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If this isn't pay-to-win business logic, what is it?

PostPosted: Thu Feb 25, 2016 7:06 pm
by Condestável
For 5 years I have played and for almost 5 years I have protested that what happens here is of a very weird nature.

I've played with guys like this one for 5 years, we play exactly the same style, we do the same moves, the same type of distributed drops, with 4 to x attacks, going for bonus first, braking chains of supply, 2x2 reinforcements etc.

I don't know why only 28 games appear since I've played some 100 maps of these with him
https://www.conquerclub.com/player.php? ... t%C3%A1vel

Anyway for 5 years I was never able to beat his odds, in the last 11 games for example, he has lost under 2 units in every 10 attacks against neutrals, which is even above his already unreal average.

I for once keep my usual stable loss of 11 men for every 9 neutral units defeated. I don't know how can any retard explain a permanent 5 year average like this.

He has managed to pull comebacks holding 1 territory with 1 men left. He got a 10 unit trade and he completely swept my 15 units distributed in a 2-1-2 pattern, losing only 1 unit, going for silo, missile and multiplying.

It is not a streak, it's permanent.

This is customary opening, he drops 1 in every territory and gets everything he wants:

Image

I for once can not even dream with anything close to that, I normally spend up to 4 rounds trying to defeat one single 2-unit neutral, trying to get a miserable bonus. He gets any bonus when he wants.

It's funny, when he defends a territory, he doesn't even care because he knows that I'll just break my nose on any unit he leaves behind. I have many examples, for example 2 games ago, had a 13 men drop and I did what he does and never fails, sweeping everything. In front of those 13 I had his units left in this fashion: 1-2-1-1-1, as usual I lost 3 on the first 1, and the rest on the 2.

In every map, he slices through butter, meanwhile I just keep grinding on metal rendering it nearing impossible to play. For 5 years it has been like this. I don't have the full stats to compare, it's not possible to retrieve, but I remember I took note for a long streak and I had a stable 100 kill to 150 loss ratio in 3x2.

A lot of uneducated pseudo-intellectual basement dwellers have come up with pseudo-Freudian theories about perception of win and loss aversion theories they wisely collect from wikipedia, as renowned self-appointed wikipedia psychologists they are, in order to justify their experience.

They are of course blabbering nonsense, I don't know if they are gamblers or just simpletons, because I remember much better the great wins than the great losses, and I can accurately point all of them.

Recently I had great unusually good dice here:

https://www.conquerclub.com/game.php?game=16381556
3x2 win-loss ratio
36 28

here:
https://www.conquerclub.com/game.php?game=16367117
3x2 win-loss ratio
24 12

and here
https://www.conquerclub.com/game.php?game=16371209
3x2 win-loss ratio
21 11

Everything else is garbage. Also funny when some disgruntled premiums open threads complaining about a bad day or a bad week then I realize they are complaining about my regular almost neutral luck,

Like I've said before, I'm an avid real Risk player and I also use other PRN generators, which I've been comparing to CC just for the sake of great giggles.

Now there is other intriguing aspect I came to realize. The outcome of bombarding. When using bombarding I no longer get the spectacular defeats, I rather get a stable 55-to-45 success ratio identical to real life, target responses completely changes. Was it left out of the calculation for mistake or is it supposed to give us some slack?

When I have the patience I will post some extensive data I've collected for years.

Either I am spectacularly unlucky, or this place is just like one relatively known Facebook app I worked for during one year and from where I decided to quit because I couldn't just collaborate with a pay-to-win logic of business.

And it wouldn't be the second, third time or the last time, last year a friend of mine who is a programmer, analysed a rival card game that you can find in Google Play. We've been noticing odd patterns for a long time and he decided to made extensive sampling and compared it to a Mersenne twister. Of course he found nothing that we didn't know before.

Re: If this isn't pay-to-win business logic, what is it?

