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Re: CC has been declining

Postby IcePack on Wed Jan 22, 2020 2:59 pm

WILLIAMS5232 wrote:the approaching summer lull is going to wreak havoc on this upward trend


I'm not sure its an "upward trend", while it is currently "going up", using CC's data points it isn't growing, its still seems to be declining.

Nov '18 - 5201 players and 1195 qualified players
Nov '19 - 4950 players and 1092 qualified players

Dec '18 - 5222 players and 1204 qualified players
Dec '19 - 5128 players and 1136 qualified players

We aren't through January so don't have final numbers for it yet, but:

Jan '18 - 6952 players and 1420 qualified players
Jan '19 - 5645 players and 1262 qualified players
Jan '20 - 5406 players and 928 qualified players (currently...will likely grow a bit more qualified players)

So it looks like we normally see a bump in January compared to the December markers, and while we're seeing the same standard bump, its not "growing the game". Its still in decline atm, once January closes we can compare just how much.
Last edited by IcePack on Wed Jan 22, 2020 3:35 pm, edited 1 time in total.
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Re: CC has been declining

Postby IcePack on Wed Jan 22, 2020 3:05 pm

ConfederateSS wrote:---------------We have stayed around 5,000 players number the past few years....4000 to 4500 steady players....2000 to 2500 Gold players....That is our water mark....the gist of it :D :D :D :D .......... O:) ConfederateSS.out!(The Blue and Silver Rebellion)... O:) ...Ah!..The days of 30k/25k...ish....May never get back that high...But I have seen some old warriors return..to C.C.Land..from time to time....R.I.S.K. has its up and down periods in the real board game.....When the new fads pass ,as they always do...People return to the classics..games that stand the test of time...like....R.I.S.K....Chess...etc.etc.. Chess has been around for 4,000 years.... 8-) 8-) 8-)


I'm not sure where you got your gold counts, but its been tracked a few times here and there.

1,824 of the current 5,180 <-- the last time I personally checked, I know its been updated since but IDK the current numbers. (that was back in late 2018)
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Re: CC has been declining

Postby Swimmerdude99 on Wed Jan 22, 2020 4:18 pm

IcePack wrote:Jan '18 - 6952 players and 1420 qualified players
Nov '18 - 5201 players and 1195 qualified players
Dec '18 - 5222 players and 1204 qualified players
Jan '19 - 5645 players and 1262 qualified players
Nov '19 - 4950 players and 1092 qualified players
Dec '19 - 5128 players and 1136 qualified players
Jan '20 - 5406 players and 928 qualified players (currently...will likely grow a bit more qualified players)

For anyone as dyslexic as I feel trying to look at this... Quote modified above for my own clarity
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Re: CC has been declining

Postby zeus111 on Thu Jan 23, 2020 3:35 am

<chuckles> teegee smoke blowing ice pack exposes the smoke just lol
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Re: CC has been declining

Postby IcePack on Thu Jan 23, 2020 4:14 pm

Just for swimmer ;) seems to be following a fairly typical rough pattern at this point

Month / Year / Total Active Accounts / High Use Accounts (20+ games / month)

