If this isn't pay-to-win business logic, what is it?
Posted: Thu Feb 25, 2016 7:06 pm
For 5 years I have played and for almost 5 years I have protested that what happens here is of a very weird nature.
I've played with guys like this one for 5 years, we play exactly the same style, we do the same moves, the same type of distributed drops, with 4 to x attacks, going for bonus first, braking chains of supply, 2x2 reinforcements etc.
I don't know why only 28 games appear since I've played some 100 maps of these with him
https://www.conquerclub.com/player.php? ... t%C3%A1vel
Anyway for 5 years I was never able to beat his odds, in the last 11 games for example, he has lost under 2 units in every 10 attacks against neutrals, which is even above his already unreal average.
I for once keep my usual stable loss of 11 men for every 9 neutral units defeated. I don't know how can any retard explain a permanent 5 year average like this.
He has managed to pull comebacks holding 1 territory with 1 men left. He got a 10 unit trade and he completely swept my 15 units distributed in a 2-1-2 pattern, losing only 1 unit, going for silo, missile and multiplying.
It is not a streak, it's permanent.
This is customary opening, he drops 1 in every territory and gets everything he wants:
I for once can not even dream with anything close to that, I normally spend up to 4 rounds trying to defeat one single 2-unit neutral, trying to get a miserable bonus. He gets any bonus when he wants.
It's funny, when he defends a territory, he doesn't even care because he knows that I'll just break my nose on any unit he leaves behind. I have many examples, for example 2 games ago, had a 13 men drop and I did what he does and never fails, sweeping everything. In front of those 13 I had his units left in this fashion: 1-2-1-1-1, as usual I lost 3 on the first 1, and the rest on the 2.
In every map, he slices through butter, meanwhile I just keep grinding on metal rendering it nearing impossible to play. For 5 years it has been like this. I don't have the full stats to compare, it's not possible to retrieve, but I remember I took note for a long streak and I had a stable 100 kill to 150 loss ratio in 3x2.
A lot of uneducated pseudo-intellectual basement dwellers have come up with pseudo-Freudian theories about perception of win and loss aversion theories they wisely collect from wikipedia, as renowned self-appointed wikipedia psychologists they are, in order to justify their experience.
They are of course blabbering nonsense, I don't know if they are gamblers or just simpletons, because I remember much better the great wins than the great losses, and I can accurately point all of them.
Recently I had great unusually good dice here:
https://www.conquerclub.com/game.php?game=16381556
3x2 win-loss ratio
36 28
here:
https://www.conquerclub.com/game.php?game=16367117
3x2 win-loss ratio
24 12
and here
https://www.conquerclub.com/game.php?game=16371209
3x2 win-loss ratio
21 11
Everything else is garbage. Also funny when some disgruntled premiums open threads complaining about a bad day or a bad week then I realize they are complaining about my regular almost neutral luck,
Like I've said before, I'm an avid real Risk player and I also use other PRN generators, which I've been comparing to CC just for the sake of great giggles.
Now there is other intriguing aspect I came to realize. The outcome of bombarding. When using bombarding I no longer get the spectacular defeats, I rather get a stable 55-to-45 success ratio identical to real life, target responses completely changes. Was it left out of the calculation for mistake or is it supposed to give us some slack?
When I have the patience I will post some extensive data I've collected for years.
Either I am spectacularly unlucky, or this place is just like one relatively known Facebook app I worked for during one year and from where I decided to quit because I couldn't just collaborate with a pay-to-win logic of business.
And it wouldn't be the second, third time or the last time, last year a friend of mine who is a programmer, analysed a rival card game that you can find in Google Play. We've been noticing odd patterns for a long time and he decided to made extensive sampling and compared it to a Mersenne twister. Of course he found nothing that we didn't know before.
I've played with guys like this one for 5 years, we play exactly the same style, we do the same moves, the same type of distributed drops, with 4 to x attacks, going for bonus first, braking chains of supply, 2x2 reinforcements etc.
I don't know why only 28 games appear since I've played some 100 maps of these with him
https://www.conquerclub.com/player.php? ... t%C3%A1vel
Anyway for 5 years I was never able to beat his odds, in the last 11 games for example, he has lost under 2 units in every 10 attacks against neutrals, which is even above his already unreal average.
I for once keep my usual stable loss of 11 men for every 9 neutral units defeated. I don't know how can any retard explain a permanent 5 year average like this.
He has managed to pull comebacks holding 1 territory with 1 men left. He got a 10 unit trade and he completely swept my 15 units distributed in a 2-1-2 pattern, losing only 1 unit, going for silo, missile and multiplying.
It is not a streak, it's permanent.
This is customary opening, he drops 1 in every territory and gets everything he wants:
I for once can not even dream with anything close to that, I normally spend up to 4 rounds trying to defeat one single 2-unit neutral, trying to get a miserable bonus. He gets any bonus when he wants.
It's funny, when he defends a territory, he doesn't even care because he knows that I'll just break my nose on any unit he leaves behind. I have many examples, for example 2 games ago, had a 13 men drop and I did what he does and never fails, sweeping everything. In front of those 13 I had his units left in this fashion: 1-2-1-1-1, as usual I lost 3 on the first 1, and the rest on the 2.
In every map, he slices through butter, meanwhile I just keep grinding on metal rendering it nearing impossible to play. For 5 years it has been like this. I don't have the full stats to compare, it's not possible to retrieve, but I remember I took note for a long streak and I had a stable 100 kill to 150 loss ratio in 3x2.
A lot of uneducated pseudo-intellectual basement dwellers have come up with pseudo-Freudian theories about perception of win and loss aversion theories they wisely collect from wikipedia, as renowned self-appointed wikipedia psychologists they are, in order to justify their experience.
They are of course blabbering nonsense, I don't know if they are gamblers or just simpletons, because I remember much better the great wins than the great losses, and I can accurately point all of them.
Recently I had great unusually good dice here:
https://www.conquerclub.com/game.php?game=16381556
3x2 win-loss ratio
36 28
here:
https://www.conquerclub.com/game.php?game=16367117
3x2 win-loss ratio
24 12
and here
https://www.conquerclub.com/game.php?game=16371209
3x2 win-loss ratio
21 11
Everything else is garbage. Also funny when some disgruntled premiums open threads complaining about a bad day or a bad week then I realize they are complaining about my regular almost neutral luck,
Like I've said before, I'm an avid real Risk player and I also use other PRN generators, which I've been comparing to CC just for the sake of great giggles.
Now there is other intriguing aspect I came to realize. The outcome of bombarding. When using bombarding I no longer get the spectacular defeats, I rather get a stable 55-to-45 success ratio identical to real life, target responses completely changes. Was it left out of the calculation for mistake or is it supposed to give us some slack?
When I have the patience I will post some extensive data I've collected for years.
Either I am spectacularly unlucky, or this place is just like one relatively known Facebook app I worked for during one year and from where I decided to quit because I couldn't just collaborate with a pay-to-win logic of business.
And it wouldn't be the second, third time or the last time, last year a friend of mine who is a programmer, analysed a rival card game that you can find in Google Play. We've been noticing odd patterns for a long time and he decided to made extensive sampling and compared it to a Mersenne twister. Of course he found nothing that we didn't know before.