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Weeding out the STRONG... Good or Bad?

PostPosted: Mon May 02, 2016 12:11 am
by FreeFalling123
Here is a strategy and ethical discussion point for the CC world to post opinions on Weeding out players/teams in multi team/player games...

First of all, I was just recently involved in a game wherein my team took an early lead and was very close to winning... eliminating 1 of the other 3 teams... at this point the other two teams truced to the death against my team...

At about round 3 of their truce we had no shot, but since they decided in chat that my team deserved to lose, the team who we choose to favor now wins the game... (team with the most points of course)

To a certain point, I feel like a victim... we made aggressive early round pushes and then we paid for it in consequence for the teams who slowly built up and set an alliance until my team were to lose...

Now I've suggested anonymous games, wherein points/player names are not shared... especially when higher ranked player like myself are looking for terminator medals and fun games to play on the side of challenging games, but I'm repeatedly the first player out of many of these games.... My friend recently told me I was a fool for joining a game with lower ranked players than me. And I am!

If the site is going to grow we need to find a way to end the segregation of ranks!

Re: Weeding out the STRONG... Good or Bad?

PostPosted: Mon May 02, 2016 12:38 am
by riskllama
imo, good players/teams will find a way around this "pitfall" of yours, FF. sounds to me like you guys got "too big, too fast", maybe try slowplaying it a bit more next time? but yeah, if a brig joined a terminator game i was in, OF COURSE i'd be gunning for him... ;)

Re: Weeding out the STRONG... Good or Bad?

PostPosted: Mon May 02, 2016 1:56 am
by apey
Idk if this idea sucks or not but mayb they could make a points dont matter option so that higher ranked players can play andnot haveto care about who joins and subsequently gangs up on higher ranked players. Just a thought.
(Probably a lame one)

Re: Weeding out the STRONG... Good or Bad?

PostPosted: Mon May 02, 2016 3:27 am
by Arama86n
I absolutely despise multi-team team games.
You have my sympathy.

Like all settings, it has it's own intricate strategy. But I avoid it for the same reason I largely avoid 8pl standard NS/FR games. The diplomacy/alliance part of the game doesn't really interest me.
I don't think you can ever become the best at standard games, or multi-team games without engaging in, and mastering the art of diplomacy/alliances etc.
Just my five cents though, I haven't engaged in such games in a long time.

Re: Weeding out the STRONG... Good or Bad?

PostPosted: Mon May 02, 2016 4:42 am
by WingCmdr Ginkapo
Stop kiding yourselves, there are no good players on conquer club.

The higher up the rsnks I go the more stale the play becomes. Everyone plays conservatively and gets really confused by early aggressive play.

I am stopping playing games because there is no point. No one on this site knows how to play multiple ways.

Re: Weeding out the STRONG... Good or Bad?

PostPosted: Mon May 02, 2016 4:47 am
by Kevi
I like the idea of anonymous games - only revealing who is who at the end. It would go a long way to stop points suiciders. I'm currently in at least 2 tournaments where both myself and other lower ranked players do not stand a chance from the start - because after 30 or 50 rounds if a low ranked player is winning - others will suicide into him on the last round to make sure that a higher ranked player wins. When I'm told in game chat - "sorry I can't afford to lose 30 points" so they suicide into me so that a colonel wins and they only lost 15 points. That cost me around 150 points (also ruining the tournament) and instead of the colonel losing a few points he wins again. That's why he is a colonel - you don't have to be a good player - just play with a gang of suiciders. Of course I'll never be a colonel as long as people behave like that - unless someone accidentally kills my target in a BR assassin game.

Re: Weeding out the STRONG... Good or Bad?

PostPosted: Mon May 02, 2016 8:18 am
by owenshooter
WingCmdr Ginkapo wrote:Stop kiding yourselves, there are no good players on conquer club.

The higher up the rsnks I go the more stale the play becomes. Everyone plays conservatively and gets really confused by early aggressive play.

I am stopping playing games because there is no point. No one on this site knows how to play multiple ways.


i take great offense to that...-Bj

Re: Weeding out the STRONG... Good or Bad?

PostPosted: Mon May 02, 2016 8:28 am
by WingCmdr Ginkapo
owenshooter wrote:
WingCmdr Ginkapo wrote:Stop kiding yourselves, there are no good players on conquer club.

The higher up the rsnks I go the more stale the play becomes. Everyone plays conservatively and gets really confused by early aggressive play.

I am stopping playing games because there is no point. No one on this site knows how to play multiple ways.


i take great offense to that...-Bj


You and Demonfork were the only interesting players in that game. Neither claimed to know the map. Theres an elitist class here, and they suck at risk.

Re: Weeding out the STRONG... Good or Bad?