Sept 2014 10077 1919
Oct 2014 9371 1953
Nov 2014 9185 1994
Dec 2014 9593 1998
Jan 2015 9522 2096
Feb 2015 9162 1921
Mar 2015 9300 2004
Apr 2015 8741 1874
May 2015 8610 1866
June 2015 8016 1720
July 2015 7774 1683
Aug 2015 7655 1608
Sept 2015 7380 1524
Oct 2015 7117 1576
Nov 2015 7264 1546
Dec 2015 7530 1638
Jan 2016 8707 1688
Feb 2016 8181 1604
Mar 2016 8131 1665
Apr 2016 7851 1559
May 2016 7775 1526
June 2016 7452 1417
July 2016 7195 1377
Aug 2016 7088 1442
Sept 2016 6956 1397
Oct 2016 6859 1383
Nov 2016 6911 1423
Dec 2016 7510 1462
Jan 2017 7867 1555
Feb 2017 7340 1514
Mar 2017 7011 1613
Apr 2017 6791 1470
May 2017 6559 1445
June 2017 6294 1357
July 2017 6463 1377
Aug 2017 6443 1341
Sept 2017 6313 1292
Oct 2017 6262 1342
Nov 2017 6267 1343
Dec 2017 6696 1397
Jan 2018 6952 1420
Feb 2018 6357 1334
Mar 2018 6288 1346
Apr 2018 6181 1289
May 2018 5934 1268
June 2018 5621 1194
July 2018 5471 1237
Aug 2018 5484 1231
Sept 2018 5293 1210
Oct 2018 5244 1207
Nov 2018 5201 1195
Dec 2018 5222 1204
Jan 2019 5645 1262
Feb 2019 5391 1176
Mar 2019 5280 1230
Apr 2019 5209 1137
May 2019 5136 1168
June 2019 5621 1194
July 2019 4717 1096
Aug 2019 4830 1064
Sept 2019 5025 1121
Oct 2019 5006 1098
Nov 2019 4950 1092
Dec 2019 5128 1136
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Re: CC has been declining

Postby TeeGee on Thu Jan 23, 2020 5:50 pm

IcePack wrote:Just for swimmer ;) seems to be following a fairly typical rough pattern at this point

Month / Year / Total Active Accounts / High Use Accounts (20+ games / month)

Sept 2014 10077 1919
Oct 2014 9371 1953
Nov 2014 9185 1994
Dec 2014 9593 1998
Jan 2015 9522 2096
Feb 2015 9162 1921
Mar 2015 9300 2004
Apr 2015 8741 1874
May 2015 8610 1866
June 2015 8016 1720
July 2015 7774 1683
Aug 2015 7655 1608
Sept 2015 7380 1524
Oct 2015 7117 1576
Nov 2015 7264 1546
Dec 2015 7530 1638
Jan 2016 8707 1688
Feb 2016 8181 1604
Mar 2016 8131 1665
Apr 2016 7851 1559
May 2016 7775 1526
June 2016 7452 1417
July 2016 7195 1377
Aug 2016 7088 1442
Sept 2016 6956 1397
Oct 2016 6859 1383
Nov 2016 6911 1423
Dec 2016 7510 1462
Jan 2017 7867 1555
Feb 2017 7340 1514
Mar 2017 7011 1613
Apr 2017 6791 1470
May 2017 6559 1445
June 2017 6294 1357
July 2017 6463 1377
Aug 2017 6443 1341
Sept 2017 6313 1292
Oct 2017 6262 1342
Nov 2017 6267 1343
Dec 2017 6696 1397
Jan 2018 6952 1420
Feb 2018 6357 1334
Mar 2018 6288 1346
Apr 2018 6181 1289
May 2018 5934 1268
June 2018 5621 1194
July 2018 5471 1237
Aug 2018 5484 1231
Sept 2018 5293 1210
Oct 2018 5244 1207
Nov 2018 5201 1195
Dec 2018 5222 1204
Jan 2019 5645 1262
Feb 2019 5391 1176
Mar 2019 5280 1230
Apr 2019 5209 1137
May 2019 5136 1168
June 2019 5621 1194
July 2019 4717 1096
Aug 2019 4830 1064
Sept 2019 5025 1121
Oct 2019 5006 1098
Nov 2019 4950 1092
Dec 2019 5128 1136


and this month we should get close to 1200 again, already up by 33 in the last 24 hours... shows me we have been pretty stable over the last 12 months or so.
let's compare us to our closest competitor who run the same scoreboard, but they stretch it out to 20 games over 60 days and they have a total of 474 active accounts, yet nobody there is screaming that they will shut down.
Then there is the group that broke away from CC in 2010-2012 sometime, almost looks like a graveyard, currently 2 "active" users according to the forums page and I am 1 of those, 0 that is ZERO speed games, I can't even search the last one played, yet they still happily exist.
whinge and whine all you want, we aint going :D
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Re: CC has been declining

Postby IcePack on Thu Jan 23, 2020 5:57 pm

I don’t think the discussion of the thread is are the other sites worse?
It’s that CC has historically offered a solid community of players. It’s still declining. At some point the level of play here diminishes to the point while the site may still exist, the quality of game experience no longer exists.

