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ViperOverLord wrote:Exceptions to every rule; but make no mistake, THAT IS THE RULE (See title).
CC has decided that the name of the site is flowers and puppyville and that it's not about players playing at the highest levels; and thus they still have not bothered to institute game filters requiring minimum point scores for game starters. As a result, almost nobody from the top 100 ever plays 1v1 (public) games. The one or two who do play a very few games only play on very select maps/settings as to maximize their advantage as to not be free falling on their scores.
And if we count the top 500, a relative few of them play 1v1 public games. And they do so knowing that their score is all too likely to drop and not be reflective of their skills.
The top 100 is not a measure of the top 100 at all. It's a measure of what players are patient enough to play the most boring games. Meanwhile, players who want to play a steady flow of enjoyable games are punished and basically not eligible for the upper echelons.
ViperOverLord wrote:Exceptions to every rule; but make no mistake, THAT IS THE RULE (See title).
CC has decided that the name of the site is flowers and puppyville and that it's not about players playing at the highest levels; and thus they still have not bothered to institute game filters requiring minimum point scores for game starters. As a result, almost nobody from the top 100 ever plays 1v1 (public) games. The one or two who do play a very few games only play on very select maps/settings as to maximize their advantage as to not be free falling on their scores.
And if we count the top 500, a relative few of them play 1v1 public games. And they do so knowing that their score is all too likely to drop and not be reflective of their skills.
The top 100 is not a measure of the top 100 at all. It's a measure of what players are patient enough to play the most boring games. Meanwhile, players who want to play a steady flow of enjoyable games are punished and basically not eligible for the upper echelons.
Dukasaur wrote:You want to rise to the top of anything, you have to make sacrifices.
IcePack wrote:The top 100 maybe, but imo the top 500 is loaded with people that are willing to play games.
ViperOverLord wrote:IcePack wrote:The top 100 maybe, but imo the top 500 is loaded with people that are willing to play games.
You get some players playing 1v1. But even the majority of them are not doing 1v1 at 2600-2900 like they were at lower scores. CC is making people choose between scoring and fun. They should not be mutually exclusive.
rockfist wrote:My true passion is weightlifting. When I was reconstructing my squat style, I filmed every set for over a year and watched each rep in slow motion. I read hundreds of articles about it.
I've played against and with some of the very best players on this game and many of them bring that same dedication to this game that I have for weightlifting.
One thing I notice is when I go on a medal quest on this game and load up on a lot of games, my play suffers because I'm trying to "get through" games to get the medal.
Dukasaur wrote:ViperOverLord wrote:Exceptions to every rule; but make no mistake, THAT IS THE RULE (See title).
CC has decided that the name of the site is flowers and puppyville and that it's not about players playing at the highest levels; and thus they still have not bothered to institute game filters requiring minimum point scores for game starters. As a result, almost nobody from the top 100 ever plays 1v1 (public) games. The one or two who do play a very few games only play on very select maps/settings as to maximize their advantage as to not be free falling on their scores.
And if we count the top 500, a relative few of them play 1v1 public games. And they do so knowing that their score is all too likely to drop and not be reflective of their skills.
The top 100 is not a measure of the top 100 at all. It's a measure of what players are patient enough to play the most boring games. Meanwhile, players who want to play a steady flow of enjoyable games are punished and basically not eligible for the upper echelons.
Well, everything you say is true, but so what?
You want to rise to the top of anything, you have to make sacrifices. I was a pretty good chess player in my youth. I was Champion in my university chess club one year. Maybe I had the potential to be a grandmaster, maybe not. I never found out, because I simply didn't have the drive or the patience to go further. Grandmasters play four hours a day and read and study for six hours a day. There's no way I was sacrificing that much of my life, so I peaked with winning the championship of my university and I let it go at that. Probably haven't played more than 10 times in the 20 years since.
There isn't a game on earth where you can rise to the top without investing hours of grinding and boredom. You wanna excel at blackjack? Canasta? Donkey Kong? World of Warcraft? Beer Pong? You can play any of them for fun and get reasonably good, but you're not going to reach the top echelons without giving up all ideas of fun, putting your nose to the grindstone, studying the game like a science and treating it like a job.
Myself, I play mainly for fun, and I'm not at all troubled by the fact that I'll never be Conqueror.
The top 100 is not a measure of the top 100 at all. It's a measure of what players are patient enough to play the most boring games. Meanwhile, players who want to play a steady flow of enjoyable games are punished and basically not eligible for the upper echelons.
shoop76 wrote:I have to agree with Don, 1v1 games are not really fun. Almost all my games are tourney games and clan games. I don't enjoy playing "pick up" games that only count for score.
Playing mainly tournament games there is a lot of 1v1. This makes it almost impossible to keep my score up and means it fluctuates greatly. A 1v1 scoreboard (not poly) would be a great idea.
Keefie wrote:shoop76 wrote:I have to agree with Don, 1v1 games are not really fun. Almost all my games are tourney games and clan games. I don't enjoy playing "pick up" games that only count for score.
Playing mainly tournament games there is a lot of 1v1. This makes it almost impossible to keep my score up and means it fluctuates greatly. A 1v1 scoreboard (not poly) would be a great idea.
I totally agree, a 1v1 scoreboard would be awesome. Shoop mate, get this in Suggs.
nietzsche wrote:I got the analogy.
Some times I think people don't understand what analogies are.
Dukasaur wrote:ViperOverLord wrote:Exceptions to every rule; but make no mistake, THAT IS THE RULE (See title).
CC has decided that the name of the site is flowers and puppyville and that it's not about players playing at the highest levels; and thus they still have not bothered to institute game filters requiring minimum point scores for game starters. As a result, almost nobody from the top 100 ever plays 1v1 (public) games. The one or two who do play a very few games only play on very select maps/settings as to maximize their advantage as to not be free falling on their scores.
And if we count the top 500, a relative few of them play 1v1 public games. And they do so knowing that their score is all too likely to drop and not be reflective of their skills.
The top 100 is not a measure of the top 100 at all. It's a measure of what players are patient enough to play the most boring games. Meanwhile, players who want to play a steady flow of enjoyable games are punished and basically not eligible for the upper echelons.
Well, everything you say is true, but so what?
You want to rise to the top of anything, you have to make sacrifices. I was a pretty good chess player in my youth. I was Champion in my university chess club one year. Maybe I had the potential to be a grandmaster, maybe not. I never found out, because I simply didn't have the drive or the patience to go further. Grandmasters play four hours a day and read and study for six hours a day. There's no way I was sacrificing that much of my life, so I peaked with winning the championship of my university and I let it go at that. Probably haven't played more than 10 times in the 20 years since.
There isn't a game on earth where you can rise to the top without investing hours of grinding and boredom. You wanna excel at blackjack? Canasta? Donkey Kong? World of Warcraft? Beer Pong? You can play any of them for fun and get reasonably good, but you're not going to reach the top echelons without giving up all ideas of fun, putting your nose to the grindstone, studying the game like a science and treating it like a job.
Myself, I play mainly for fun, and I'm not at all troubled by the fact that I'll never be Conqueror.
ViperOverLord wrote:Exceptions to every rule; but make no mistake, THAT IS THE RULE (See title).
Evil Semp wrote:One of the problems is members like to vent or bitch about the way things are. Your opinion is justified but now take it a step further. Make a suggestion or support a suggestion like this one http://www.conquerclub.com/forum/viewto ... 4&t=213990 in the suggestion forum. Then start venting or bitching about no action being taken on suggestions.
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