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Pirates and Merchants

PostPosted: Sun Nov 01, 2015 8:52 pm
by PLAYER57832
How do you win this map?

Re: Pirates and Merchants

PostPosted: Sun Nov 01, 2015 9:04 pm
by riskllama
you win by objective...

Re: Pirates and Merchants

PostPosted: Mon Nov 02, 2015 11:56 am
by iAmCaffeine
Each pirate/merchant has different winning requirements to be fulfilled. Try the map thread. It's a fun map but imbalanced and not likely to ever be fixed, or released from beta.

Re: Pirates and Merchants

PostPosted: Mon Nov 02, 2015 11:15 pm
by PLAYER57832
I guess I don't understand the objectives. I thought I had done that, but have not won yet. I will look at it again. I like a lot of Dim's maps.

Re: Pirates and Merchants

PostPosted: Tue Nov 03, 2015 12:39 am
by Army of GOD
Hi PLAYER!!!

Re: Pirates and Merchants

PostPosted: Tue Nov 03, 2015 3:45 pm
by PLAYER57832
Army of GOD wrote:Hi PLAYER!!!

HI!!!

Its like many of Dim's objective maps.. you have to keep the objectives for a turn. I had the objective, but apparently lost part of it, and am more than a tad rusty (but its coming back quickly!)

Re: Pirates and Merchants

PostPosted: Tue Nov 03, 2015 6:35 pm
by iAmCaffeine
PLAYER57832 wrote:
Army of GOD wrote:Hi PLAYER!!!

HI!!!

Its like many of Dim's objective maps.. you have to keep the objectives for a turn. I had the objective, but apparently lost part of it, and am more than a tad rusty (but its coming back quickly!)

That would be any objective map; you have to hold it at the start of your turn.