Saying the site “has growth” is a bit of misdirection, as the site is not growing its player base.

Not sure “look how bad these sites are, and we aren’t there yet!” Is a reason to celebrate, especially when if nothing changes it’ll continue to decline bringing this site closer and closer to its competitors.
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Re: CC has been declining

Postby TeeGee on Thu Jan 23, 2020 10:35 pm

old members leave, new members replace them.
Yes there has been a steady decline since the "smart" phone era.
But there will always be a base of players here.

5433 total

968 for the month to date, should pass 1000 sometime in the next 48 hours and will go close to 1200 for the month, as this scoreboard has a tendency to increase more rapidly in the last week of each month.
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Re: CC has been declining

Postby zeus111 on Thu Jan 23, 2020 10:53 pm

if old members are replaced with new ones as you say how is it the site closing in on a million players who have joined and 5433 remain how can you possibly say old members are replaced by new ones , so smoke blowing going on here .

sad is it is the ole site isnt growing in any way . ice pack clearly showed the decline in solid numbers ,

we all can see the lack of players hell call-outs for a feudal epic speed games are taking place and wait for it still not filling an 8 player game . games sit open in speed side for hours if they fill at all it took a group of ten to 15 players to join the battle royals that didn't even show up to play due to several hours of wait times . today barney rubble opens a 6 player classic at 612 pm 845 pm still sitting open . this site is showing a spike in numbers perhaps but it isnt getting any games filled nor is it even possible to tell if its not you teegee with your vpn just sitting opening new accounts blowing smoke here with not a lot of real facts to prove the cc club is in fact declining not growing what so ever .

quality of the games are at a all time low the dead beats cant really be blamed if they join up and 2 hours later the game starts so keep on keeping on smokey


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Re: CC has been declining

Postby TeeGee on Fri Jan 24, 2020 6:00 pm

zeus111 wrote:if old members are replaced with new ones as you say how is it the site closing in on a million players who have joined and 5433 remain how can you possibly say old members are replaced by new ones , so smoke blowing going on here .

sad is it is the ole site isnt growing in any way . ice pack clearly showed the decline in solid numbers ,

we all can see the lack of players hell call-outs for a feudal epic speed games are taking place and wait for it still not filling an 8 player game . games sit open in speed side for hours if they fill at all it took a group of ten to 15 players to join the battle royals that didn't even show up to play due to several hours of wait times . today barney rubble opens a 6 player classic at 612 pm 845 pm still sitting open . this site is showing a spike in numbers perhaps but it isnt getting any games filled nor is it even possible to tell if its not you teegee with your vpn just sitting opening new accounts blowing smoke here with not a lot of real facts to prove the cc club is in fact declining not growing what so ever .

quality of the games are at a all time low the dead beats cant really be blamed if they join up and 2 hours later the game starts so keep on keeping on smokey


zeus111


on Jan 23rd 2020 1968 games started, this includes 328 speed games (that equals better than 1 speed game starting every 5 minutes)
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Re: CC has been declining

Postby zeus111 on Fri Jan 24, 2020 8:30 pm

on Jan 23rd 2020 1968 games started, this includes 328 speed games (that equals better than 1 speed game starting every 5 minutes)

thats not to bad m8 1968 games in a day nothing to sneeze at and kinda really does show what you were saying speed games are a small percentage of games played .

