Time-lapse of Game Map
Posted: Tue Feb 02, 2016 7:57 pm
I'm thinking it's time we make a "time-lapse" map function available for each game.
If we can get some smart programmers involved, I don't think it would be too difficult to integrate a "time-lapse" function for each game. I'm imagining a series of buttons below the map: play, pause, stop, fast-forward, rewind, etc. (maybe speed setting). Basically, by using the same code that generates the "Game Log" you are able to reconstruct every turn and watch all the Rounds play out on the game map in a matter of seconds. Essentially, imagine a weather map (e.g. from weather.com) that plays out radar readings over time
I think this would be a really great feature, with lots of upside and little cost to the servers, etc.
Anyone interested in making this happen? Any programmers out there?
-J
If we can get some smart programmers involved, I don't think it would be too difficult to integrate a "time-lapse" function for each game. I'm imagining a series of buttons below the map: play, pause, stop, fast-forward, rewind, etc. (maybe speed setting). Basically, by using the same code that generates the "Game Log" you are able to reconstruct every turn and watch all the Rounds play out on the game map in a matter of seconds. Essentially, imagine a weather map (e.g. from weather.com) that plays out radar readings over time
I think this would be a really great feature, with lots of upside and little cost to the servers, etc.
Anyone interested in making this happen? Any programmers out there?
-J