by MGSteve on Sat Jun 27, 2020 2:30 pm
The dice here are most definitely different animals than actual dice. I've seen countless times when a certain tert is selected by the computer to not be broken no matter how many you throw at it. And yes, it most certainly seems that some high ranked players get better dice. I know one in particular and wonder if his conducting tourneys has anything to do with it. I've been beaten by better players but when the other player gets almost all 6's, 5's and 4's while I get almost all 1's, 2's and 3's, it is not their superior skills beating me. It's the computer generated dice.
Sometimes I can tell in the first 2 or 3 turns that I've been designated the losing dice. When you consistently get the lower numbers and your opponents get higher ones, there is no amount of superior tactics and strategy that is gonna save yer ass. And how many times have you been in a game where you or you and your teammates get excrement dice right up to the last 2 or 3 turns, and then they catch fire? I mean, there's no way in hell you can possibly pull it out at that late date when you're down to 4 or 5 terts, have a due of 3 and your opponents have many, many times that number of terts and huge dues. But the dice start working right at the end as if the person who programmed the damn things was a complete sadist!
With a large number of games, the dice will vary. If you're in the dead dice backslide, you'll still have a game or 3 with good to excellent dice. But the rest will be from bad to OMFG WTF is this excrement dice. And you bounce around between ranks as you slowly sink to corporal or so. Then the dice start improving and you bounce around between ranks until you're back up to major or so and then the cycle continues. Up and down, back and forth. If the dice algorithms were anywhere close to reality, if they performed anywhere close to the way real dice do, there would be no prolonged backslide to corporal and return to major, over and over and over and........................