im not going to kick ya when down so to speak but the above is a good thing if you stop and look at that its promising to see so many games opening . the speed games 1v1 mostly other then a few 5 to 6 player baltic foggy trench . but the positive here is clear ppl are still playing . will still say the quality of the games are lacking game wait times are harsh but hey thats just my opinion .

i still say new growth is you a vpn and a ton of multis . im on too you mr ....whahhhhhahahahaaaaaaaaaa

im surprised is all a lil sad too cc club is cool concept sucks to see it in its current state . ya have to remember once we could log on play as many multi player speed games with a real good competitive edge as we wanted . to see it come to a hour wait to only have 1 2 or even 3 now shows causing one more to deadbeat is just common place . i feel we can do something to change this but not so sure you are ready to hear it .

teegee you have a passion for this site to me that is clear but ya may need to simply try a few new things when back from holidays but m8 i can say with a degree of certainty the site is on life support.a few little changes i feel can help revive this once thriving site .

ill leave ya with this , new players want to log on and play in real time like now!!! you need to focus on retaining new blood by opening the freebies to include the speed section in there 4 available games .this will add more right away action players are seeking , currently they log on no way of knowing 5 free games are available with the 100 coins in the cc store.

they either open a random map game or join a classic 24 hour game . if they go second and that member who opened the game isnt on line they sit waiting no action what so ever yawn boring and log off in most cases for good . this will also help fill the speed games and cut down on current wait times we now face .

the new blood is vital to cc club growth . we need to bring the action to the newbs asap, real time gaming especially right of the bat . then id call out for guides / mentors to educate them in the way of our site . have the mentors dropping chat in games explaining the sites options not so sure the guide system with joining a game is working and frankly its wasting players time on a butt load of dead beat games . have the guides text message in game chat . a simple hello at first if a response is given have the guides educate on cc club . if we cant offer a real time game gaming experience right off the bat we will and are loosing their interest .

just one idea of a handful i have but to leave this issue be and hope for the best just wont cut it the ship will sink!

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Re: CC has been declining

Postby Swimmerdude99 on Fri Jan 24, 2020 9:02 pm

I definitely think that giving one speed game a day or 2 or something would majorly raise the retention rate, personally. That crap is addicting
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Re: CC has been declining

Postby zeus111 on Fri Jan 24, 2020 9:26 pm

swimmerdude99 wrote:I definitely think that giving one speed game a day or 2 or something would majorly raise the retention rate, personally. That crap is addicting


i have been paying close attention to this issue . even if the newb gets the start in first game it isn't a real time game and requires there opponent to be online to continue . i feel strongly they need to be put directly in to the action asap . just add the available 4 games to include real time games maybe even change speed game name to real time game make it as easy as possible to spot the right now action . i cant stress this enough the current join up and sit idle in most cases in todays gaming world will never entice a new recruit to stick around .

god forbid they open 4 games and go second in all . yikes!!!! get them in to the action in real time right off the get go !!! if possible soon as they log on for first time a pop up with a direct path to waiting real time games .

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Re: CC has been declining

Postby TeeGee on Sat Jan 25, 2020 6:31 am

zeus111 wrote:
swimmerdude99 wrote:I definitely think that giving one speed game a day or 2 or something would majorly raise the retention rate, personally. That crap is addicting


i have been paying close attention to this issue . even if the newb gets the start in first game it isn't a real time game and requires there opponent to be online to continue . i feel strongly they need to be put directly in to the action asap . just add the available 4 games to include real time games maybe even change speed game name to real time game make it as easy as possible to spot the right now action . i cant stress this enough the current join up and sit idle in most cases in todays gaming world will never entice a new recruit to stick around .

god forbid they open 4 games and go second in all . yikes!!!! get them in to the action in real time right off the get go !!! if possible soon as they log on for first time a pop up with a direct path to waiting real time games .

zeus111



It's something i will be bringing up with the site owners when I'm back at full capacity. When that will be, I am not exactly sure, could be next week, could be in late November. Unfortunately it is out of my hands right now.

