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riskllama wrote:gay.
CatchersMitt14 wrote:Have the llama shoot it and put us all out of our misery. I hear he is available for these types of situations.
Swifte wrote:Breaking: 12 year old RISK websites (especially ones with no mobile interface) aren't in demand.
And you know, at the end of the day, it won't be the worst thing. What else have you played 7,000 games of? We got way more out of it than we probably ever should have. It makes sense people are deciding every day they're ready for something else. There's no other game from 2006 I still play
That said.. there's still plenty of people around to have a good game with. It might be dying but it seems far from dead.
riskllama wrote:Koolbak wins this thread.
KoolBak wrote:I am honestly sick of hearing one person's pissing match about speed games. Who cares? I don't play speed games, so the site is fine and good
The core of our group has been playing risk together since the late 80's. We set up here when Brian started it...first group on CC I believe. Still here...still happy.
So...anyone else wanna judge the state of the entire site on their personal situation?
TeeGee wrote:KoolBak wrote:I am honestly sick of hearing one person's pissing match about speed games. Who cares? I don't play speed games, so the site is fine and good
The core of our group has been playing risk together since the late 80's. We set up here when Brian started it...first group on CC I believe. Still here...still happy.
So...anyone else wanna judge the state of the entire site on their personal situation?
Very well said
There is a core group of players here that will leave when we die
Until then, the site will exist. Doesn’t matter if there is only 2 of us left, that’s all that is needed to play.
Compare our numbers logged in at anytime to other sites like land grab and Majcom, they are still around with less than 10 users online at most times... and the dots... don’t forget the dots ....
Lord Arioch wrote:Why not make positive suggs aimed to solving problems instead of complaining? I for one is kind of tired on all the negative comments ... work around it, and be positive ... aim to solve instead of aim to well something else...
I like CC sure the dice hates me sometimes but thats life
IcePack wrote:TeeGee wrote:KoolBak wrote:I am honestly sick of hearing one person's pissing match about speed games. Who cares? I don't play speed games, so the site is fine and good
The core of our group has been playing risk together since the late 80's. We set up here when Brian started it...first group on CC I believe. Still here...still happy.
So...anyone else wanna judge the state of the entire site on their personal situation?
Very well said
There is a core group of players here that will leave when we die
Until then, the site will exist. Doesn’t matter if there is only 2 of us left, that’s all that is needed to play.
Compare our numbers logged in at anytime to other sites like land grab and Majcom, they are still around with less than 10 users online at most times... and the dots... don’t forget the dots ....
The numbers are going down every day. I know you were exaggerating, but there still needs to be enough people here to keep it profitable, or it won't still be around.
People choose this site over land grab and MajCom because of the Community. Not because it looks better, plays better, or innovates more. But that Community is rapidly shrinking, 1000+ players per year. Theres only 5,100 players left, so eventually if all things are equal, they may not choose this place anymore. Because the draw to here was the large playing community, and it won't be here forever. If all communities are small, then they are going to choose the best one. This one does have the most maps, but it also clearly has dice issues, functionality / bug problems, server issues, etc etc etc.
Once the community is small enough, how fun will it be to play the same people over and over and over? When the clan community dies or can't support more then a few clans, how fun will it be playing the same 3-4 clans on repeat? Eventually that will get old, and those people too will leave. There aren't new maps being developed like they used to be either, so theres less and less for vet players to be interested in.Lord Arioch wrote:Why not make positive suggs aimed to solving problems instead of complaining? I for one is kind of tired on all the negative comments ... work around it, and be positive ... aim to solve instead of aim to well something else...
I like CC sure the dice hates me sometimes but thats life
I'm not complaining, I got into a debate whether or not this site was "dying" and they couldn't provide a strong argument against it. So I thought, for all the people who believe the site ISN"T dying, maybe they could provide a better argument of why this site is alive and growing / thriving.
I've been involved on TeamCC for years, I spoke to the owner hundreds of times and provided a ton of positive suggestions. Theres a whole (dead) forum full of positive suggestions if they want to dig through it. My intention here isn't to provide positive suggestions, they are everywhere. The owner doesn't read the forums. So he wouldn't see it even if I bothered to do it. What good does it do to shout positive things at a wall that doesn't hear you?
TeeGee wrote:Have you logged into ladgrab or majcom lately and compared numbers? No exaggeration, just facts.. I haven’t seen more than 10 online users at either of those sites in a long time, and they both have forums and somewhat of a community. CC is also doing well above google analytics results for searches of Risk online. Do some research, in the scheme of things the site is doing ok, and you know wham has no intentions to close it
zeus111 wrote:i wish i could ..multi player speeders are toast last week alone seen 4 lifers go freemium ..now cant even contact my referrals ..site in its design is set to fail ...seems like its some one with a very negative outlook is ruining cc club ....u said i cant reach my referrals so they cant be trolled by members takes away ability to not only guide them but to communicate with them , why is it this sites solutions are creating more issues then need be. its looking for the worst not accepting the best from its members thanks for clearing that up for me
seems owner ship as it was put to me doesn't have time to improve its flaws ..its relying on non paid volunteers to maintain it and now the bug logging us out mid turn ,,yikes !!!! its just my opinion but all that remains worth playing is clan wars /tournaments ..the auto tournaments are geared toward premium once those tournaments start to decline would be a good indicator of sites end ...... so on this we agree .
people are playing risk online a lot of them yet this site is having issues filling up a simple 6 player speed game
riskllama wrote:Koolbak wins this thread.
KoolBak wrote:Yo Icey-P.....
"How fun will it be to play with the same people over and over?"
Lmao. Guess you didn't read my post.
iAmCaffeine wrote:zeus111 wrote:i wish i could ..multi player speeders are toast last week alone seen 4 lifers go freemium ..now cant even contact my referrals ..site in its design is set to fail ...seems like its some one with a very negative outlook is ruining cc club ....u said i cant reach my referrals so they cant be trolled by members takes away ability to not only guide them but to communicate with them , why is it this sites solutions are creating more issues then need be. its looking for the worst not accepting the best from its members thanks for clearing that up for me
seems owner ship as it was put to me doesn't have time to improve its flaws ..its relying on non paid volunteers to maintain it and now the bug logging us out mid turn ,,yikes !!!! its just my opinion but all that remains worth playing is clan wars /tournaments ..the auto tournaments are geared toward premium once those tournaments start to decline would be a good indicator of sites end ...... so on this we agree .
people are playing risk online a lot of them yet this site is having issues filling up a simple 6 player speed game
send a PM..
iAmCaffeine wrote:Why dont you just PM the people you invited..?
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