PostPosted: Mon May 02, 2016 8:36 am
by waauw
WingCmdr Ginkapo wrote:Stop kiding yourselves, there are no good players on conquer club.

The higher up the rsnks I go the more stale the play becomes. Everyone plays conservatively and gets really confused by early aggressive play.

I am stopping playing games because there is no point. No one on this site knows how to play multiple ways.


Coming from a person who's barely played any games and who's maximum score seems to show 2065. :roll:
I'm sorry but you just don't have any credibility when you say 'the higher up the ranks I go'.

Re: Weeding out the STRONG... Good or Bad?

PostPosted: Mon May 02, 2016 9:45 am
by WingCmdr Ginkapo
waauw wrote:
WingCmdr Ginkapo wrote:Stop kiding yourselves, there are no good players on conquer club.

The higher up the rsnks I go the more stale the play becomes. Everyone plays conservatively and gets really confused by early aggressive play.

I am stopping playing games because there is no point. No one on this site knows how to play multiple ways.


Coming from a person who's barely played any games and who's maximum score seems to show 2065. :roll:
I'm sorry but you just don't have any credibility when you say 'the higher up the ranks I go'.


"Higher up the ranks I go" - I have consistently increased my score with no significant drops. Ergo, going up the ranks. Did I say I reached the top? nope.

Did I say that my opinion is the most important? nope.

Every comment you have ever made has left me with the opinion that you have zero credibility as a human being. Take that however you want.

Re: Weeding out the STRONG... Good or Bad?

PostPosted: Mon May 02, 2016 10:15 am
by owenshooter
WingCmdr Ginkapo wrote:
owenshooter wrote:
WingCmdr Ginkapo wrote:Stop kiding yourselves, there are no good players on conquer club.

The higher up the rsnks I go the more stale the play becomes. Everyone plays conservatively and gets really confused by early aggressive play.

I am stopping playing games because there is no point. No one on this site knows how to play multiple ways.


i take great offense to that...-Bj


You and Demonfork were the only interesting players in that game. Neither claimed to know the map. Theres an elitist class here, and they suck at risk.

yes, they are called the high rank, don't want to lose points, fog, trench brigade...-Bj

Re: Weeding out the STRONG... Good or Bad?

PostPosted: Mon May 02, 2016 10:51 am
by betiko
so avoiding the uninteresting discussions from the latest posts; FF you didn't play well. this was something you had to anticipate. there is a tough balance to find between not being left behind and not being everybody's target...

Re: Weeding out the STRONG... Good or Bad?

PostPosted: Mon May 02, 2016 11:45 am
by rockfist
riskllama wrote:imo, good players/teams will find a way around this "pitfall" of yours, FF. sounds to me like you guys got "too big, too fast", maybe try slowplaying it a bit more next time? but yeah, if a brig joined a terminator game i was in, OF COURSE i'd be gunning for him... ;)


I've done fine in terminator games, ranked anywhere from Major to General. Yes, you get people that gun for you if you are higher ranked, but you also get the people who would rather lose to you than the lower ranked person, so if although it hinders you early if you survive the early stages it quickly turns into an advantage having a higher rank.

Re: Weeding out the STRONG... Good or Bad?

PostPosted: Mon May 02, 2016 11:47 am
by jgordon1111
Tell you what I will play any of you 1vs1 or however you want, conquer club rank isn't real rank, and lots of you are loling right now, rank means nothing to me, how a person plays does, my respect may mean nothing to you,but its real.
Any takers?
Set up game and invite.

Re: Weeding out the STRONG... Good or Bad?

PostPosted: Mon May 02, 2016 11:50 am
by rockfist
Does that include Poly?

Re: Weeding out the STRONG... Good or Bad?

PostPosted: Mon May 02, 2016 4:52 pm
by jgordon1111
rockfist wrote:Does that include Poly?


Rock if you were talking to me, I am guessing you already looked and know i have never played poly, but if you will set up 10 games and invite me ,why yes I will play you

Re: Weeding out the STRONG... Good or Bad?

PostPosted: Mon May 02, 2016 6:49 pm
by rockfist
I did not look that up, but I'm not going to play you in ten poly games if you've never played it before. Besides my settings are not conducive to ten games...three at most :)

Re: Weeding out the STRONG... Good or Bad?

PostPosted: Mon May 02, 2016 7:26 pm
by owenshooter
jgordon1111 wrote:
rockfist wrote:Does that include Poly?


Rock if you were talking to me, I am guessing you already looked and know i have never played poly, but if you will set up 10 games and invite me ,why yes I will play you


wish i was premium right now... i love poly/random/dubs... just love it... has kept me on the site... i'll get another donor again, soon enough, i always do...-Bj

Re: Weeding out the STRONG... Good or Bad?