As for me using a VPN to create multi's I'm not that silly, you know I am also a multi hunter, I have busted many users hiding behind a VPN, not saying how, but most VPNs will not protect you here ;) I say most because i have not tried them all so can not say 100%
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Re: CC has been declining

Postby IcePack on Sat Jan 25, 2020 2:12 pm

TeeGee wrote:
zeus111 wrote:
swimmerdude99 wrote:I definitely think that giving one speed game a day or 2 or something would majorly raise the retention rate, personally. That crap is addicting


i have been paying close attention to this issue . even if the newb gets the start in first game it isn't a real time game and requires there opponent to be online to continue . i feel strongly they need to be put directly in to the action asap . just add the available 4 games to include real time games maybe even change speed game name to real time game make it as easy as possible to spot the right now action . i cant stress this enough the current join up and sit idle in most cases in todays gaming world will never entice a new recruit to stick around .

god forbid they open 4 games and go second in all . yikes!!!! get them in to the action in real time right off the get go !!! if possible soon as they log on for first time a pop up with a direct path to waiting real time games .

zeus111


It's something i will be bringing up with the site owners when I'm back at full capacity.


This was brought up years ago, and specific easy to implement suggestions were made at the time. They went nowhere.
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Re: CC has been declining

Postby YukFoo on Sat Jan 25, 2020 2:14 pm

This website is just brutal for scaring away new users.

Don't plan on increasing numbers anytime soon. Rather, expect to continue losing players.
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Re: CC has been declining

Postby zeus111 on Sat Jan 25, 2020 2:27 pm

IcePack wrote:
TeeGee wrote:
zeus111 wrote:
swimmerdude99 wrote:I definitely think that giving one speed game a day or 2 or something would majorly raise the retention rate, personally. That crap is addicting


i have been paying close attention to this issue . even if the newb gets the start in first game it isn't a real time game and requires there opponent to be online to continue . i feel strongly they need to be put directly in to the action asap . just add the available 4 games to include real time games maybe even change speed game name to real time game make it as easy as possible to spot the right now action . i cant stress this enough the current join up and sit idle in most cases in todays gaming world will never entice a new recruit to stick around .

god forbid they open 4 games and go second in all . yikes!!!! get them in to the action in real time right off the get go !!! if possible soon as they log on for first time a pop up with a direct path to waiting real time games .

zeus111


It's something i will be bringing up with the site owners when I'm back at full capacity.


This was brought up years ago, and specific easy to implement suggestions were made at the time. They went nowhere.


years ago it wasn't needed today it is . i guarantee ice pack you have some great ideas too. we can suggest these ideas all we want if big wham does nothing to change things up will just not grow we will like the titanic sink !! we all care about the site that's clear how can we make big wham understand change must come?????
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Re: CC has been declining

Postby YukFoo on Sat Jan 25, 2020 2:50 pm

It should be noted for the record, that Irrumare scared HIMSELF away.
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Re: CC has been declining

Postby DBandit70 on Sat Jan 25, 2020 9:19 pm

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Re: CC has been declining

Postby Silly Knig-it on Sun Jan 26, 2020 12:38 am

Sometimes people join who have no interest in speed games. I've been here since 2011, I have completed 13827 games of which 357 were speed. That gives me 3/4 of a speed game per week. Plenty. Some of us just aren't turned on by speed games no matter how many times you offer them.

I was one who looked at many Battle Royales during the contest and always just passed. Speed games are so slow because of people who drop when they start losing and then I and others who didn't are stuck waiting for the timer for 10 minutes (I know they aren't all 3 min games, some are longer). Why do I want to wait. Playing 50 sequential games gives me more game play.

I wouldn't care if there were no speed games, but I know that some people really like them. It is good to have variety, so different people have different reasons to stay and we can all occasionally sample the other dishes. There is no one reason people don't stay, nor is there one reason that people are attracted.
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Re: CC has been declining

Postby zeus111 on Sun Jan 26, 2020 2:05 am

Silly Knig-it wrote:Sometimes people join who have no interest in speed games. I've been here since 2011, I have completed 13827 games of which 357 were speed. That gives me 3/4 of a speed game per week. Plenty. Some of us just aren't turned on by speed games no matter how many times you offer them.

