive, it takes 7 to lynch.
Deadline is in 5 days
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Re: Gladiators Mafia - 13/15 - D2: 1 up, 2 down

Postby TheCrown on Fri Nov 01, 2013 10:20 am

um, how should Akarimo KNOW that Cump is innocent?
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Re: Gladiators Mafia - 13/15 - D2: 1 up, 2 down

Postby DB4Christ on Fri Nov 01, 2013 11:17 am

Because, he was at the hockey game....... I seen him. Mike was out of town at a car show, and I believe them both. Gund, Odug and Frank are all proven Good Townies. Just a gut feeling about Akamiro, could be off base...........anything or anyone want to offer up a better suspect?
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Re: Gladiators Mafia - 13/15 - D2: 1 up, 2 down

Postby SiriusCowKing on Fri Nov 01, 2013 12:08 pm

The reason why I vote woflz is the lack of explanations for his posts. Sure he claims he's a vanilla townie, we can all do that. What I am basing this on is not what he claims but how he claims it. I won't change my vote.
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Re: Gladiators Mafia - 13/15 - D2: 1 up, 2 down

Postby DB4Christ on Fri Nov 01, 2013 12:51 pm

Lets hear from everyone else on where they stand, and where we go from here. As TC said, the clock is winding down for us Townies! We need to take some kind of action, as it this our only real means of eliminating SCUM!!
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Re: Gladiators Mafia - 13/15 - D2: 1 up, 2 down

Postby mtamburini on Fri Nov 01, 2013 5:17 pm

Its unfortunate this game is not as active as I imagined it would be.
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Re: Gladiators Mafia - 13/15 - D2: 1 up, 2 down

Postby TheCrown on Fri Nov 01, 2013 5:25 pm

too many confused people... just stick with it everyone, it will make more and more sense as it goes on... and will get funner to the extreme. O:)
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Re: Gladiators Mafia - 13/15 - D2: 1 up, 2 down

Postby TuffyLess on Fri Nov 01, 2013 5:28 pm

TheCrown wrote:I'm thinking DB4 and Cump are mason buddies.


TheCrown wrote:town cop must have found a townie or godfather mafia. Otherwise they should have spoke.


TheCrown wrote:Wait, I just had a revelation about what is going on with Cump.



Yes - I think we've been on the same page.
So, Akamiro or Wolf ... I dont care which one hangs first.
The next one can fry on D3. =D>
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Re: Gladiators Mafia - 13/15 - D2: 1 up, 2 down

Postby Iron Butterfly on Fri Nov 01, 2013 8:21 pm

OK my two cents.Vote Wolf

In a game with experienced mafia players wolf would have been lynched awhile ago.

With out adherence to protocol and rules its hard to get a gauge of the players in this game let alone play. This is not a role playing game but one of logic. The talk of donuts and blue eyes only helps confuse those who are Town and helps mafia as mafia already know who Town is. The only thing they have to guess is who the serial killer is if there is one

We had two deaths one by mafia and one by a second party. The second death could be caused by a vigilante, who did not know any better or a serial killer.

So...most likely we are dealing with three maybe 4 mafia and a third party.

This is what I suggest lets lynch wolf and head into night. Cop and other investigative roles do your thing. You all know I am Town. I am just a VT but you know i am not mafia.
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Re: Gladiators Mafia - 13/15 - D2: 1 up, 2 down

Postby crasp on Fri Nov 01, 2013 8:37 pm

Vote wolfonly because i knoe iron Butterfly from other sources and i know that as he replace Gundula that he is a townie therefor trustworthy. hope you are right because this is the second time i have been railroaded into a killing vote.
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Re: Gladiators Mafia - 13/15 - D2: 1 up, 2 down

Postby mtamburini on Fri Nov 01, 2013 10:58 pm

I think thats a lynch
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Re: Gladiators Mafia - 13/15 - D2: 1 up, 2 down

Postby Cump Sherman on Sat Nov 02, 2013 7:44 am

Just a short note to let everyone know that I am out of town for real with limited on-line time. Focus will be on CC, so you would see me providing much input there. And, I've already voted for this lynch.
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Re: Gladiators Mafia - 13/15 - D2: 1 up, 2 down

Postby Cump Sherman on Sat Nov 02, 2013 7:45 am

that should have said NOT much input
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Re: Gladiators Mafia - 13/15 - D2: 1 up, 2 down

Postby Ignoreme on Sat Nov 02, 2013 9:12 am

after much thought and reading all posts....

unvote crown

vote wolf
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Re: Gladiators Mafia - 13/15 - D2: 1 up, 2 down

