Mafia game voting
Posted: Sun May 01, 2011 10:04 am
So it looks like the forum isn't going to get any quieter with game sign-ups. Probably on account that everyone keeps creating new games even before theirs is done (I'm looking at you, chu! ). So I guess now is as good a time as any to start a new game. The trouble is, I've been playing around with a few setups and I can't decide which one I want to use. Help me out:
Sweeney Todd mafia:
This game is pretty much done in terms of setup. I have all the roles made, I just need players. And I might want someone to look over the setup for balance. It will have some VTs. It will also have a 'morning' cycle where players will be able to decide if they want to eat the meatpies made by the mafia that night. Those pies may help you or hurt you (you don't know until you try them). Based on the hollywood movie. 11 players
The legend of zelda mafia:
I've made a few roles for this, but I'm not nearly close to being done. This would be a large game (probably 15+ players) and will have characters from many (if not all ) zelda games. Completely Non-vanilla. This could potentially be a huge game (like Briarsburg) due to the large number of characters, but unless people really want that, I will try to keep it to a manageable size.
Rolesteal mafia:
I was actually thinking about this around the same time that / was making his rolegift mafia (ironic, no?). Its a similar mechanic to his, but twisted a little. Each player receives a role with a night action. When you use that night action on another player, they will steal your role and be able to use it the following night. So by roleblocking a scummie, you will also be empowering him for the following night. Might be interesting.
Other:
If any of you guys have any interesting themes (or even just an interesting mechanic) you would like me to run, go ahead and suggest them. If I like the idea, I might just decide to run that instead. Or if it is a mechanic, I might incorporate it into a game.
Sweeney Todd mafia:
This game is pretty much done in terms of setup. I have all the roles made, I just need players. And I might want someone to look over the setup for balance. It will have some VTs. It will also have a 'morning' cycle where players will be able to decide if they want to eat the meatpies made by the mafia that night. Those pies may help you or hurt you (you don't know until you try them). Based on the hollywood movie. 11 players
The legend of zelda mafia:
I've made a few roles for this, but I'm not nearly close to being done. This would be a large game (probably 15+ players) and will have characters from many (if not all ) zelda games. Completely Non-vanilla. This could potentially be a huge game (like Briarsburg) due to the large number of characters, but unless people really want that, I will try to keep it to a manageable size.
Rolesteal mafia:
I was actually thinking about this around the same time that / was making his rolegift mafia (ironic, no?). Its a similar mechanic to his, but twisted a little. Each player receives a role with a night action. When you use that night action on another player, they will steal your role and be able to use it the following night. So by roleblocking a scummie, you will also be empowering him for the following night. Might be interesting.
Other:
If any of you guys have any interesting themes (or even just an interesting mechanic) you would like me to run, go ahead and suggest them. If I like the idea, I might just decide to run that instead. Or if it is a mechanic, I might incorporate it into a game.