PostPosted: Thu Feb 25, 2016 7:23 pm
by Symmetry
Condestável wrote:For 5 years I have played and for almost 5 years I have protested that what happens here is of a very weird nature.

I've played with guys like this one for 5 years, we play exactly the same style, we do the same moves, the same type of distributed drops, with 4 to x attacks, going for bonus first, braking chains of supply, 2x2 reinforcements etc.

I don't know why only 28 games appear since I've played some 100 maps of these with him
https://www.conquerclub.com/player.php? ... t%C3%A1vel

Anyway for 5 years I was never able to beat his odds, in the last 11 games for example, he has lost under 2 units in every 10 attacks against neutrals, which is even above his already unreal average.

I for once keep my usual stable loss of 11 men for every 9 neutral units defeated. I don't know how can any retard explain a permanent 5 year average like this.

He has managed to pull comebacks holding 1 territory with 1 men left. He got a 10 unit trade and he completely swept my 15 units distributed in a 2-1-2 pattern, losing only 1 unit, going for silo, missile and multiplying.

It is not a streak, it's permanent.

This is customary opening, he drops 1 in every territory and gets everything he wants:

Image

I for once can not even dream with anything close to that, I normally spend up to 4 rounds trying to defeat one single 2-unit neutral, trying to get a miserable bonus. He gets any bonus when he wants.

It's funny, when he defends a territory, he doesn't even care because he knows that I'll just break my nose on any unit he leaves behind. I have many examples, for example 2 games ago, had a 13 men drop and I did what he does and never fails, sweeping everything. In front of those 13 I had his units left in this fashion: 1-2-1-1-1, as usual I lost 3 on the first 1, and the rest on the 2.

In every map, he slices through butter, meanwhile I just keep grinding on metal rendering it nearing impossible to play. For 5 years it has been like this. I don't have the full stats to compare, it's not possible to retrieve, but I remember I took note for a long streak and I had a stable 100 kill to 150 loss ratio in 3x2.

A lot of uneducated pseudo-intellectual basement dwellers have come up with pseudo-Freudian theories about perception of win and loss aversion theories they wisely collect from wikipedia, as renowned self.-appointed wikipedia psychologists they are, in order to justify their experience.

They are of course blabbering nonsense, I don't know if they are gamblers or just simpletons, because I remember much better the great wins than the great losses, and I can accurately point all of them:

Recently I had great unusually good dice here

https://www.conquerclub.com/game.php?game=16381556
3x2 win-loss ratio
36 28

here:
https://www.conquerclub.com/game.php?game=16367117
3x2 win-loss ratio
24 12

and here
https://www.conquerclub.com/game.php?game=16371209
3x2 win-loss ratio
21 11

Everything else is garbage. Also funny when some disgruntled premiums open threads complaining about a bad day or a bad week then I realize they are complaining about my regular almost neutral luck,

Like I've said before, I'm an avid real Risk player and I also use other PRN generators, which I've been comparing to CC just for the sake of great giggles.

Now there is other intriguing aspect I came to realize. The outcome of bombarding. When using bombarding I no longer get the spectacular defeats, I rather get a stable 55-to-45 success ratio identical to real life, target responses completely changes. Was it left out of the calculation for mistake or is it supposed to give us some slack?

When I have the patience I will post some extensive data I've collected for years,

Either I am spectacularly unlucky, or this place is just like one relatively known Facebook app I worked for during one year and from where I decided to quit because I couldn't just collaborate with a pay-to-win logic of business.

And it wouldn't be the second, third time or the last time, last year a friend of mine who is a programmer, analysed a rival card game that you can find in Google Play. We've been noticing odd patterns for a long time and he decided to made extensive sampling and compared it to a Mersenne twister. Of course he found nothing that we didn't know before.


What do you think you could have done to get better results?

Re: If this isn't pay-to-win business logic, what is it?

PostPosted: Thu Feb 25, 2016 7:40 pm
by Condestável
There's nothing one can do if for years the logic of your opponent doesn't work with you, I can not get the bonuses he gets and I simply never could.