Postby Epitaph1 on Sat Nov 02, 2013 9:35 am

I think that's a lynch. No posting. Scene coming.
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Re: Gladiators Mafia - 15/15 - D1: Trouble in Vanilla Town

Postby Epitaph1 on Sat Nov 02, 2013 11:05 am

VOTE COUNT

Akamiro - mtamburini, DB4
Crown - Mike, Wolf
Cump - Akamiro
mtamburini - mithridaties
Wolf - Crown, Sirius, Bantam, Tuffy, Cump, Iron Butterfly, crasp - LYNCHED!
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Re: Gladiators Mafia - 13/15 - N2: Silence of the Wolf

Postby Epitaph1 on Sat Nov 02, 2013 11:13 am

Angered by the murders from the previous night, the villagers determined that someone was going to pay. People were grilled on where they had been during the night of the murders and no one seemed satisfied with the answers. Talk of hockey games and donuts permeated the discussion and the conversation seemed to be going nowhere.

One man in particular was repeatedly interrogated about his affiliations and possible connection to the murders. He seemed incapable of defending himself and could only respond with one sentence answers.

Finally, the villagers were joined by an outsider who told them they should have lynched Wolf a long time ago. Without hesitation, they pulled the noose around Wolf's throat and kicked the stool from beneath his feet.


show


You have 3 days to send in your night actions.
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Re: Gladiators Mafia - 10/15 - D3: Sad eyes

Postby Epitaph1 on Tue Nov 05, 2013 12:14 pm

The towns people curled up extra tight in their beds that night. Bad things continued happening at night and now they were lynching their own during the day. It didn't appear that anyone was safe.

When they awoke on the third day, they convened in the town square. After a brief head count, they realized that two people were missing again.

As a group, the town went to mtamburini's house and knocked on the door. After receiving no response after 10 minutes, they kicked down the door and stormed upstairs. As they entered, mtam's bedroom, someone started to shout, "Where the heck have you been? We've got to get. . ." but was cut short at the sight of mtam's body. It was hanging from ceiling fan that was spinning slowly--one eye missing and a knife wound to the heart.


show


Shocked and aggrieved, the towns people knew there was one more house to visit. They were afraid of what they might find, but knew that they had to go nevertheless.

When they didn't receive a response at Cump Sherman's door, they already knew what they would find when they crossed the threshold. They went up stairs and slowly opened the door to his bedroom. Cump laid spread eagle on his bed with a bullet in the heart and a page ripped from Edgar Allan Poe's "The Tell-Tale Heart" stuffed in his mouth. Curiously, he was also missing an eye as well.


show


With 10 alive, it takes 6 people to lynch.
Deadline is in two weeks.

Day 3 has begun!
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Re: Gladiators Mafia - 10/15 - D3: Sad eyes

Postby TheCrown on Tue Nov 05, 2013 12:34 pm

Ok, we are about to lose this. I had my action blocked last night, and there were 2 kills, so obviously I'm not a bad guy. Someone please tell me you got some info last night or we are dead.
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Re: Gladiators Mafia - 10/15 - D3: Sad eyes

Postby DB4Christ on Tue Nov 05, 2013 2:27 pm

Just another failed lynching......followed by more innocent Townies murdered in the night! We owe Cump, Odug, FM, Wolf and Mtamb swift justice! Wake up brothers.....we have to change our approach criteria, and do some difficult work fast!! The SCUM are killing us off by night, and we're killing ourselves by day! :(
I fully expect false claiming and lies to run ramped now.....so should you. Look at the lynching parties for both lynches fellow Townies....as I stated before....we must start there, all else is deception. Remember the scum's tactics.........they're killing us of with them very successfully! :x
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Re: Gladiators Mafia - 10/15 - D3: Sad eyes

Postby TheCrown on Tue Nov 05, 2013 2:49 pm

ok, as a guy speaking from experience, both lynches were because the accused looked really scummy. We need to look at what we know.

There is less than 5 scum
We probably have 5 town, 4 scum, and 1 cereal killer left. The odds are high that we get someone today. In fact, we have to.

Ironbutt, what do you suggest, you're a proven innocent. Is it massclaim time because we are desperate? We definitely need to hear some good news about last night..
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Re: Gladiators Mafia - 10/15 - D3: Sad eyes

Postby TheCrown on Tue Nov 05, 2013 2:55 pm

Wait! I tried to watch SiriusCowKing last night but was unable to complete my action. I either got roleblocked or Sirius is a Mafia Ninja.

Please someone speak up if they blocked me. If not, then I think we found scum.

Still let us know if anyone townie found a scum during the night please....
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