by ga7 on Wed Apr 06, 2011 4:24 am
Ooo that's a nice question. PGO can be very tough to play if you're remotely high profile. I think it's one of the few roles that might need to be played semi-actively. As a PGO you definitely want to not be lynched early, but instead be alive at endgame and attract the scum to you. In Chu's overpowered version, the PGO trap was often one of the biggest town chances to win vs many hostile factions and a fun strategy. I'd say my strategy for it would be to only move once when you feel really confident about a case during the first 3 days. It can be a thin line with submarining but if you manage to get on the right case you should have credence with town and become a way more appealing target for scum. Either way, it really depends on how likely you are to be a default target for protection/investigation night 1, but I would see day 1 lynch as a bad way to play it. If you kill a power role, it can always be "balanced" by killing scum too.
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