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Moderator: Community Team
"I don't know anything about any cocaine. It's a windy day. It must have flown through the window and into my purse,"
xroads wrote:I hate there is a limit for tournament wins personally. If you win 100 tournaments, you should have 100 medals for it
xroads wrote:I hate there is a limit for tournament wins personally. If you win 100 tournaments, you should have 100 medals for it
DoomYoshi wrote:xroads wrote:I hate there is a limit for tournament wins personally. If you win 100 tournaments, you should have 100 medals for it
According to the OP, the limit is at 200.
DoomYoshi wrote:I think that's a much better system. The tournaments shouldn't over-run the other types of medals. You can only get 4 for nuclear spoils...
IcePack wrote:DoomYoshi wrote:I think that's a much better system. The tournaments shouldn't over-run the other types of medals. You can only get 4 for nuclear spoils...
Sure, itās a great system if you want to discourage activity once you top out of the normal medals.
You can only get four for nuke but if you group all those assorted ones you can get up to 80 or more depending what you count as part of it.
Dukasaur wrote:IcePack wrote:DoomYoshi wrote:I think that's a much better system. The tournaments shouldn't over-run the other types of medals. You can only get 4 for nuclear spoils...
Sure, itās a great system if you want to discourage activity once you top out of the normal medals.
You can only get four for nuke but if you group all those assorted ones you can get up to 80 or more depending what you count as part of it.
So if someone spends years to accumulate all 80 of those, but then someone else races ahead accumulating 500 tournament and clan medals, we want to leave the hard-working public-pool player completely in the dust?
It's total bullshit. The medals should be built on something like a square root formula. You get one medal for your first success, second medal for the fourth, third medal for the ninth, and so on. The Battle Royale formula is the one that comes the closest to making sense.
IcePack wrote:Dukasaur wrote:IcePack wrote:DoomYoshi wrote:I think that's a much better system. The tournaments shouldn't over-run the other types of medals. You can only get 4 for nuclear spoils...
Sure, itās a great system if you want to discourage activity once you top out of the normal medals.
You can only get four for nuke but if you group all those assorted ones you can get up to 80 or more depending what you count as part of it.
So if someone spends years to accumulate all 80 of those, but then someone else races ahead accumulating 500 tournament and clan medals, we want to leave the hard-working public-pool player completely in the dust?
It's total bullshit. The medals should be built on something like a square root formula. You get one medal for your first success, second medal for the fourth, third medal for the ninth, and so on. The Battle Royale formula is the one that comes the closest to making sense.
Apparently you can only be "hard working player" if you don't do clans / tournaments?
News flash, people ALSO spend years working to accumulate clan and tournament medals. Not everyone "quickly races ahead accumulating these". Lot of them take hard work. I've signed up for TONS of tournaments, yet won very few.
You know what I would never do? Sign up for a tournament I knew I wouldn't get a medal for. Because to get to the next tier literally might take me a decade.
Sorry that I think if you earn a medal, you should get it. Taking years to get a "tiered" clan or tournament medal is the definition of bullshit imo. Not only does it discourage people from actually participating and trying in those areas,
it stops giving them a reason to stay and play here. Without people, this site is nothing. So yeah...I think people should get medals if they earn 'em. I don't care about some stupid arbitrary tiered bullshit that might have mattered when there was 25-50k people playing. But now we are trying to keep the few people around and give them a reason to play.
If I win a tournament, I want a medal. It links to the achievement. It highlights players success and activity. It provides people something to shoot for. Gives them a reason to care. Gives them a sense of pride and achievement.
Win a tournament and nobody can tell? Who the hell cares about that? Why would you bother? Just gives people a reason to leave / quit, some of the tiers would take years. While there might be some who "speed through" i highly doubt that would be the norm. Its just diminishing peoples achievements
Dukasaur wrote:IcePack wrote:Dukasaur wrote:IcePack wrote:DoomYoshi wrote:I think that's a much better system. The tournaments shouldn't over-run the other types of medals. You can only get 4 for nuclear spoils...
Sure, itās a great system if you want to discourage activity once you top out of the normal medals.
You can only get four for nuke but if you group all those assorted ones you can get up to 80 or more depending what you count as part of it.
So if someone spends years to accumulate all 80 of those, but then someone else races ahead accumulating 500 tournament and clan medals, we want to leave the hard-working public-pool player completely in the dust?
It's total bullshit. The medals should be built on something like a square root formula. You get one medal for your first success, second medal for the fourth, third medal for the ninth, and so on. The Battle Royale formula is the one that comes the closest to making sense.
Apparently you can only be "hard working player" if you don't do clans / tournaments?
News flash, people ALSO spend years working to accumulate clan and tournament medals. Not everyone "quickly races ahead accumulating these". Lot of them take hard work. I've signed up for TONS of tournaments, yet won very few.
