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MoB Deadly wrote:Like WHY are you lawful instead of good/netural? Is there a reasoning/motivation?
aage wrote:MoB Deadly wrote:Like WHY are you lawful instead of good/netural? Is there a reasoning/motivation?
How the hell would he know? Does your role pm have a character background story or something?
jonty125 wrote:Name: Jamorin Lightouch
Alignment: Neutral/Lawful
Race: Gnome
Class: Regional Traveller
MoB Deadly wrote:aage wrote:MoB Deadly wrote:Like WHY are you lawful instead of good/netural? Is there a reasoning/motivation?
How the hell would he know? Does your role pm have a character background story or something?
I am not saying that, I am just trying to figure out what would cause somebody to be one of the "in between" alignments.
Obviously good is good and evil is evil.. but what about the rest?
If someone is lawful, WHAT makes them lawful
If someone is chaotic, WHAT makes them chaotic.
I am just trying to figure out, how deep the roles and flavor go for this game so we can catch people in fake claims.
I'm not sure whether or not to believe jonty, I believe it is a pretty strong role
safariguy5 wrote:MoB Deadly wrote:aage wrote:MoB Deadly wrote:Like WHY are you lawful instead of good/netural? Is there a reasoning/motivation?
How the hell would he know? Does your role pm have a character background story or something?
I am not saying that, I am just trying to figure out what would cause somebody to be one of the "in between" alignments.
Obviously good is good and evil is evil.. but what about the rest?
If someone is lawful, WHAT makes them lawful
If someone is chaotic, WHAT makes them chaotic.
I am just trying to figure out, how deep the roles and flavor go for this game so we can catch people in fake claims.
I'm not sure whether or not to believe jonty, I believe it is a pretty strong role
I think it's important to remember this is all conjecture at this point. Certainly we may have certain flavor trends in abilities that reveal themselves later, but we have very little hard evidence as to what exactly constitutes a "lawful" or a "chaotic" power.
Here's another way of looking at it. We know that certain alignments can win with each other. It's possible that there are complementary abilities for lawful, neutral, and chaotic that align the good, neutral, and evil players together. Otherwise, if all the chaotic roles had the kill abilities, it would make it harder for the lawful players to win if they can't NK anyone. So I would say there could be a good amount of overlap to balance the different factions.
aage wrote: Maybe you're right, but since we receive no handlebars from the mod I think we should get some ourselves.
Maxleod wrote:Not strike, he's the only one with a functioning brain.
strike wolf wrote:Alright, I hadn't realized it had been so long since I had posted. I suppose ultimately unvote
I'm still highly skeptical of Jonty's role but as has been mentioned it's one that can potentially be proven. Beyond that, I suppose I really don't have much to say.
aage wrote: Maybe you're right, but since we receive no handlebars from the mod I think we should get some ourselves.
aage wrote:So what exactly are we gonna wait for? The cult to recruit someone? Or the mafia to kill someone first? Does that give us something more to go on? Or are you gonna wait until the dead cop claims?
There is a cult and you know it, and anyone who would end the day without trying to kill it has questionable sympathies.
Vote MoB.
StubbsKVM wrote:Can you guys explain to me why you don't want to lynch Jonty, our only lead to the cult.
But are all suddenly interested in MoB, for not wanting a lynch because it favors the cult?
Maxleod wrote:Not strike, he's the only one with a functioning brain.
strike wolf wrote:Not going to vote mob. He was one of the ones leaning most towards the Jonty lynch. His vote doesn't strike me as scummy it strikes me as him feeling like we weren't going to vote for the Jonty lynch so go with the other option.
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