Moderator: Community Team
xroads wrote:Seriously, who designed such a stupid map that whoever gets Aoria or Borum usually wins
xroads wrote:I know there are tons of maps (Pearl Harbor) that suck for 1vs1 play
HitRed wrote:xroads wrote:I know there are tons of maps (Pearl Harbor) that suck for 1vs1 play
Donelladan wrote:HitRed wrote:xroads wrote:I know there are tons of maps (Pearl Harbor) that suck for 1vs1 play
+1
f*ck Pearl Harbor
Donelladan wrote:HitRed wrote:xroads wrote:I know there are tons of maps (Pearl Harbor) that suck for 1vs1 play
+1
f*ck Pearl Harbor
riskllama wrote:Koolbak wins this thread.
riskllama wrote:Koolbak wins this thread.
Dukasaur wrote:Northwest Passage.
Ltrain wrote:Dukasaur wrote:Northwest Passage.
That and All your Base are the only 2 maps I still avoid. I know All your Base is simple I just only play it once every year and I never do it right.
If the first player doesn't go on an insane bombarding run, stalingrad is one of my favorite maps
AOR2 is just fine. It's AOR1 that sucks complete fully suction ass. Maybe that was just assumed.
What's the history there, if any CC nerds are still reading. Was AOR1 made, it kinna sucked, made AOR2, it was kinna awesome, so AOR3 was made for those who wanted to get weird? Or were they all made around the same time
riskllama wrote:Koolbak wins this thread.
KoolBak wrote:Ltrain....Dim, who was a good friend but gone now I believe, made those all at the same time if I recall. He just has ideas for differing play. I actually like aor I but, assuming all the players know the map, it is pretty much all about the drop. He also did age of merchants which can be similar.
All yo bases is my fave map. Love it, especially in say triples or quads. If youd like to learn it, happy to do a one v one and go step by step.
I'm just a huge sci-fi fan so it appeals....lol
Return to Conquer Club Discussion
Users browsing this forum: No registered users