I was one who looked at many Battle Royales during the contest and always just passed. Speed games are so slow because of people who drop when they start losing and then I and others who didn't are stuck waiting for the timer for 10 minutes (I know they aren't all 3 min games, some are longer). Why do I want to wait. Playing 50 sequential games gives me more game play.

I wouldn't care if there were no speed games, but I know that some people really like them. It is good to have variety, so different people have different reasons to stay and we can all occasionally sample the other dishes. There is no one reason people don't stay, nor is there one reason that people are attracted.


its different today in online games i think .many want action some human interaction and to have fun . the way cc club is now ya log on either start a game or join a game nothing in real time and requires the opponent to be on line to play . not saying your wrong in that way of thinking but think new players need to start playing or have the ability to right away . in some cases they log on join a game and just sit idle not being able to even take a turn not a lot of fun in that so log off and move on.

most sites offer real time games even risk but our new recruits are sitting in the 24 hr games that require some one else be on line to play . real time gaming needs to be available to them asap. they didn't create an account to log on and sit waiting a day to take the first turn i suspect they want to get right at it and begin .

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Re: CC has been declining

Postby Mad777 on Sun Jan 26, 2020 7:12 pm

i can see the point and i wouldn’t be against adding a speed game or two to new player, however and this exemple may not be the best but at least will demonstrate the thought behind the fact adding speed game to newbie may not bring anything more such as additional premium member.

I use to play Guide game (stopped few weeks ago), which are game a new member select when he first login, those game are casual 24hrs but, we Guide Member, tried to play right away when we got the auto-invitation, i can say 1 out of 10 new player play the whole game and with me playing my turn right after him, those casual game last less than a day sometime, most of the new member start turn, drop, play and exhaust all troops and you saw the log they ran out of time, never come back the next day, never login again.

So with this exemple it show no matter the game type, most of the member create their account, get first guide game start and logout. Adding the speed game to them wouldn’t do anything unless CC creates an “introduction” login, where it explain what the site is all about and direct them to the rules of how to play, with a tutorial bot game to show them the basic function.
Adding free speed would only benefit the current long timer Freemium who don’t want to spend money for a Premium to gain access to this game type.
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Re: CC has been declining

Postby Swimmerdude99 on Mon Jan 27, 2020 5:13 pm

Agreed, onboarding is important, as a new player I would have no idea I have to sit in the waiting tab to be notified the game starts, if they decide to browse forums, other games etc, they will never know. The site uses archaic front end technology so the standard user that is used to javascript enabled pages, push notifications, etc, will be confused. Even as a long-time user, I've had to remember to refresh that page because sometimes it will time out etc.

As a person who works in UI development and UX basics there are quite a few things that could be simple changes (to my understanding) with existing technology that would allow these things to be more clear.
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Re: CC has been declining

Postby Stevethebob on Mon Jan 27, 2020 11:46 pm

swimmerdude99 wrote:Agreed, onboarding is important, as a new player I would have no idea I have to sit in the waiting tab to be notified the game starts, if they decide to browse forums, other games etc, they will never know. The site uses archaic front end technology so the standard user that is used to javascript enabled pages, push notifications, etc, will be confused. Even as a long-time user, I've had to remember to refresh that page because sometimes it will time out etc.

As a person who works in UI development and UX basics there are quite a few things that could be simple changes (to my understanding) with existing technology that would allow these things to be more clear.


swimmerdude I completely agree with your point about the graphics. When I joined, I almost quit because I couldn't figure out how it worked. The instructions are really terrible and don't explain anything and the site looks like it's from the '90s. This site would go a long way if there was a better explanation of how it worked as well as better graphics.
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