Moderator: Community Team
bigtoughralf wrote:What's the 12 hours thing about? I'm supposed to skip the only chance I get to take my turn all day because my opponent can't just play the board they see in front of them? F that.
riskllama wrote:Koolbak wins this thread.
KoolBak wrote:It is absolutely NOTHING like that.
The game hasn't / cannot start without the other team on the field.
For a self proclaimed "high ranking player", you're a complete dolt.
KoolBak wrote:It is absolutely NOTHING like that.
The game hasn't / cannot start without the other team on the field.
For a self proclaimed "high ranking player", you're a complete dolt.
KoolBak wrote:It is absolutely NOTHING like that.
The game hasn't / cannot start without the other team on the field.
For a self proclaimed "high ranking player", you're a complete dolt.
niMic wrote:KoolBak wrote:It is absolutely NOTHING like that.
The game hasn't / cannot start without the other team on the field.
For a self proclaimed "high ranking player", you're a complete dolt.
For a self proclaimed 60-year-old, you're awfully juvenile.
KoolBak wrote:It is absolutely NOTHING like that.
The game hasn't / cannot start without the other team on the field.
For a self proclaimed "high ranking player", you're a complete dolt.
Extreme Ways wrote:KoolBak wrote:It is absolutely NOTHING like that.
The game hasn't / cannot start without the other team on the field.
For a self proclaimed "high ranking player", you're a complete dolt.
As someone ranked 23 currently with a peak rank of 2, I feel like I can implicitly call myself one of them.
Bur anyway, my metaphor was indeed not 100% on point. How would you describe it, when the starting team has an immediate advantage in a 1v1 or team vs team environment, without the opposite team being aware of what happened? Joining a jam session and having no idea where the others are in a song? At least my comparison is visually descriptive, so I urge you to improve on it - I found it lacking too but couldn't find a better example.
I feel like you're attacking the person and the metaphor rather than arguing that the 12h fog courtesy is bullshit anyway, so... keep arguing outside of the lines.
SoN!c wrote:Extreme Ways wrote:KoolBak wrote:It is absolutely NOTHING like that.
The game hasn't / cannot start without the other team on the field.
For a self proclaimed "high ranking player", you're a complete dolt.
As someone ranked 23 currently with a peak rank of 2, I feel like I can implicitly call myself one of them.
Bur anyway, my metaphor was indeed not 100% on point. How would you describe it, when the starting team has an immediate advantage in a 1v1 or team vs team environment, without the opposite team being aware of what happened? Joining a jam session and having no idea where the others are in a song? At least my comparison is visually descriptive, so I urge you to improve on it - I found it lacking too but couldn't find a better example.
I feel like you're attacking the person and the metaphor rather than arguing that the 12h fog courtesy is bullshit anyway, so... keep arguing outside of the lines.
Thx Xtreme Ways, also im kinda used sidekicks attacking the person instead of the ball..especially when im the person. No worries i play ball always.. Also i never called myself a '"high ranking player", i play for fun and as long im not a private rank or a cook i could not care less about it. Too many cooks just suicide for the same reason (playing the man instead of the ball)
But you certainly are a high ranked (ranked 23 currently) so i appreciate the support ! thx
rockfist wrote:Its a bit like starting a fight with a sucker punch.
rockfist wrote:It bothers me some in a 1v1 but I don't place high importance on those games for the most part so I live with it. Like I said, I will just start and give the information in chat, which seems ok for 99% of the people and I am ok with an opponent doing that...I play individual games totally for fun so I don't like waiting 12 hours for them to start.
detlef wrote:rockfist wrote:It bothers me some in a 1v1 but I don't place high importance on those games for the most part so I live with it. Like I said, I will just start and give the information in chat, which seems ok for 99% of the people and I am ok with an opponent doing that...I play individual games totally for fun so I don't like waiting 12 hours for them to start.
Giving the info in chat is actually often more info then they'd get if they snapped so I can't imagine why they would have a problem with it.
detlef wrote:rockfist wrote:It bothers me some in a 1v1 but I don't place high importance on those games for the most part so I live with it. Like I said, I will just start and give the information in chat, which seems ok for 99% of the people and I am ok with an opponent doing that...I play individual games totally for fun so I don't like waiting 12 hours for them to start.
Giving the info in chat is actually often more info then they'd get if they snapped so I can't imagine why they would have a problem with it.
It depends on what they tell you. But, sometimes the fort can be confusing and if they tell you where they forted, they may reveal more. It's a funny quirk of fog that the fort is always a ? in the log even if it happens at a space adjacent to yours.Donelladan wrote:detlef wrote:rockfist wrote:It bothers me some in a 1v1 but I don't place high importance on those games for the most part so I live with it. Like I said, I will just start and give the information in chat, which seems ok for 99% of the people and I am ok with an opponent doing that...I play individual games totally for fun so I don't like waiting 12 hours for them to start.
Giving the info in chat is actually often more info then they'd get if they snapped so I can't imagine why they would have a problem with it.
How can it be more info ? you're supposed to only give what the player was seeing.
It is a bit easier to see on a snap rather than having to rely on chat information to check back what was what imo. Tiny difference if you know the map. Bit more annoying if it's an USA2.1 or a Hive map though.
Extreme Ways wrote:bigtoughralf wrote:What's the 12 hours thing about? I'm supposed to skip the only chance I get to take my turn all day because my opponent can't just play the board they see in front of them? F that.
You dont have to wait, but it's still courteous to tell them what you did. It's a bit like waiting for kick off until the other team has entered the field.
bigtoughralf wrote:Extreme Ways wrote:bigtoughralf wrote:What's the 12 hours thing about? I'm supposed to skip the only chance I get to take my turn all day because my opponent can't just play the board they see in front of them? F that.
You dont have to wait, but it's still courteous to tell them what you did. It's a bit like waiting for kick off until the other team has entered the field.
You could see what the board looked like as you finished your last turn, you can see what it looks like as you start your next turn. Why is it the other person's duty to tell you information you can see for yourself?
Donelladan wrote:detlef wrote:rockfist wrote:It bothers me some in a 1v1 but I don't place high importance on those games for the most part so I live with it. Like I said, I will just start and give the information in chat, which seems ok for 99% of the people and I am ok with an opponent doing that...I play individual games totally for fun so I don't like waiting 12 hours for them to start.
Giving the info in chat is actually often more info then they'd get if they snapped so I can't imagine why they would have a problem with it.
How can it be more info ? you're supposed to only give what the player was seeing.
It is a bit easier to see on a snap rather than having to rely on chat information to check back what was what imo. Tiny difference if you know the map. Bit more annoying if it's an USA2.1 or a Hive map though.
Return to Conquer Club Discussion
Users browsing this forum: No registered users