PostPosted: Mon May 02, 2016 8:00 pm
by waauw
WingCmdr Ginkapo wrote:
waauw wrote:
WingCmdr Ginkapo wrote:Stop kiding yourselves, there are no good players on conquer club.

The higher up the rsnks I go the more stale the play becomes. Everyone plays conservatively and gets really confused by early aggressive play.

I am stopping playing games because there is no point. No one on this site knows how to play multiple ways.


Coming from a person who's barely played any games and who's maximum score seems to show 2065. :roll:
I'm sorry but you just don't have any credibility when you say 'the higher up the ranks I go'.


"Higher up the ranks I go" - I have consistently increased my score with no significant drops. Ergo, going up the ranks. Did I say I reached the top? nope.

Did I say that my opinion is the most important? nope.

Every comment you have ever made has left me with the opinion that you have zero credibility as a human being. Take that however you want.


Oh look whose sore spot I just hit. Does the little chimp go nuts when pointed out that experience in games, or in your case the lack there of, is a major credibility factor when passing judgement on this site's gameplay? What's next? Going to judge football strategies after only playing/watching a couple of games?

Re: Weeding out the STRONG... Good or Bad?

PostPosted: Mon May 02, 2016 8:41 pm
by owenshooter
waauw wrote:Does the little chimp go nuts when pointed out that experience in games, or in your case the lack there of, is a major credibility factor when passing judgement on this site's gameplay? What's next? Going to judge football strategies after only playing/watching a couple of games?






wow... just... wow... the black jesus is in shock...-Jésus noir

Re: Weeding out the STRONG... Good or Bad?

PostPosted: Mon May 02, 2016 10:04 pm
by jgordon1111
Not sure Owen but I think he was referring to wing commanders avatar

Re: Weeding out the STRONG... Good or Bad?

PostPosted: Tue May 03, 2016 1:40 am
by WingCmdr Ginkapo
WingCmdr Ginkapo wrote:Every comment you have ever made has left me with the opinion that you have zero credibility as a human being. Take that however you want.

Re: Weeding out the STRONG... Good or Bad?

PostPosted: Tue May 03, 2016 7:02 am
by iAmCaffeine
WingCmdr Ginkapo wrote:
owenshooter wrote:
WingCmdr Ginkapo wrote:Stop kiding yourselves, there are no good players on conquer club.

The higher up the rsnks I go the more stale the play becomes. Everyone plays conservatively and gets really confused by early aggressive play.

I am stopping playing games because there is no point. No one on this site knows how to play multiple ways.


i take great offense to that...-Bj


You and Demonfork were the only interesting players in that game. Neither claimed to know the map. Theres an elitist class here, and they suck at risk.

Sorry for being suicided into twice! It helps to be a good player yourself before criticising others. :roll:

#1 - If you think rank is a pure indication of skill, you're stupid.

#2 - If you think high rank players are bad at risk, you're stupid.

#3 - You're stupid.

Re: Weeding out the STRONG... Good or Bad?

PostPosted: Tue May 03, 2016 3:57 pm
by boberz
It would add an interesting dynamic of trying to work out who which player is. It wouldn't solve all the problems with trying not to lose to a player but it would be quite fun, particularly for those who play one another a lot and could work it out from playing style (or even just settings chosen, order joined in or even just their chat style or lack thereof). There would be so many unintended consequences, but possible some interesting ones.

But do we really need more choices and options?
Would it be possible (maybe)? will it happen (not a chance)?

Unless a load of people played it it out of choice it wouldn't work anyway, you can't exactly put it on callouts or use the invite function for obvious reasons,

Re: Weeding out the STRONG... Good or Bad?

PostPosted: Tue May 03, 2016 4:26 pm
by owenshooter
boberz wrote:It would add an interesting dynamic of trying to work out who which player is. It wouldn't solve all the problems with trying not to lose to a player but it would be quite fun, particularly for those who play one another a lot and could work it out from playing style (or even just settings chosen, order joined in or even just their chat style or lack thereof). There would be so many unintended consequences, but possible some interesting ones.

But do we really need more choices and options?
Would it be possible (maybe)? will it happen (not a chance)?

Unless a load of people played it it out of choice it wouldn't work anyway, you can't exactly put it on callouts or use the invite function for obvious reasons,

i am not busting your balls here... i literally have no idea what you are talking about... is this in response to a post? if so, i couldn't find the post that corresponded to this response... you took some time and effort with this post, i just really want to know what you are talking about.. "more choices and options?", where did that come from? "would it be possible?", what possible? i'm just lost... the black jesus is trying to figure out what you are talking about... WAIT!!! are you responding to the concept of not knowing who you are playing in a game with, until it is over?!! jeez... come on, man!!! quote what you are responding to!! this thread is all over the place!!!

now that i get it, i agree with your post.. it would be awesome, but more options/choices is not what we need right now... good post! glad i could figure it out! whew...-Bj