And I guess I'm just masochistic for coming back, it reminds me when I played SF2 games in level 8, the challenge of beating extreme odds was frustrating and loathsome but enticing at the same time.

Re: If this isn't pay-to-win business logic, what is it?

PostPosted: Thu Feb 25, 2016 8:02 pm
by Symmetry
Condestável wrote:There's nothing one can do if for years the logic of your opponent doesn't work with you, I can not get the bonuses he gets and I simply never could.

And I guess I'm just masochistic for coming back, it reminds me when I played SF2 games in level 8, the challenge of beating extreme odds was frustrating and loathsome but enticing at the same time.


Perhaps you could pick a differant opponent, or analyse why your tactics faied.

Re: If this isn't pay-to-win business logic, what is it?

PostPosted: Thu Feb 25, 2016 9:52 pm
by IcePack
He either can't or doesn't want to do anyalsis of himself, he simply wants to blame the "super secret premium dice".

Re: If this isn't pay-to-win business logic, what is it?

PostPosted: Thu Feb 25, 2016 10:15 pm
by Symmetry
IcePack wrote:He either can't or doesn't want to do anyalsis of himself, he simply wants to blame the "super secret premium dice".


Dude, remember the first rule of "super secret premium dice".

Re: If this isn't pay-to-win business logic, what is it?

PostPosted: Thu Feb 25, 2016 10:20 pm
by Metsfanmax
So if you aren't willing to pay for premium does that mean you don't really want to win?

Re: If this isn't pay-to-win business logic, what is it?

PostPosted: Fri Feb 26, 2016 4:54 am
by Donelladan
After checking your dice stat against zazzo, you do have slightly worse dice than him.
But you are making the wrong conclusion thinking it is because he is premium.
There is freemium players that achieve very high rank. They would not be able to do so if as you said their dice were not as good ( or as bad) as any other player on the site.
Your relative bad luck against zazzo is just a random thing, play him few hundreds games more and it will average out.
And there is probably players against whom you have good dice stat as well, premium or not premium.

Also note that many many premium players also opened threads to complain about dice, so it is not only you ( freemium) that find dice are shitty here.
And it is generally accepted by many players that yes CC dice have a tendency to accumulate unrealistic result, being sometimes a streak of incredibly bad dice, and sometimes the other way around. But there is not bad dice for freemium and good one for premium, we all have equal share of shit.

Re: If this isn't pay-to-win business logic, what is it?

PostPosted: Fri Feb 26, 2016 8:36 am
by xroads
It couldn't be that you just suck could it?

Re: If this isn't pay-to-win business logic, what is it?

PostPosted: Fri Feb 26, 2016 1:10 pm
by rockfist
That's usually my problem when I lose. I suck.

Re: If this isn't pay-to-win business logic, what is it?

PostPosted: Fri Feb 26, 2016 1:51 pm
by Condestável
Hello fellow faithful believers of the Fellowship of the Perfect and Equal Randomness of the Fair World.

Here's what I pull every 2 in 10 games, and my friend here does it the remaining 8 times as he calmly moves on:

Image

:lol:

"DUH, you don't know how to play, DUH DUH I''m sure you never attack 4x2 DUH DUH you suck, your stats are perfectly normal, you just don't know how to play, loss aversion, etc etc"

Re: If this isn't pay-to-win business logic, what is it?

PostPosted: Fri Feb 26, 2016 1:51 pm
by demonfork
Sorry about your little butt!

Re: If this isn't pay-to-win business logic, what is it?

PostPosted: Fri Feb 26, 2016 2:02 pm
by xroads
I have literally played this map 9000 times.

This technique is nothing new. Easy to take 3 to start when you have 4-2 3 times.

Looks like he won a 2-1 for one of them, but it is nothing that rare

Re: If this isn't pay-to-win business logic, what is it?