You know what I would never do? Sign up for a tournament I knew I wouldn't get a medal for. Because to get to the next tier literally might take me a decade.
Sorry that I think if you earn a medal, you should get it. Taking years to get a "tiered" clan or tournament medal is the definition of bullshit imo. Not only does it discourage people from actually participating and trying in those areas,
it stops giving them a reason to stay and play here. Without people, this site is nothing. So yeah...I think people should get medals if they earn 'em. I don't care about some stupid arbitrary tiered bullshit that might have mattered when there was 25-50k people playing. But now we are trying to keep the few people around and give them a reason to play.
If I win a tournament, I want a medal. It links to the achievement. It highlights players success and activity. It provides people something to shoot for. Gives them a reason to care. Gives them a sense of pride and achievement.
Win a tournament and nobody can tell? Who the hell cares about that? Why would you bother? Just gives people a reason to leave / quit, some of the tiers would take years. While there might be some who "speed through" i highly doubt that would be the norm. Its just diminishing peoples achievements
Diminishing people's achievements is EXACTLY what I'm worried about. There are 72 Achievement medals (from Standard to Bot... 76 if you want to count the fluff medal for Ratings.) I can't imagine how much work it takes to get all of those. I've won over 5000 games and still don't have Platinum in most of them. In fact, don't have Gold in several.
Like you, I've joined many tournaments and won very few. Still, as a ratio of effort expended, my 30 tournament medals probably represent something in the neighbourhood of 3000 games played and probably something like 600 won, while my 48 Achievement medals have taken the totality of my 15000 games played and 5000 won. I won't minimize the effort that I've put into tournaments, but there's no doubt that the medals per game ratio is a lot higher than the Achievement medals.
And as for Clans, there the ratio is totally out of whack. I've played less than 200 clan games, and I already have 25 medals there. That's a medal for every eight games. Compare that to my 2700 Terminator games played and four Terminator medals (finally got my platinum just a couple months ago), which is almost 700 games per medal. Looking at it that way, clan participation accumulates medals 83 times faster than playing terminator games. That's a catastrophic difference! And to me, that's what it's all about. Ideally medals should work in such a way that effort in any area is rewarded at an approximately equal rate, and that's certainly not where we're at.
And here's another perspective: when I joined the site, the people at the top of the medal scoreboard had something like 100 medals. I think there were 48 Achievement medals at that time, so someone who had all the Golds was half way to the top. Today, there are 72 Achievement medals and the player at the top of the board is closing in on 280 medals total, so someone who only has Achievement medals now is only a quarter of the way to the top. Thus, the players who are chasing the most difficult medals continue to lose ground on the scoreboard versus players who chase more cost-effective medals. We're beating the shit out of the public player pool.
IcePack wrote:So you know...encouraging them to branch away from the public pool and into other areas of the site is...bad?
Dukasaur wrote:IcePack wrote:So you know...encouraging them to branch away from the public pool and into other areas of the site is...bad?
No, I'm all in favour of encouraging them to branch out. But when some branches are so ripe with fruit that nobody is interested in the main trunk any more, then something is out of balance.
lanyards wrote:This is how they are displayed on user profiles already, so I am assuming you're talking about how they're displayed in the forum? For a lot of posts, medals double or triple the height of the post, wasting a lot of space on the page. Having medals displayed in the same format as on profiles would make this that much worse. Having a 'Display Case' where you pick 5-10 medals you are most proud of would solve this issue.
I agree about the roman numeral limits on the medals though, that should not be there.
xroads wrote:Last I knew it was an achievement to win any tournament. How many years would it take to win 500?
Clan medals are so so. So many players are just along for the ride, but again its not like anyone is getting dozens of clan medals every year.
jfm10 wrote:The Roman Numerals represent the number of times you have achieved it.It shouldn't stop at 30 though xxx
Mad777 wrote:xroads wrote:Last I knew it was an achievement to win any tournament. How many years would it take to win 500?
Clan medals are so so. So many players are just along for the ride, but again its not like anyone is getting dozens of clan medals every year.
You won't get anything for 500 wins...the amount is caped at 200 (34 medals, 1 to 30-50-100-150-200), for both tournament achievement & tournament contribution.jfm10 wrote:The Roman Numerals represent the number of times you have achieved it.It shouldn't stop at 30 though xxx
This is not always true, Clan medal "Roman count" stop at XXX (30) but I think Clan is cap at 50 (if it is cap) despite showing XXX, another question could be why does Clan achievement to be different as Tournament achievement? Both have the same rule as far minimum played game (3), tournament for instance ask you to win 4 games while playing a simple 16 player bracket is versus Clan only ask you to be part of 3 games (yes your Clan has to win overall), is this correct or am I reading wrong? so you can have a player who lost his 3 games but still receive a medal....that's wrong.
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