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/ wrote:A person in a lab coat walks these city streets with wonder, how could this place have turned out so differently?
safariguy5 wrote:Wow, so that's 3 dead in Side A and none here. Do we think there is mafia in Side B? I only saw flavor that hinted at an SKer, didn't see anything that would indicate mafia here.
everywhere116 wrote:You da man! Well, not really, because we're colorful ponies, but you get the idea.
shieldgenerator7 wrote:BRAIN BLAST!
Rodion, you said that the chances of M/M players is 2.72% right? (this assumed one's Side A role is independent of one's Side B role) And you also said that there is probably a 3:9 ratio of Mafia:Town right? (this assumes 25% scum)
So this means that there are 6 T/M players and 6 M/M players. So half the town is mafia in one game. What's cool about this? The mafias are pseudo-masons!
Think about it: The chances of being M/M are really low, so a mafia member can almost be certain that his fellow mafia members are town in the other thread. So this means that they can all clear each other. SO we have, on either side, 3 town masons, 6 ignorant townies, and 3 mafia. The mafia from one side can help scumhunt in the other, because their scumbuddies are almost sure to be town. Is this cool or what?
SO this means that the mafias from either side will be working against each other, much like they did in Fire & Ice but in a different, "alternate reality" sense. Which means +points to town!
To throw a gear in my own wrench, there may be 3rd party roles, so the mafia know that their buddies are not mafia in the other thread, but they don't know if they're town or 3rd party (if there are 3rd party in this game).
Also, this assumes that / sent the roles independently of each other. It might be that he made a player the same alignment in both games, and if he did, then this would undermine everything I just said. But I honestly don't think / would have done that.
This, to me, is one reason for the T/M players to not come forward. Half of us, by our calculations, are T/M, so it might be hard to get a lynch in. Actually, I just forgot where I was going with this part.
So the T/M players can help us get a lynch, and more accurately find out who the scum are. IMO, the alternate mafia group is a bigger threat to mafia then the town is. If I was in a mafia group right now, and I'm T/M, I would start looking in the other side where I'm town and try to find the scum out before they find me out. The 3 townies who know who each other are may have pose a big threat to mafia in either thread.
Praise the Lord for complex game mechanics!
-SG7 ( )
everywhere116 wrote:You da man! Well, not really, because we're colorful ponies, but you get the idea.
shieldgenerator7 wrote:This is what I was referring to. I originally said the alternate mafias would be working against each other because they can act like pseudo-masons in the opposite thread, but now we have more information from the night scene. Since the scene shows deaths in one thread and not the other, it would be more logical to say that the SIde B kill went to Side A rather than Side A has 2 kills and Side B has 0. SO this means that a mafia faction from one side can target the mafia faction in the other side and kill them (given the right circumstances probably). So this means the alternate mafia factions are a bigger threat to each other than I had previously thought.
safariguy5 wrote:Wow, so that's 3 dead in Side A and none here. Do we think there is mafia in Side B? I only saw flavor that hinted at an SKer, didn't see anything that would indicate mafia here.
crazymilkshake5 wrote:OK, Role update from me, as ya'll know, i lost my 3rd party tracking ability, but my alignment has changed. I am now sided with town.
fastposted
everywhere116 wrote:You da man! Well, not really, because we're colorful ponies, but you get the idea.
Rodion wrote:crazymilkshake5 wrote:OK, Role update from me, as ya'll know, i lost my 3rd party tracking ability, but my alignment has changed. I am now sided with town.
fastposted
Why did this happen?
Are you still invincible until D4/N4?
shieldgenerator7 wrote:DM, you mean a Side B guy got killed and got sent to side A? It seemed to me that the kill intended for a side B guy actually hit a Side A guy. (tho I really am confused by this night scene).
drunkmonkey wrote:shieldgenerator7 wrote:DM, you mean a Side B guy got killed and got sent to side A? It seemed to me that the kill intended for a side B guy actually hit a Side A guy. (tho I really am confused by this night scene).
The blue part of your statement is correct (when I say "correct", I mean it's how I read the flavor, and Rodion & others seem to agree).
Pcm chooses to drive safari.
Pcm A gets driven with safari B.
Safari B is targeted for a kill, pcm A dies instead.
The whole "getting sent to Side A" is simply flavor, to show that a Side B player killed him, but the victim is a Side A player. No characters actually changed sides.
everywhere116 wrote:You da man! Well, not really, because we're colorful ponies, but you get the idea.
drunkmonkey wrote:shieldgenerator7 wrote:DM, you mean a Side B guy got killed and got sent to side A? It seemed to me that the kill intended for a side B guy actually hit a Side A guy. (tho I really am confused by this night scene).
The blue part of your statement is correct (when I say "correct", I mean it's how I read the flavor, and Rodion & others seem to agree).
Pcm chooses to drive safari.
Pcm A gets driven with safari B.
Safari B is targeted for a kill, pcm A dies instead.
The whole "getting sent to Side A" is simply flavor, to show that a Side B player killed him, but the victim is a Side A player. No characters actually changed sides.
shieldgenerator7 wrote:ok soundman protected rodion and got killed. SOundman did your role say it would die when you successfully protected your target? If not, then that means you were targeted directly by mafia or SK.
-SG7 ( )
soundman wrote:shieldgenerator7 wrote:ok soundman protected rodion and got killed. SOundman did your role say it would die when you successfully protected your target? If not, then that means you were targeted directly by mafia or SK.
-SG7 ( )
It said Town Doctor. Not Town Bodyguard. So I was targeted by mafia or SK.
jonty125 wrote:soundman wrote:shieldgenerator7 wrote:ok soundman protected rodion and got killed. SOundman did your role say it would die when you successfully protected your target? If not, then that means you were targeted directly by mafia or SK.
-SG7 ( )
It said Town Doctor. Not Town Bodyguard. So I was targeted by mafia or SK.
I think mafia because it says there were two figures in the scene (one white, one red, if I'm not mistaken).
through his bleary eyes the shooting victim sees two faint figures, one in while, the other in black, he then hears a second voice, "Yeah, but you won't be fine doc..." BANG, the white figure turns red and it all fades to the night.
drunkmonkey wrote:jonty125 wrote:soundman wrote:shieldgenerator7 wrote:ok soundman protected rodion and got killed. SOundman did your role say it would die when you successfully protected your target? If not, then that means you were targeted directly by mafia or SK.
-SG7 ( )
It said Town Doctor. Not Town Bodyguard. So I was targeted by mafia or SK.
I think mafia because it says there were two figures in the scene (one white, one red, if I'm not mistaken).
The one in white is the doctor, the one in black is the killer. The one in white turns red from blood when he's shot.through his bleary eyes the shooting victim sees two faint figures, one in while, the other in black, he then hears a second voice, "Yeah, but you won't be fine doc..." BANG, the white figure turns red and it all fades to the night.
drunkmonkey wrote:We got a gift here - no kills on a night when there appears to be mafia and SK. Lets not waste it. With most real conversation happening in Side A again, there's not a lot to scrutinize here. Maybe a roleblocker can expose their target, and we go from there? Any other suggestions to get this moving?
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