PostPosted: Fri Feb 26, 2016 2:04 pm
by xroads
I have had private whip me a few times on this map by starting this way. I dont cry foul everytime as I know it evens out.

Get used to it if you are going to play this map. Learn to win in other ways

Re: If this isn't pay-to-win business logic, what is it?

PostPosted: Fri Feb 26, 2016 2:12 pm
by GoranZ
You play his game, on his therms... He is the hunter, and you are the hunted one.
It would happen the same or even worse if you play a game with me on my therms... even if I'm freemium ;)

Re: If this isn't pay-to-win business logic, what is it?

PostPosted: Fri Feb 26, 2016 3:20 pm
by Condestável
GoranZ wrote:You play his game, on his therms... He is the hunter, and you are the hunted one.
It would happen the same or even worse if you play a game with me on my therms... even if I'm freemium ;)


That's your fantasy.

Just like you think you live in Macedonia instead of the Vardar Republic.


Re: If this isn't pay-to-win business logic, what is it?

PostPosted: Fri Feb 26, 2016 5:19 pm
by Symmetry
Condestável wrote:Hello fellow faithful believers of the Fellowship of the Perfect and Equal Randomness of the Fair World.

Here's what I pull every 2 in 10 games, and my friend here does it the remaining 8 times as he calmly moves on:

[ig]http://i.imgr.com/Pym2Hq.jpg[/img]

:lol:

"DUH, you don't know how to play, DUH DUH I''m sure you never attack 4x2 DUH DUH you suck, your stats are perfectly normal, you just don't know how to play, loss aversion, etc etc"


Perfectly random results are a big ask. Do you know what you're asking for?

Re: If this isn't pay-to-win business logic, what is it?

PostPosted: Fri Feb 26, 2016 6:41 pm
by owenshooter
kind of funny how he another thread, exactly like this, that fizzled out... why did it fizzle out? the entire grounds of his argument was blown out of the water by a freemium becoming conqueror... not a player like me that goes between premium and freemium. no, a die hard freemium... this was raised up the flag and waved in his face, the thread died... you can't continually come back with the same claims and NEVER PRODUCE THE EVIDENCE!!! put up or shut up, that is all the black jesus has to say... until then, you are beating a dead horse. a dead horse that the community clearly showed you was dead... the black jesus has spoken...-Jésus noir

p.s.-i liked the introduction of fake programmer friends to bolster your argument... screen names?


Re: If this isn't pay-to-win business logic, what is it?

PostPosted: Fri Feb 26, 2016 7:00 pm
by Symmetry
owenshooter wrote:kind of funny how he another thread, exactly like this, that fizzled out... why did it fizzle out? the entire grounds of his argument was blown out of the water by a freemium becoming conqueror... not a player like me that goes between premium and freemium. no, a die hard freemium... this was raised up the flag and waved in his face, the thread died... you can't continually come back with the same claims and NEVER PRODUCE THE EVIDENCE!!! put up or shut up, that is all the black jesus has to say... until then, you are beating a dead horse. a dead horse that the community clearly showed you was dead... the black jesus has spoken...-Jésus noir

p.s.-i liked the introduction of fake programmer friends to bolster your argument... screen names?



Does posting that video over and over to no effect present no irony to you?

Re: If this isn't beating a dead horse, what is it?

PostPosted: Sat Feb 27, 2016 8:26 am
by owenshooter
Symmetry wrote:
owenshooter wrote:kind of funny how he another thread, exactly like this, that fizzled out... why did it fizzle out? the entire grounds of his argument was blown out of the water by a freemium becoming conqueror... not a player like me that goes between premium and freemium. no, a die hard freemium... this was raised up the flag and waved in his face, the thread died... you can't continually come back with the same claims and NEVER PRODUCE THE EVIDENCE!!! put up or shut up, that is all the black jesus has to say... until then, you are beating a dead horse. a dead horse that the community clearly showed you was dead... the black jesus has spoken...-Jésus noir

p.s.-i liked the introduction of fake programmer friends to bolster your argument... screen names?



Does posting that video over and over to no effect present no irony to you?


i think you are finally getting the point... kind of like posting the same argument over and over and over in different threads, when you are met with valid rebuttals and counter points... the black jesus has taught you a lesson-Jn


Re: If this isn't pay-to-win business logic, what is it?

PostPosted: Sat Feb 27, 2016 12:44 pm
by Condestável
You've rebutted nothing, just puerile rhetorics and beliefs as concise as "everybody knows" (who's everybody and what's the science of «everybody»), "that has been refuted" (by whom and how?) and you are just beating dead horse, bla bla bla (well I'll tell what DeGrasse Tyson said to BoB: Being five centuries regressed in your reasoning doesn’t mean we all can’t still like your music).

Again, this thread is not about wins or losses, it's about a stable pattern of permanent inferior RNG outcome throughout 5 years.

Re: If this isn't pay-to-win business logic, what is it?

PostPosted: Sat Feb 27, 2016 2:21 pm
by IcePack
Condestável wrote:You've rebutted nothing, just puerile rhetorics and beliefs as concise as "everybody knows" (who's everybody and what's the science of «everybody»), "that has been refuted" (by whom and how?) and you are just beating dead horse, bla bla bla (well I'll tell what DeGrasse Tyson said to BoB: Being five centuries regressed in your reasoning doesn’t mean we all can’t still like your music).

Again, this thread is not about wins or losses, it's about a stable pattern of permanent inferior RNG outcome throughout 5 years.


You haven't proven anything either, just complained and given your own version of rhetoric and beliefs.

All your comments / threads on this subject end up essentially in "he said / she said" "this is what i believe and its true" type responses.
What are you trying to prove with multiple threads and posts on the same subject? Convincing the same people of the same theory over and over again?

It seems like very few (if any?) agree with you and people have posted counter points (like, if thats true how in the world do you have a freemium conqueror?)
but instead you avoid actually giving any answers and continue pushing the same "answers" giving new "examples" and agenda.

Guess what. I could post the same crap with screen shots with "outstanding proof and patterns" that freemium get better dice vs premium to "encourage them to keep playing and enjoy the game more and end up buying premium". But i dont, you know why? Cuz its total BS.

Re: If this isn't pay-to-win business logic, what is it?

PostPosted: Sat Feb 27, 2016 3:26 pm
by BIG_John
I am wondering where you get the premium dice at? I think the site forgot to give them to me lol!!!

Re: If this isn't pay-to-win business logic, what is it?

PostPosted: Sat Feb 27, 2016 6:41 pm
by IcePack
BIG_John wrote:I am wondering where you get the premium dice at? I think the site forgot to give them to me lol!!!


Thanks for letting me know, I'll make sure you get yours upgraded shortly ;)

Re: If this isn't beating a dead horse, what is it?

PostPosted: Sat Feb 27, 2016 8:44 pm
by Symmetry
owenshooter wrote:
Symmetry wrote:
owenshooter wrote:kind of funny how he another thread, exactly like this, that fizzled out... why did it fizzle out? the entire grounds of his argument was blown out of the water by a freemium becoming conqueror... not a player like me that goes between premium and freemium. no, a die hard freemium... this was raised up the flag and waved in his face, the thread died... you can't continually come back with the same claims and NEVER PRODUCE THE EVIDENCE!!! put up or shut up, that is all the black jesus has to say... until then, you are beating a dead horse. a dead horse that the community clearly showed you was dead... the black jesus has spoken...-Jésus noir

p.s.-i liked the introduction of fake programmer friends to bolster your argument... screen names?



Does posting that video over and over to no effect present no irony to you?


i think you are finally getting the point... kind of like posting the same argument over and over and over in different threads, when you are met with valid rebuttals and counter points... the black jesus has taught you a lesson-Jn



Is the lesson that you don't understand irony?